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Jailbreak!

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What happens

  • 00:00:37 Welcome; recap of the capture by UFTP, the Great Emhatchening and King Prilbus's sacrifice of Prince Valdrinor, UFTP standing to profit if Gnosis dies, Gnosis's plan and the Fang of Frangus; Lucienne and Margaret "made out" — 00:01:00–00:03:19
  • 00:03:19 TaleSpire prison block; a guard checks the cells; Handy Annie with Skip's slug on her hand; positions of the cells; Norman Takamori in his cell — 00:03:19–00:04:27
  • 00:04:27 Skip, riding the hand with no senses but touch, needs an incapacitated host; Riva's psychic link of Riva-Skip-Sidney (insight 19 with disadvantage); the party makes a ruckus and lures Phil; Handy Annie sneaks (nat 20) — 00:05:36–00:11:36
  • 00:11:36 Handy Annie reaches the blast door; the shooting-the-door distraction brings six guards out; Handy Annie slips through to the barracks door — 00:14:09–00:17:41
  • 00:17:41 Waiting twenty minutes outside the sleeping quarters while the guards chase the noise; Phil and Margaret trade lines on Zed; Norman muses in his cell — 00:20:49–00:23:15
  • 00:23:15 A guard leaves the barracks; Skip crawls to a sleeping guard's neck and takes him with Body Thief (contested Intelligence 13) — 00:24:30–00:27:36
  • 00:28:01 In the guard "Slim"'s body: banter with a coworker; Skip finds a locker area, remembers the vault door code, wins the supervisor over with persuasion, pickpockets the keycard in a staged fight where the supervisor is beaten as a collaborator — 00:28:35–00:35:47
  • 00:35:51 Searching for a "release prisoners" sequence; relay Riva-Gunnie; Gunnie's failed hacks, a failed deception round, then a 22 with Margaret's help — every cell block opens — 00:36:29–00:43:10
  • 00:44:12 Skip fails an Intelligence save (19 vs DC 20); alarm; initiative; the prisoners (Estrea, Jasmine, Shawna, Kilogram, Krang) run — 00:44:34–00:46:03
  • 00:46:12 Round one: Gunnie's comms deception ("airlock breach") fails; Margaret chats with Jasmine; Riva persuades Phil (nat 1) and wipes his memory; Barry leaps and kills a guard; Skip takes the keycard, gets Gunnie's harness and Sidney's wrist pad; Sidney shoots one guard down — 00:46:35–01:06:03
  • 01:07:54 Round two: Gunnie frees Riva (security kit 23) and jams the blast door (hacking 26); Riva phase-walks to Barry and shunts a guard; Barry kills guards and Phil; Skip's nat 20 investigation: grenades, breathers, jet pack, Barry's gun, Margaret's phone; stun grenade — 01:07:54–01:18:52
  • 01:19:00 Rounds three and four: guards revive; Sidney reaches the stairs; Skip's grapple fails and Skip's host goes down; Riva throws a guard; Barry gets his gun and kills the guard post — 01:21:18–01:38:21
  • 01:38:25 Out of initiative: Riva straps a breather on their body; Skip's slug returns to Norman Takamori; Margaret's "This is Gnosis" broadcast; Gunnie kills the alarm (dirty 20) — 01:38:30–01:41:55
  • 01:42:07 Freed prisoners (not the party) dress as guards; Shawna's bluff to the shock troops fails; the Vercadian Protector, won over by Sidney's persuasion 25, burns the UFTP soldiers and asks for the droid-control tech — 01:42:35–01:50:46
  • 01:51:01 Out in the station halls; farewell to Kilogram, Krang, the Martinez siblings and Shawna; the party talks about Auma and heads for the hangar; contact with Zortch at a betting station — 01:51:46–01:57:51
  • 01:57:51 Group stealth (31) to the hangar; hiding on a ledge above the swarming hangar; plan to split — 02:00:06–02:09:33
  • 02:09:33 Gunnie, Riva (body), Sidney and Skip fly 200 feet up under the ceiling, cross unseen and board the Wurst; the mods are being finished; Auma's recorded apology — 02:10:39–02:16:46
  • 02:16:50 Battle in the hangar: Riva's psycho-drone is dropped as a bomb; Calm emotions over 200 feet; Sidney's 560-damage hit destroys the Vercadian; Barry carries Margaret to the ship; the Wurst departs with Gnosis — 02:17:07–02:32:53
  • 02:32:53 Aboard: Zortch's apology, Khloe's cigar, Lucienne's gift-wrapped poster — 02:32:55–02:34:55
  • 02:35:02 Course set to Rubian Five; in faster-than-light space Plug's Butt-Ugly Stuff Hut docks; arrival over Rubian Five into a ring of fleets; initiative called — 02:35:08–02:39:33
  • 02:39:38 End of episode; "next time" card for Episode 17 and a preview with Plug and Bambi — 02:39:38–02:40:29

