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Wallops at Swallop's

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What happens

  • 00:00:37 Brennan welcomes viewers and recaps (recap): the crew arrived in Baustin, New Texas, met Lamelia Lefarve (caption "Lafarve") and her ten Chesters, Plug of Plug's Butt-Ugly Stuff Hut, Loose Duke and Sheriff Warner Codge, took the 5,000-credit Smash 'n Grab job and delivered the Kublacaine, and the Sheriff asked for a proldier's license; Skip kicked a gun boot onto the Sheriff's shoulder and Initiative began — 00:01:20–00:03:15
  • 00:03:15 Skip rolled a 24 Initiative: a surprise round, then a second round in which he acts first again; boot shot on the surprised Sheriff (19 hits, automatic crit, 17 damage with two dice held back), Angle on Perception 19, then hides behind a wall — 00:03:19–00:08:20
  • 00:08:22 Round two: Priming Attack (Wisdom save DC 15, Sheriff fails with 16 and 5), then a krystal dagger throw with a natural 20 for 48 damage; 17 + 48, "65 damage"; Skip jet-packs up and his Stealth is a natural 1 — 00:08:35–00:14:23
  • 00:14:26 Margaret finds the deputy with the Kublacaine briefcase (backwards hat), vaults the bar; Barry bursts the two lieutenants beside the Sheriff for 17 each (the Sheriff makes his save) and puts himself in front of Gunnie; Riva (Insight 24) turns one lieutenant on the Sheriff with Psychic Confusion — 00:14:31–00:21:22
  • 00:21:26 Sidney takes an ion grenade by Disarm and throws stun and plasma grenades at four deputies; Gunnie lands a Tracer Bolt on the Sheriff and gives Riva four shielding — 00:21:33–00:26:29
  • 00:26:31 The Sheriff's cold cone: Gunnie's natural 20 save, Barry and Riva take 36; Riva's drone ices over; the Sheriff teleports away calling all deputies to Swallop's — 00:27:14–00:31:02
  • 00:31:06 Tech checks show a short-range tactical teleport; five deputy attacks bring Barry to 4 hit points — 00:31:11–00:34:30
  • 00:35:01 Skip fails to spot the Sheriff (Perception 17 against 23), sneak-attacks a lieutenant for 19; Margaret uses Critical Analysis on Barry and sends the Jib-Job hot-exit message (Barry's luck check is a 7); after Barry's lightbow hit (13 damage) a laser from Barry's assault blaster kills the lieutenant in sandals; Barry leaps to the rafters — 00:35:04–00:41:51
  • 00:42:10 Riva is frozen and does not make death saves; Gunnie would need a DC 30 Mechanics check to revive the drone, fails to lift it, and heals Barry with a med pack — 00:42:32–00:51:38
  • 00:44:15 Sidney Disarms the briefcase from the backwards-hat lieutenant (a 7 on his save) and fragmentation-grenades Lt. Deputy One and the deputy beside him ("Both lieutenants down", as Brennan says) — 00:44:15–00:48:25
  • 00:51:50 The Sheriff leaps onto the bar and cones Sidney (35) and Margaret (17); Buffer saves Sidney; he teleports again — 00:52:26–00:56:04
