Character progression
Level-ups, new abilities, items gained and lost — by episode.
SO E1: Welcome to the Spacin' Life, Buddy
- No level-ups; levels on the cards: Norman 2, Riva 3, Barry 3, Sidney 3, Gunnie 1, Margaret 2 — 00:05:28, 00:07:12, 00:25:47, 00:26:08, 00:44:29, 01:07:27
- Ship: Red Hot shields from 18 to 0, "Shield systems down, will not regenerate anymore" — 01:36:59; hull dice gone — 01:41:26
- The party keeps one crate of Borinyum krystal and jettisons 14 crates (of the 15 Norman names, 01:39:40) and the hologram — 01:41:03; the kept crate is rotted — 01:44:46
- Gunnie's medical loan sold to "a new, more dangerous repayment organization" — 01:00:11
- Norman: green goo up his nose — 01:45:17
SO E2: Rolling Up The Hill
- No level-ups.
- Margaret gives the crew 3,200 credits: "Here's the 3,200." — 00:17:44; and 260 more: "I give the extra 200." — 01:20:16
- Ship: 0 shields and 23 hull points — 00:12:10; Brennan: refitting 1400 plus 200 shields — 01:19:42; but in the end "you got into a fight within minutes of getting on the station!" — 01:57:09, the ship is still damaged
- Skip takes a level of Exhaustion — 01:12:40
- Gunnie earns 20 credits tutoring — 01:04:40
- Sidney can now want things for herself: "It's already done." — 01:01:03
- The party takes a light blaster pistol — 01:56:57
SO E3: Wrecked on Rec 97
- No level-ups.
- Crew pay 580 credits into the ship fund: Skip 150, Sidney 100, Barry 60, Riva 150, Gunnie 120 — 00:43:41–00:45:14
- Margaret becomes co-owner: "With that, Margaret Encino is a full investor in the Red Hot." — 00:38:31
- Margaret gives Gunnie 10 and 50 credits for chef's tools — 00:46:33, 00:46:58
- Riva earns 120 credits and a downline: "you get 120 credits this instant" — 01:15:40
- The ship is renamed "We're The Wurst" internally, not yet registered — 00:41:38, 00:49:57
- Jib-Job tier goes to silver; food costs are eliminated — 00:35:11
- Riva pays a 10-credit bribe — 02:01:39
- Margaret puts six massages on the UFTP card — 02:04:39
- Margaret gets a card key to Madeline Maud's room — 02:11:01
SO E4: Every Day is Our Wurst Day
- No level-ups.
- Margaret trusts Gunnie with 500 credits: "Okay, we've got 80 credits left total. Take the 500." — 00:13:37
- Gunnie and Barry lose the 500, a heavy repeater, a light pistol (and offer a Vibro-dagger and tinkerer's implements) — 01:00:56, 01:03:22, 01:05:16
- Gunnie's loans are moved to Repo Reapers — 01:07:47
- Sidney gains blaster pistols, a data card with 500 credits — 00:44:12, 01:46:13
- Skip kills a UFTP-aligned operative — 00:46:40
- Zortch is taken aboard: "The plan is changing, so we're just going to take you with us." — 01:58:47
- The crew earn 25,000 credits from Salazar — 02:56:16
- Skip is wanted for the murder of 12 sisters — 02:58:45
- Barry is left with 6 hit points after the leap and then takes a long rest — 01:43:33, 02:15:05
SO E5: All In the Hot Exit
- Gunnie: 2 hit points after the incendiary hit, then back to max 12 on the Mechanics natural 20 — "That's a full 12, I'm back at max." — 00:55:18; 200 credits of damage to the cyborg body — 00:30:46; swaps a leg for Handy Annie — 01:31:44
- Margaret: UFTP freezes her; she saves "14,000 credits hits." — 01:23:10; "we're up to 18,900 credits" — 01:23:15; loses access to her UFTP account at once — 01:22:44; first time injured in combat — 01:57:53
- Sidney: bonds with Aurora Nebbins: "it bonds with you in this moment." — 01:27:54; at 1 hit point and then 8 after Gunnie's repairs — 01:41:42, 01:58:32
- Skip: jet pack — 00:04:21; Zortch's d4 — 00:35:45
- Crew: stolen Rec Pol scooter aboard the Wurst — 02:05:40; ten Jib-Job employees aboard — 02:06:15; job pays "30,000 credits" ("A job well done" on screen) — 02:12:55
SO E6: On the Run In the Martini Nebula
- Sidney: expertise in Animal Handling — "And also, take expertise in Animal Handling." — 00:08:18; promoted from companion droid to full crew and "omni-purpose" — 00:07:00
