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Jailbreak!
What happens
- 00:00:37 Welcome; recap of the capture by UFTP, the Great Emhatchening and King Prilbus's sacrifice of Prince Valdrinor, UFTP standing to profit if Gnosis dies, Gnosis's plan and the Fang of Frangus; Lucienne and Margaret "made out" — 00:01:00–00:03:19
- 00:03:19 TaleSpire prison block; a guard checks the cells; Handy Annie with Skip's slug on her hand; positions of the cells; Norman Takamori in his cell — 00:03:19–00:04:27
- 00:04:27 Skip, riding the hand with no senses but touch, needs an incapacitated host; Riva's psychic link of Riva-Skip-Sidney (insight 19 with disadvantage); the party makes a ruckus and lures Phil; Handy Annie sneaks (nat 20) — 00:05:36–00:11:36
- 00:11:36 Handy Annie reaches the blast door; the shooting-the-door distraction brings six guards out; Handy Annie slips through to the barracks door — 00:14:09–00:17:41
- 00:17:41 Waiting twenty minutes outside the sleeping quarters while the guards chase the noise; Phil and Margaret trade lines on Zed; Norman muses in his cell — 00:20:49–00:23:15
- 00:23:15 A guard leaves the barracks; Skip crawls to a sleeping guard's neck and takes him with Body Thief (contested Intelligence 13) — 00:24:30–00:27:36
- 00:28:01 In the guard "Slim"'s body: banter with a coworker; Skip finds a locker area, remembers the vault door code, wins the supervisor over with persuasion, pickpockets the keycard in a staged fight where the supervisor is beaten as a collaborator — 00:28:35–00:35:47
- 00:35:51 Searching for a "release prisoners" sequence; relay Riva-Gunnie; Gunnie's failed hacks, a failed deception round, then a 22 with Margaret's help — every cell block opens — 00:36:29–00:43:10
- 00:44:12 Skip fails an Intelligence save (19 vs DC 20); alarm; initiative; the prisoners (Estrea, Jasmine, Shawna, Kilogram, Krang) run — 00:44:34–00:46:03
- 00:46:12 Round one: Gunnie's comms deception ("airlock breach") fails; Margaret chats with Jasmine; Riva persuades Phil (nat 1) and wipes his memory; Barry leaps and kills a guard; Skip takes the keycard, gets Gunnie's harness and Sidney's wrist pad; Sidney shoots one guard down — 00:46:35–01:06:03
- 01:07:54 Round two: Gunnie frees Riva (security kit 23) and jams the blast door (hacking 26); Riva phase-walks to Barry and shunts a guard; Barry kills guards and Phil; Skip's nat 20 investigation: grenades, breathers, jet pack, Barry's gun, Margaret's phone; stun grenade — 01:07:54–01:18:52
- 01:19:00 Rounds three and four: guards revive; Sidney reaches the stairs; Skip's grapple fails and Skip's host goes down; Riva throws a guard; Barry gets his gun and kills the guard post — 01:21:18–01:38:21
- 01:38:25 Out of initiative: Riva straps a breather on their body; Skip's slug returns to Norman Takamori; Margaret's "This is Gnosis" broadcast; Gunnie kills the alarm (dirty 20) — 01:38:30–01:41:55
- 01:42:07 Freed prisoners (not the party) dress as guards; Shawna's bluff to the shock troops fails; the Vercadian Protector, won over by Sidney's persuasion 25, burns the UFTP soldiers and asks for the droid-control tech — 01:42:35–01:50:46
- 01:51:01 Out in the station halls; farewell to Kilogram, Krang, the Martinez siblings and Shawna; the party talks about Auma and heads for the hangar; contact with Zortch at a betting station — 01:51:46–01:57:51
- 01:57:51 Group stealth (31) to the hangar; hiding on a ledge above the swarming hangar; plan to split — 02:00:06–02:09:33