  • 00:56:51 Margaret pings the Sheriff's phone with "get nasty" messages and the ringing gives him away at the outdoor bar; Margaret's natural 1 shot; Skip bursts through the plate glass and kills him with a laser to the throat — 00:56:58–01:03:42
  • 01:03:59 Barry jump-slams two deputies and shoots the floor; Sidney finishes the last two with incendiary grenades; combat pauses — 01:04:02–01:09:48
  • 01:09:48 Sirens 10 to 15 rounds away; five-star review for the Sheriff, skeet-shot of his burner, loot, group Stealth with Smuggle; Riva repaired to 1 hit point — 01:10:17–01:15:27
  • 01:15:33 Tip for the waitstaff (a bag of Kublacaine with a hot dog stamp, 500 credits); Skip's Intimidate natural 20 earns fast loot; the crew slip out with 6,000 credits and the case; the Sheriff's department flees town in cruisers — 01:15:39–01:19:17
  • 01:19:28 Back to Plug's: he is alive, takes a bag of drugs up his nose and twinkles into light; the crew take friction grip gear and a pair of broken rocket boots — 01:19:49–01:25:47
  • 01:25:54 Brennan describes the "strange exhilarating nausea" and a town without its power structure; montage of skiffing — 01:25:59–01:28:11
  • 01:28:18 Gunnie pitches a casino on the ship; investments, a Probe Mind check on Gunnie, Barry's maths, Sidney leaves and rejoins, "Barry's Big Win Casino is founded" — 01:28:25–01:34:42
  • 01:35:14 Two days of building with the Chesters (200 credits); the ship account has 2,900 and Skip's leftover 4,000 goes toward a stealth mode; the 6,000 is split 857 each plus the ship — 01:35:14–01:39:43
  • 01:39:45 At the skiff club Crunch Moon-Jones is talked into buying the Kublacaine: Riva's Insight, Persuasion 25 and 26, price settled at 75,000 for a night's partying — 01:40:20–01:49:45
  • 01:49:55 The crew resolve to put a stealth drive on the ship; Margaret reveals the six-way partnership; Investigation checks for the casino and the stealth device — 01:50:01–01:53:00
  • 01:53:01 Sidney lingers in the junkyard and finds a poster for the discontinued android line Servo Sam and gathers its krystals — 01:53:09–01:55:07
  • 01:55:07 Opening night of Barry's Big Win Casino with Crunch Moon-Jones aboard; Loose Duke vanishes; group Stealth check; first day brings 350 credits; Plug appears as a translucent ghost — 01:55:32–02:00:19
  • 02:00:29 Last day of Skiff Fest: Loose Duke search fails; the crew dig under Plug's hut (Perception checks vs 20); Plug steps out of a chest and, offered a place on the crew, says "I'm always gonna be with you no matter where you are" (no outcome stated for the check); Amercadian destroyers and Lone Star Directorate troop carriers arrive; Plug hands over rocket boots and holds down the fort; Roll Initiative — 02:00:46–02:07:33
  • 02:07:33 Brennan closes the episode; next-episode card; last gag lines — 02:07:33–02:08:08

Frames

SOE8 · 0:00:03