- Skip: reveals he is a cerebro-slug; no longer pretended to be the captain — 00:26:58
- Margaret: co-owner now on the bridge; prepares to join U4F and change her name — 01:00:54–01:01:13
- Gunnie: takes 2 fire damage from Gnosis — 01:56:15
- Gnosis: first entered Gunnie's data pad — 01:37:22
- Crew finances: 3,450 each, 3,500 in the ship fund — 00:11:38, 01:00:46
- Repo Reapers debt: "Current Cybernetic Debt: 750,000 credits. Debt with Missed Payment: 832,500 credits. Updated Monthly Minimum: 22,810 credits" — 01:07:05
- Purchases: heavy repeater, power cells, space junk crates, grenades — 01:14:15, 01:14:47, 01:16:03
SO E7: Dying Tomorrow, It's a Pleasure
- Crew: "our crew has leveled up and jumped a rank in the deployment" and Gunnie has "a lot of new tech powers" — 00:59:07, 00:59:22
- Every crew member gets a 2,000-credit signing bonus once they sign — 00:16:58; Skip signs "immediately" after a moment — 00:17:03
- Zortch hired as chef with a contract and 2,000 credits; Margaret's funds minus 12,000 on screen — 00:17:15, 00:17:25
- Sidney: fiber armor (200), gun boots (300) and a pistol priced 400 (taken by Barry) — 00:43:34, 00:46:31, 00:49:45
- Skip: gun boots, 300 credits — 00:47:07
- Barry: heavy slug pistol and the power belt; armor +1 AC — 00:52:28, 01:39:12
- Riva: fridge magnets; covers herself in them — 00:39:49
- Margaret: applied to U4F, meeting set for tomorrow — 01:00:04–01:00:26
- Crew: Kublacaine bought, six doses, 810 credits — 01:08:27
- Crew: Smash 'n Grab job accepted — 01:28:23; two fuel units for the trip — 01:33:46
- Handy Annie turned into the behind-the-scenes camera — 00:54:21
- Ship: fuel at 15, "We're back at full" — 00:14:27, 01:16:40
SO E8: Wallops at Swallop's
- Cards: Skip Operative (Lethality Practice) level 4 with Pilot rank 2; Margaret Scholar (Politician Pursuit) level 4 with Operator rank 2; Barry Berserker (Ballistic Approach) level 4 with Gunner rank 2; Riva Consular (Way of Suggestion) level 4 with Coordinator rank 2; Sidney Sentinel (Path of the Corsair) level 4 with Gunner rank 2; Gunnie Engineer (Gadgeteer) level 3 with Mechanic rank 2 (level 3 is correct, shown also in SO_09) — 00:03:56, 00:14:56, 00:16:16, 00:19:06, 00:21:52, 00:25:00
- Skip's Lethality Practice kit in use: Assassinate, Priming Attack (four extra sneak dice on a failed save), Supreme Accuracy, Angle — 00:03:48, 00:09:48, 00:05:08, 00:06:25
- Sidney's feat, Explosive Fighting Style (SO_05 00:25:32): "I took my Explosive Style as a feat, so now I can throw a grenade as a reaction" — 00:22:57
- Riva's spell points: Psychic Concealment on Gnosis each day costs "six of my 26" — 01:50:50
- Wounds at the end of the fight: Barry 14, Sidney 8, Margaret 2, Skip and Gunnie uninjured, Riva's drone down — 00:55:59–00:56:04; the drone returns "with one hit point" — 01:15:27
- Loot: the Sheriff's badge and hat — 01:14:57; two incendiary grenades, an ion grenade, two plasma grenades, a stun grenade and blaster rifles for all — 01:17:09; friction grip gear — 01:25:03; very badly broken rocket boots — 01:25:40; a working pair thrown by Plug — 02:07:06
- Casino stakes: pledged 14,000 (Gunnie 5,000, Sidney 1,000, Barry 1,500, Riva 1,500, Skip 5,000 as a blanket pledge); 4,000 of Skip's came back, so the casino took the 10,000 price — 00:29:30, 00:36:12, 00:36:18
- Money: the 20% tip leaves "6,000 credits" clear plus the case — 01:17:53; 857 credits per crew member and 858 for the ship — 01:39:23; ship account 3,797 — 01:39:38; 75,000 from Crunch — 01:49:45; casino build 200 credits for the Chesters — 01:36:38; stealth install 7,000 plus 200 — 01:50:59; first casino day 350 — 01:58:05; Pleasure Putty sale 120 — 01:58:35
- Investments in the casino as shown and said: Gunnie 5,000, Sidney 2,000 then cut to 1,000, Barry 1,500, Riva 1,500, Skip 5,000 — 01:29:35, 01:29:48, 01:34:25, 01:29:57, 01:34:37