- 02:09:33 Gunnie, Riva (body), Sidney and Skip fly 200 feet up under the ceiling, cross unseen and board the Wurst; the mods are being finished; Auma's recorded apology — 02:10:39–02:16:46
- 02:16:50 Battle in the hangar: Riva's psycho-drone is dropped as a bomb; Calm emotions over 200 feet; Sidney's 560-damage hit destroys the Vercadian; Barry carries Margaret to the ship; the Wurst departs with Gnosis — 02:17:07–02:32:53
- 02:32:53 Aboard: Zortch's apology, Khloe's cigar, Lucienne's gift-wrapped poster — 02:32:55–02:34:55
- 02:35:02 Course set to Rubian Five; in faster-than-light space Plug's Butt-Ugly Stuff Hut docks; arrival over Rubian Five into a ring of fleets; initiative called — 02:35:08–02:39:33
- 02:39:38 End of episode; "next time" card for Episode 17 and a preview with Plug and Bambi — 02:39:38–02:40:29
Frames



































































































































































































































































Key quotes
- “Touche, you're hot. And that's the mantra of the season.” — Brennan 0:03:19
- “I'm gonna say on a nat 20, Handy Annie skitters forward.” — Brennan 0:10:49
- “Fill 'er up.” — Guard 0:28:43
- “It's a keyboard.” — Skip 0:43:02
- “Um, parking ticket.” — Jasmine 0:55:31
- “Can someone heal this guy that I inhabited? I feel bad for him.” — Skip 1:39:22
- “Now work's done.” — Vercadian Protector 1:48:03
- “Ah, put a sock in it, ya can of tuna!” — Stax 1:57:36
- “I always thought it would be fun to open a repair store.” — UFTP person 2:25:27
- “She's so fucking funny.” — Margaret 2:34:43
Who and what appears
Player characters
- Big Barry Syx
- Gunthrie "Gunnie" Miggles-Rashbax
- Margaret Encino
- Norman "The Skipper" Takamori
- Riva
- Sundry Sidney
NPCs
- Acme-Ashmun person / UFTP person
- Auma Liu
- Aurora Nebbins
- Barry Nyne
- Guard supervisor
- Gust Weatherall
- Handy Annie
- Kilogram Demitrius
- Lucienne Rex
- Martinez siblings
- Phil
- Plug Strutt
- Princeps Zortch
- Prison guards and troopers
- Sara
- Shawna Waters
- Slim
- Zed
Locations
- Betting station / betting track with a pawn area and a cigar emporium
- Faster-than-light space
- Hangar of Myrmidon Station
- Myrmidon Station
- Plug's Butt-Ugly Stuff Hut
- Prison on Myrmidon Station
- Rubian V
- The Wurst
Items and artifacts
- Acme-Ashmun mods
- Aqua re-breather
- Business cards
- Cigar and bundle of physical credits
- Comms
- Equipment vaults
- Gnosis
- Holo-recorder
- Holofract
- Ion grenade
- Ionic batons
- Jet pack
- Lucienne's poster
- Miniature horse
- Plug's gear
- Rocket boots
- Stun grenade
- Supervisor's authority card
Factions and organizations
- Acme-Ashmun
- Crown and Scepter
- Fleets at Rubian Five
- Galactic Girl Guides
- Jib-Job
- Repo Reapers
- United Free Trade Planets
Creatures
Roll log
| Time | Character (player) | Roll | Result | DC / AC | Outcome |
|---|---|---|---|---|---|
| 00:05:42 | Skip (Zac) | Piloting, disadvantage | 15 | — | steering Handy Annie's hand (no senses) |
| 00:07:52 | Riva (Siobhan) | Insight, disadvantage | 19 | — | link to Skip and Sidney |
| 00:08:55 | Riva (Siobhan) | Perception, disadvantage | 12 | — | no sleeper located |
| 00:10:33 | Handy Annie (Emily) | Stealth | nat 20 ("if I crit twice") | — | skitters forward |