Frames

SOE16 · 0:00:03
SOE16 · 0:00:05 — EMILY AXFORD · SUNDRY SIDNEY
SOE16 · 0:00:05 — EMILY AXFORD · SUNDRY SIDNEY
SOE16 · 0:00:07
SOE16 · 0:00:08 — BRIAN MURPHY · BIG BARRY SYX · 06
SOE16 · 0:00:09 — 06 · BRIAN MURPHY · BIG BARRY SYX
SOE16 · 0:00:11
SOE16 · 0:00:14 — AMERCADIAN · CAKES
SOE16 · 0:00:16 — AMERCADIAN · CAKES · LOU WILSON · GUNTHRIE "GUNNIE" MIDDLETON-BASHBOX
SOE16 · 0:00:16 — AMERCADIAN · CAKES · LOU WILSON · GUNTHRIE "GUNNIE" MIGGLES-RASHBAX
SOE16 · 0:00:21 — ALLY BEARDSLEY · MARGARET ENCINO
SOE16 · 0:00:25 — ZAC OYAMA · SKIP
SOE16 · 0:00:30 — 06
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SOE16 · 0:45:57 — SKIFF IT
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SOE16 · 0:46:18 — LOU WILSON AS · GUNTIRIE "GUNNIE" MIGGLES-RASHBAX (HE/HIM) · ENGINEER · GADGETEER · LEVEL 6 · MECHANIC · RANK 3 · ARMOR
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SOE16 · 0:55:08 — ALLY BEARDSLEY AS · MARGARET ENCINO (SHE/HER) · SCHOLAR · POLITICIAN PURSUIT · LEVEL 6 · OPERATOR · RANK 3 · ARMOR CLASS
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SOE16 · 0:56:19 — I have never · VONGCAKE KONRAD · EST 16
SOE16 · 0:57:29 — SIOBHAN THOMPSON AS · RIVA [THEY/THEM] · CONSULAR WAY OF SUGGESTION LEVEL 6 · COORDINATOR RANK 3 · ARMOR CLASS · 12 · ST
SOE16 · 0:58:43
SOE16 · 0:58:53 — BRIAN MURPHY AS · BIG BARRY SYX (HE/HIM) · BERSERKER · BALLISTIC APPROACH · LEVEL 6 · GUNNER · RANK 3 · ARMOR CLASS · 17
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SOE16 · 1:01:26 — ZAC OYAMA AS · SKIP (HE/HIM) · OPERATIVE · LETHALITY PRACTICE · LEVEL 6 · PILOT · RANK 3 · ARMOR CLASS · 17 · STR · 10 ·
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SOE16 · 1:28:01 — it have never · been a movie · HONORAK KOMED · FIGHT
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SOE16 · 2:28:40 — DRE
SOE16 · 2:28:58 — it has never · been a movie · DONUTCAKE KONFEKTI · BISTRO · G
SOE16 · 2:30:45
SOE16 · 2:39:57 — NEXT TIME ON