- Ownership: all six have an equal stake in the Wurst — 01:51:44
- Ship: Barry's Big Win Casino replaces the cargo hold; a Stealth Drive is added to the list of modifications — 01:55:07, 02:00:42
- Smash 'n Grab: the Sheriff's job earns the crew a "Second five star review." — 01:12:07; Margaret's Jib-Job message "I'm going to send out a Jib-Job message" is a hot-exit call — 00:38:34
SO E9: Baustin Skiffy Limits
- Barry crits on 19 "because of the new level up" — 01:16:24
- Sidney's Sentinel feature lets her spend a Tech point on a bonus attack from her deployment — 01:15:06; she will "be able to take two attacks with my gun" after Capacity Boost — 00:09:20
- The Wurst now has the stealth drive modded on, the crew having stayed four days — 01:01:40, 01:02:14
- The crew pay 120 credits and tip the Chesters in Kublacaine — 01:02:23, 01:02:36
SO E10: It's a Griivarr World After All
- The thruster order is paid "out of the drug fun" [Kublacaine fund]: "It's 40k" — 00:35:28
- Side thrusters will take four malton units — 00:39:43
- Margaret holds a copy of the Terran computer's drive — 02:24:13
- Skip's scar is physical, with "something permanently in there" — 01:15:14
- Edwina's Calm Emotions wears off within seconds — 01:42:55
SO E11: Flee From Fantanimalland
- Skip: acquired 5 damage from Drablian's shot and the "Bad Feeling" initiative is used — 00:12:59, 00:15:03
- Wurst: the escape pod is lost (taken by Barry Nyne) — 00:55:52, 01:39:33
- Wurst: Mark II thrusters installed; Dex 8 to 10, AC 8 to 9 — 01:40:09
- Wurst: +5 hull points from Uplifting Directive — 01:43:03
- Sidney: a data krystal for her midcap that senses last-of-line androids — 01:33:43
- Sidney: a Bar Buddy for the casino — 01:20:25
- Barry Syx: gassed and carried off by the Art Squad — 00:57:30
- Hogg Cobb is killed — 00:44:51
- Servo Sam is revived — 01:25:55
- Sidney's Servo Sam midcap is traded away — 01:25:07
SO E12: Go Big or Go Home
- Skip's craniobolt removed by brain surgery, regaining the memory: "pull this cranio-bolt out cauterize, seal up" — 02:20:59
- Skip has no pain sensors on: "you don't have your pain sensors on" — 02:20:59
- Crew joins U4F: "To the gunner channel! Welcome to U4F." — 02:05:30; fee 320 credits per signing and 50 credits a nargon per person — 01:59:10; Brennan: everyone loses 50 credits, the ship loses 320 — 02:07:49
- Crew lifestyle remains poor, 60 credits each — 02:09:21
- Jib-Job space: three new Jib-Jobbers; upkeep 600 credits — 01:29:52; silver status — 02:11:02
- Gunnie's debt: unpaid minimum added to principal; "your new minimums are 19,800" — 01:32:20
- Gnosis gets a body and the midcap — 00:44:57, 01:11:46
- Crew gets Acme-Ashmun sponsorship: signing bonus 10,000 credits each, force shields, 19 grenades, power generators for rotary cannon — 02:43:12, 02:46:54
SO E13: Battle of the Brands
- Acme-Ashmun sponsorship promises a 10,000 credit signing bonus each and new force shields, conditional on surviving the fight (not yet received) — 00:03:16
- Replacement parts for broken cybernetics provided under the contract — 00:04:10
- Crew gets a massive gear haul (five figures) — 00:19:29, 00:26:26
- Aurora Nebbins is fitted with composite armor and sentry turrets — 00:21:14, 00:29:33
- Gunnie infuses Skip's blaster pistol: "That's a plus one to attack and damage." — 00:30:31
- Barry's total spent changes from 6,852 to 7,000: "I have not bought a single thing this entire campaign" — 00:21:41
- Kublacaine: Riva "did do drugs" before the fight (00:52:16) and regains "Kublacaine hit points" (01:14:14); Skip rolls a d4 on a Constitution save "because of Kublacaine" (01:35:41); Murph asks for some (00:31:45); Margaret did not take it before the fight: "I didn't do Kublacaine" (01:09:30)
- Margaret has 1 hit point after the Plinth's blast — 01:30:33; after snorting Kublacaine she counts "8 hit points" at the end — 01:40:23