| 00:14:39 | Margaret (Ally) | Deception | 24 (a 16 on the die) | — | six guards rush out |
| 00:15:38 | Handy Annie (Emily) | Stealth, advantage | 21 | — | into the next room |
| 00:16:14 | Skip (Zac) | Perception | 24 | — | senses sleepers behind the right-hand door |
| 00:20:59 | Brennan | hide roll for Handy Annie | 17 | — | the guards pass |
| 00:24:05 | Skip (Zac) | Stealth | 14 | — | into the barracks |
| 00:27:09 | Brennan | Intelligence contest (Box of Doom) | 14 minus 1 = 13 | needs 9+ with Skip's plus four | — |
| 00:27:33 | Skip (Zac) | Body Thief contest | 13 | beat Brennan's 13 | takes the guard (a tie is stated as a win) |
| 00:28:16 | Skip (Zac) | Piloting | 15 | — | awakens |
| 00:30:02 | Skip (Zac) | Perception | 16 | — | storage and armory visible |
| 00:30:46 | Brennan | luck check | 19 | — | the storage area is open |
| 00:31:43 | Skip (Zac) | Piloting (host memory) | 22 | — | remembers the vault door code |
| 00:33:17 | Skip (Zac) | Persuasion | 17 plus three = dirty 20 | — | the supervisor hugs him |
| 00:34:29 | Handy Annie (Emily) | Sleight of hand | 11 | — | — |
| 00:34:35 | Handy Annie (Emily) | Stealth | 10 | — | caught in the pocket |
| 00:35:07 | Skip (Zac) | Deception | nat 20 | — | the supervisor is blamed |
| 00:35:36 | Skip (Zac) | Sleight of hand, advantage | 19 on the die plus 11 = 30 | — | takes the keycard |
| 00:36:21 | Skip (Zac) | Sleight of hand (hide Handy Annie) | 19 | — | — |
| 00:36:51 | Skip (Zac) | Investigation | 12 | — | no release button found |
| 00:37:42 | Riva (Siobhan) | Insight, disadvantage | 13 (two twos) | — | opens a channel to Gunnie |
| 00:38:18 | Skip (Zac) | Sleight of hand, advantage | 16 (nine plus seven) | DC 15 | connection forms |
| 00:39:22 | Gunnie (Lou) | Hacker's kit, disadvantage | dice 6 and 10, plus 11 each = 17 and 21 / Defiant die "a one" / "an 18" | DC 20 | the one is a Defiant die (not a natural 1); 6+1+11 = 18 total; fails |
| 00:40:43 | Skip (Zac) | Deception (covering) | number not said | DC 12 | "No, I didn't get it." |
| 00:41:53 | Gunnie (Lou) | Hacker's kit, disadvantage | 15 and 6 | DC 20 | with Margaret's plus five and Gunnie's plus 11: 22 |
| 00:42:27 | Gunnie (Lou) | Hacker's kit total | 22 | DC 20 | every cell block opens |
| 00:44:29 | Skip (Zac) | Intelligence save | 19 | DC 20 | fails by one |
| 00:45:06 | Table | initiative | Gunnie 17, Riva 11, Skip 9, Margaret 12, Sidney 9, Barry 11 | — | — |
| 00:49:34 | Gunnie (Lou) | comms check | 3 | DC 4 | with Defiant a one |
| 00:50:31 | Gunnie (Lou) | Deception | 8 (a five plus three) | — | opposed by Insight |
| 00:51:25 | Brennan | guard Insight | 16 | plus two | the ruse fails |
| 00:58:06 | Riva (Siobhan) | Persuasion on Phil | nat 1 (plus 16) | — | Phil will "learn"; subtle control follows |
| 00:58:37 | Phil | Wisdom save vs subtle control | fail | DC 16 | forgets |
| 00:59:37 | Barry (Murph) | attack | nat 19 = 27 | — | hits |
| 00:59:58 | Barry (Murph) | second attack | another 19 | — | hits |
| 01:00:05 | Barry (Murph) | damage | 7 (12 total), then 10 | — | one guard dead |
| 01:02:40 | Skip (Zac) | Investigation with Handy Annie | 23 (said "19 and a natural one") | — | harness and wrist pad |
| 01:03:52 | Sidney (Emily) | attack, advantage | 15 | — | 12 damage, guard down |
| 01:04:23 | Sidney (Emily) | second attack | 11 (13 with Margaret's die of 2) | — | misses |
| 01:05:31 | Guard | opportunity attack | roll not stated (16 is Sidney's AC) | — | hits; nine damage to Sidney |