Key quotes

Who and what appears

Player characters

NPCs

Locations

Items and artifacts

Factions and organizations

Creatures

Roll log

TimeCharacter (player)RollResultDC / ACOutcome
00:05:42Skip (Zac)Piloting, disadvantage15—steering Handy Annie's hand (no senses)
00:07:52Riva (Siobhan)Insight, disadvantage19—link to Skip and Sidney
00:08:55Riva (Siobhan)Perception, disadvantage12—no sleeper located
00:10:33Handy Annie (Emily)Stealthnat 20 ("if I crit twice")—skitters forward
00:14:39Margaret (Ally)Deception24 (a 16 on the die)—six guards rush out
00:15:38Handy Annie (Emily)Stealth, advantage21—into the next room
00:16:14Skip (Zac)Perception24—senses sleepers behind the right-hand door
00:20:59Brennanhide roll for Handy Annie17—the guards pass
00:24:05Skip (Zac)Stealth14—into the barracks
00:27:09BrennanIntelligence contest (Box of Doom)14 minus 1 = 13needs 9+ with Skip's plus four—
00:27:33Skip (Zac)Body Thief contest13beat Brennan's 13takes the guard (a tie is stated as a win)
00:28:16Skip (Zac)Piloting15—awakens
00:30:02Skip (Zac)Perception16—storage and armory visible
00:30:46Brennanluck check19—the storage area is open
00:31:43Skip (Zac)Piloting (host memory)22—remembers the vault door code
00:33:17Skip (Zac)Persuasion17 plus three = dirty 20—the supervisor hugs him
00:34:29Handy Annie (Emily)Sleight of hand11——
00:34:35Handy Annie (Emily)Stealth10—caught in the pocket
00:35:07Skip (Zac)Deceptionnat 20—the supervisor is blamed
00:35:36Skip (Zac)Sleight of hand, advantage19 on the die plus 11 = 30—takes the keycard
00:36:21Skip (Zac)Sleight of hand (hide Handy Annie)19——
00:36:51Skip (Zac)Investigation12—no release button found
00:37:42Riva (Siobhan)Insight, disadvantage13 (two twos)—opens a channel to Gunnie
00:38:18Skip (Zac)Sleight of hand, advantage16 (nine plus seven)DC 15connection forms
00:39:22Gunnie (Lou)Hacker's kit, disadvantagedice 6 and 10, plus 11 each = 17 and 21 / Defiant die "a one" / "an 18"DC 20the one is a Defiant die (not a natural 1); 6+1+11 = 18 total; fails
00:40:43Skip (Zac)Deception (covering)number not saidDC 12"No, I didn't get it."
00:41:53Gunnie (Lou)Hacker's kit, disadvantage15 and 6DC 20with Margaret's plus five and Gunnie's plus 11: 22
00:42:27Gunnie (Lou)Hacker's kit total22DC 20every cell block opens
00:44:29Skip (Zac)Intelligence save19DC 20fails by one
00:45:06TableinitiativeGunnie 17, Riva 11, Skip 9, Margaret 12, Sidney 9, Barry 11——
00:49:34Gunnie (Lou)comms check3DC 4with Defiant a one
00:50:31Gunnie (Lou)Deception8 (a five plus three)—opposed by Insight
00:51:25Brennanguard Insight16plus twothe ruse fails
00:58:06Riva (Siobhan)Persuasion on Philnat 1 (plus 16)—Phil will "learn"; subtle control follows
00:58:37PhilWisdom save vs subtle controlfailDC 16forgets
00:59:37Barry (Murph)attacknat 19 = 27—hits
00:59:58Barry (Murph)second attackanother 19—hits
01:00:05Barry (Murph)damage7 (12 total), then 10—one guard dead
01:02:40Skip (Zac)Investigation with Handy Annie23 (said "19 and a natural one")—harness and wrist pad