- Skip and Riva's drone body are down; Aurora is repeatedly knocked down — 01:36:01, 01:19:34
- Riva carries three psychodrones; one is destroyed (28 damage) and the other is Riva's new body at 0 hit points — 01:19:34, 01:20:05
SO E14: The House Always Wins
- Everybody leaves the fight bloodied; Barry is in a shirt rather than combat armor at the lifestyle upgrade — 02:04:30
- Barry's friction-grip gloves are in use — 00:42:23
- The crew receives 10,000 credits each: "You each get a 10.000-credit signing bonus as well." — 00:55:09; Sidney repays Riva 5,000 — 00:55:12
- The ship's account swells by 200,000 credits — 00:54:59
- Moderate lifestyle for a month: "So we moved to moderate." — 01:35:41
- Gunnie moves out of the engine room — 01:31:09
- Skip accepts Norman's body and gets "you feel a sense of rest, a sense of acceptance" and "a sense of control come over this craft you are piloting" — 02:00:51
- Acme-Ashmun installs shield generators and mods; labor free — 02:07:39
- The Wurst carries Acme-Ashmun and U4F logos — 01:55:50
- The permanent gambler: "you now have a permanent gambler on the ship" — 01:37:03
SO E15: Face to Face
SO E16: Jailbreak!
- All six characters are shown at Level 6, Rank 3 on the stat cards — 00:46:18–01:03:42
- Skip's slug has moved from the cell-block hand into Slim, who dies, then back into Norman Takamori — 00:27:36, 01:37:43, 01:39:07
- Items lost at arrest and recovered in part: harness, wrist pad, Barry's gun, grenades, breathers, jet pack, phone; comms, power cells and ancillary gear not recovered — 01:02:49, 01:58:48, 02:35:09
- Wurst is now fitted with Acme-Ashmun mods — 02:14:38
- Gunnie reroutes the ship's power to double damage — 02:17:20
SO E17: The Luckless, the Abandoned, and the Forsaked (Part 1)
- Gunnie gains 48 shield points on his person from the Gnosis jack-in: "Gunnie, you gain 48 shield points on your person" — 01:02:44
- Gunnie's contract is closed: "Paid In Full" — 01:17:26; "this top of the line cyborg body is yours and yours alone, forever" — 01:17:37
- Four, then ten of 13 Jib Jobbers join as temporary crew through gold-tier free membership — 00:26:53, 01:08:40
- Barry Syx comes out of the stunned condition at the end of his turn — 01:20:03
- Barry Nyne, frightened, cries "What did you do? you killed them all, you killed them all!"; the earlier cold total was 26 ("You do 26 cold damage to him"), the final reading is "You did 20 points of cold damage"; the DC 15 Con save of the slug is never rolled aloud and the DM never rules on it — 00:53:23, 01:20:28, 01:20:40
SO E18: The Luckless, the Abandoned, and the Forsaked (Part 2)
- All six player cards read level 6, rank 3 — 00:30:58, 00:37:21, 00:45:01, 00:46:11, 00:52:43, 01:48:50
- Skip's mind leaves Norman Takamori's body for the vents and then Loose Duke's body, where he wins control; at the end the slug is spat into Skipper's throat — 01:16:50, 01:55:58, 02:54:42
- Gunnie gains Skipper's wings and the co-pilot role — 02:55:10
- Barry Nyne joins the crew with a third gunner pod — 03:05:06
- Gunnie's debt and others like it zeroed by Gnosis at Barry Syx's suggestion — 02:24:15–02:24:30
- Ship status during the fight: 13 shields and 24 or 25 hull at 00:08:42; 18 shields, 25 hull at 00:28:34–00:28:41; hull 9 after the jump at 01:01:48; 12 hull and 31 shields at 02:04:37; 39 shields and 12 hull before the ram at 02:38:15
- The Wurst's last upgrade: Gnosis hardens the prow for double ram damage — 02:37:40
- Aurora Nebbins loses a turn from Tactical Advantage and is allowed to "crash" — 02:35:18–02:35:29
- Barry Syx and Barry Nyne both wear sunglasses and go "in the zone" — 00:45:27–00:45:34, 00:47:18
- The Wurst has two escape pods on its back: the Random Factor and Plug's Stuff Hut — 02:35:29
- Sidney's tech points: she rolls two fours for eight tech points on absinthe — 01:25:14
- Margaret's pay-off: 650,000 credits from Acme-Ashmun — 02:50:33