| 01:06:34 | Norman | run; hit by a baton | — | — | four damage |
| 01:08:13 | Gunnie (Lou) | Security kit | 23 | — | opens Riva's bulb |
| 01:09:52 | Gunnie (Lou) | Hacking, disadvantage | 15 and 18 = 26 | — | blast door jammed |
| 01:11:50 | Riva (Siobhan) | psychic shunt | Strength save fails (heightened) | — | three damage |
| 01:13:06 | Barry (Murph) | elbow drop | 25 | — | six damage (crushed wind pipe) |
| 01:13:36 | Barry (Murph) | reckless attack | 21 | — | seven damage |
| 01:13:53 | Barry (Murph) | off-hand attack | 27 | — | nine damage; Phil dies |
| 01:14:46 | Barry (Murph) | Investigation | 14 | — | no keycards |
| 01:15:28 | Skip (Zac) | Investigation | nat 20 | — | grabs everything on one interaction |
| 01:17:44 | Brennan | Constitution saves for the guards | Brennan rolls six saves | DC 14 | two guards out |
| 01:22:09 | Table | stun grenade wake-up | slap action | — | five guards up |
| 01:25:44 | Riva (Siobhan) | Constitution save | 18 | — | OK |
| 01:29:17 | Skip (Zac) | Grapple | 17 | vs 19 | fails |
| 01:32:45 | Brennan | d8 for Skip's hit points | 4 (a 1-2 needed) | — | Skip's host goes down |
| 01:33:41 | Guard (Brennan) | Strength save vs psychic throw | succeeds, then fails with heightened disadvantage | DC 16 | thrown into others; five damage to both |
| 01:35:48 | Barry (Murph) | burst attacks | 13 and 15 damage | — | four guards dead |
| 01:38:41 | Riva (Siobhan) | Wisdom save, advantage | 13 plus 8 = 21 | — | fine |
| 01:40:58 | Margaret (Ally) | Deception | 21 (die 14 read by Zac, then "a 21") | — | broadcast as Gnosis |
| 01:41:40 | Gunnie (Lou) | Hacking | 19, plus Jasmine's d6 that came up "a one" = dirty 20 | — | alarm off |
| 01:47:17 | Shawna (NPC) | Deception, advantage, plus d6 | 6 | — | fails |
| 01:47:55 | Sidney (Emily) | Persuasion | 25 (16 on the die, plus 1 and 8) | — | android channel |
| 01:48:32 | Brennan | Vercadian Insight | 8 | — | sees through Shawna |
| 02:00:13 | Skip (Zac) | group Stealth | nat 20 = 31 with expertise; 41 with smuggle | — | team passes at 31 |
| 02:00:23 | Riva, Gunnie | Stealth | 31, 31 | — | — |
| 02:00:25 | Sidney, Margaret, Barry | Stealth | 25, 15, 21 | — | — |
| 02:09:50 | Sidney, Gunnie, Riva, Skip | group Stealth with smuggle | 29, 20, 18, 25 | passive 22 | Margaret's critical analysis makes Gunnie's 20 a 25 02:10:06; three of four pass and Brennan lets all reach the ship |
| 02:14:01 | Gunnie (Lou) | hyperdrive check, disadvantage | nat 1 | — | just starting |
| 02:19:41 | Sidney (Emily) | initiative | 6 | — | — |
| 02:21:23 | Gunnie (Lou) | calculations with Handy Annie | 14 = 24 | — | three equations |
| 02:26:02 | Sidney (Emily) | ship gun attack | crit | — | hit |
| 02:27:43 | Sidney (Emily) | damage | 28 on the dice, doubled to 56, times 10 = 560 | — | Vercadian shredded |
| 02:29:12 | Sidney (Emily) | Intimidation, advantage | 2 and 7 | — | the soldiers fire wildly |
| 02:31:11 | Barry (Murph) | group Stealth | nat 20 | — | escapes with Margaret |
"Dirty 20" is a total, not a natural 20; a bare "one" result is a total unless "natural"/"nat" is said. Natural 20s: Skip 3 (Deception 00:35:07, Investigation 01:15:28, group Stealth 02:00:13), Handy Annie 1 (Stealth 00:10:33), Barry 1 (Stealth 02:31:11), Sidney 1 (crit 02:26:02). Natural 19s: Barry 2 00:59:37. Natural 1s: Riva 1 (Persuasion 00:58:06), Gunnie 1 (hyperdrive 02:14:01).