01:03:52Sidney (Emily)attack, advantage15—12 damage, guard down
01:04:23Sidney (Emily)second attack11 (13 with Margaret's die of 2)—misses
01:05:31Guardopportunity attackroll not stated (16 is Sidney's AC)—hits; nine damage to Sidney
01:06:34Normanrun; hit by a baton——four damage
01:08:13Gunnie (Lou)Security kit23—opens Riva's bulb
01:09:52Gunnie (Lou)Hacking, disadvantage15 and 18 = 26—blast door jammed
01:11:50Riva (Siobhan)psychic shuntStrength save fails (heightened)—three damage
01:13:06Barry (Murph)elbow drop25—six damage (crushed wind pipe)
01:13:36Barry (Murph)reckless attack21—seven damage
01:13:53Barry (Murph)off-hand attack27—nine damage; Phil dies
01:14:46Barry (Murph)Investigation14—no keycards
01:15:28Skip (Zac)Investigationnat 20—grabs everything on one interaction
01:17:44BrennanConstitution saves for the guardsBrennan rolls six savesDC 14two guards out
01:22:09Tablestun grenade wake-upslap action—five guards up
01:25:44Riva (Siobhan)Constitution save18—OK
01:29:17Skip (Zac)Grapple17vs 19fails
01:32:45Brennand8 for Skip's hit points4 (a 1-2 needed)—Skip's host goes down
01:33:41Guard (Brennan)Strength save vs psychic throwsucceeds, then fails with heightened disadvantageDC 16thrown into others; five damage to both
01:35:48Barry (Murph)burst attacks13 and 15 damage—four guards dead
01:38:41Riva (Siobhan)Wisdom save, advantage13 plus 8 = 21—fine
01:40:58Margaret (Ally)Deception21 (die 14 read by Zac, then "a 21")—broadcast as Gnosis
01:41:40Gunnie (Lou)Hacking19, plus Jasmine's d6 that came up "a one" = dirty 20—alarm off
01:47:17Shawna (NPC)Deception, advantage, plus d66—fails
01:47:55Sidney (Emily)Persuasion25 (16 on the die, plus 1 and 8)—android channel
01:48:32BrennanVercadian Insight8—sees through Shawna
02:00:13Skip (Zac)group Stealthnat 20 = 31 with expertise; 41 with smuggle—team passes at 31
02:00:23Riva, GunnieStealth31, 31——
02:00:25Sidney, Margaret, BarryStealth25, 15, 21——
02:09:50Sidney, Gunnie, Riva, Skipgroup Stealth with smuggle29, 20, 18, 25passive 22Margaret's critical analysis makes Gunnie's 20 a 25 02:10:06; three of four pass and Brennan lets all reach the ship
02:14:01Gunnie (Lou)hyperdrive check, disadvantagenat 1—just starting
02:19:41Sidney (Emily)initiative6——
02:21:23Gunnie (Lou)calculations with Handy Annie14 = 24—three equations
02:26:02Sidney (Emily)ship gun attackcrit—hit
02:27:43Sidney (Emily)damage28 on the dice, doubled to 56, times 10 = 560—Vercadian shredded
02:29:12Sidney (Emily)Intimidation, advantage2 and 7—the soldiers fire wildly
02:31:11Barry (Murph)group Stealthnat 20—escapes with Margaret

"Dirty 20" is a total, not a natural 20; a bare "one" result is a total unless "natural"/"nat" is said. Natural 20s: Skip 3 (Deception 00:35:07, Investigation 01:15:28, group Stealth 02:00:13), Handy Annie 1 (Stealth 00:10:33), Barry 1 (Stealth 02:31:11), Sidney 1 (crit 02:26:02). Natural 19s: Barry 2 00:59:37. Natural 1s: Riva 1 (Persuasion 00:58:06), Gunnie 1 (hyperdrive 02:14:01).