SOE8 · 0:00:05 — EMILY AXFORD · SUNDRY SIDNEY
SOE8 · 0:00:07
SOE8 · 0:00:08 — BRIAN MURPHY · BIG BARRY SYX · 06
SOE8 · 0:00:09 — 06 · BRIAN MURPHY · BIG BARRY SYX
SOE8 · 0:00:11
SOE8 · 0:00:14 — AMERCADIAN · CAKES
SOE8 · 0:00:16 — AMERCADIAN · CAKES · LOU WILSON · GUNTHRIE "GUNNIE" MIDDLETON-BASHBOX
SOE8 · 0:00:16 — AMERCADIAN · CAKES · LOU WILSON · GUNTHRIE "GUNNIE" MIGGLES-RASHBAX
SOE8 · 0:00:21 — ALLY BEARDSLEY · MARGARET ENCINO
SOE8 · 0:00:25 — ZAC OYAMA · SKIP
SOE8 · 0:00:30 — 06
SOE8 · 0:00:48 — SKIFF IT
SOE8 · 0:02:58
SOE8 · 0:03:56 — ZAC OYAMA AS · SKIP (HE/HIM) · OPERATIVE · LETHALITY PRACTICE · LEVEL 4 · PILOT · RANK 2 · ARMOR CLASS · 16 · STR · 10 ·
SOE8 · 0:05:32 — SKIFF IT
SOE8 · 0:14:06
SOE8 · 0:14:56 — ALLY BEARDSLEY AS · MARGARET ENCINO (SHE/HER) · SCHOLAR · POLITICIAN PURSUIT · LEVEL 4 · OPERATOR · RANK 2 · ARMOR CLASS
SOE8 · 0:16:06
SOE8 · 0:16:16 — BRIAN MURPHY AS · BIG BARRY SYX (HE/HIM) · BERSERKER · BALLISTIC APPROACH · LEVEL 4 · GUNNER · RANK 2 · ARMOR CLASS · 15
SOE8 · 0:16:40
SOE8 · 0:17:07
SOE8 · 0:17:49 — 350053
SOE8 · 0:18:04 — SKIFF IT · REC 97
SOE8 · 0:19:06 — SIOBHAN THOMPSON AS · RIVA [THEY/THEM] · CONSULAR WAY OF SUGGESTION LEVEL 4 · COORDINATOR RANK 2 · ARMOR CLASS · 12 · ST
SOE8 · 0:19:08 — SIOBHAN THOMPSON AS · RIVA [THEY/THEM] · CONSULAR WAY OF SUGGESTION LEVEL 4 · COORDINATOR RANK 2 · ARMOR CLASS · 12 · ST
SOE8 · 0:19:53
SOE8 · 0:19:56
SOE8 · 0:21:52 — EMILY AXFORD AS · SUNDARY SIDNEY [SHE/HER] · SENTINEL · PATH OF THE CORSAIR · LEVEL 4 · GUNNER · RANK 2 · ARMOR CLASS ·
SOE8 · 0:22:52
SOE8 · 0:23:41
SOE8 · 0:23:43
SOE8 · 0:23:45
SOE8 · 0:24:29
SOE8 · 0:24:33
SOE8 · 0:24:43 — MOONCAKE MONKEYS
SOE8 · 0:25:00 — LOU WILSON AS · GUNTIRIE "GUNNIE" MIGGLES-RASHBAX (HE/HIM) · ENGINEER GADGETEER LEVEL 3 · MECHANIC RANK 2 · ARMOR CLASS
SOE8 · 0:29:06 — 06
SOE8 · 0:29:10
SOE8 · 0:30:57 — MUSHCAKE KONGER · MUSH
SOE8 · 0:31:07
SOE8 · 0:34:08 — KNOCKOUT KONGS
SOE8 · 0:35:04 — AWAY
SOE8 · 0:35:06
SOE8 · 0:39:56
SOE8 · 0:42:32
SOE8 · 0:42:36
SOE8 · 0:45:41
SOE8 · 0:46:42
SOE8 · 0:46:45
SOE8 · 0:47:11 — 0000
SOE8 · 0:47:55 — CO · WA · EXIT
SOE8 · 0:52:40
SOE8 · 0:56:54 — BouncyRock
SOE8 · 0:58:30
SOE8 · 0:58:32
SOE8 · 0:59:10 — SKIFF IT
SOE8 · 1:00:52
SOE8 · 1:01:05 — HEAVY BUCKET
SOE8 · 1:03:08
SOE8 · 1:03:09
SOE8 · 1:03:11
SOE8 · 1:04:01 — 06
SOE8 · 1:04:04 — 06
SOE8 · 1:07:15 — 06
SOE8 · 1:09:08
SOE8 · 1:54:20 — SERVO SAM (HE/HIM) · HOW-DY HI HELLO! · SERVO · SAM
SOE8 · 1:55:22 — THE WURST · ROLE FRIEGHTER · CLASS MEDIUM TIER 2 · ARMOR CLASS · 8 · STR · 16 · DEX · 8 · CON · 17 · CHA · 10 · WIS · 14
SOE8 · 1:55:31 — SUITES · THE BRIDGE · CREW QUARTERS · jib-job CO-WORKING SPACE · ESCAPE POD / STUDIO APARTMENT · REACTOR CORE / WORKSHOP
SOE8 · 2:00:40 — THE WURST · ROLE FRIEGHTER · CLASS MEDIUM TIER 2 · ARMOR CLASS · 8 · STR · 16 · DEX · 8 · CON · 17 · INT · 12 · WIS · 14
SOE8 · 2:00:48 — MODIFICATIONS · OUTDATED NAVCOM - SQ · CLASS XV TACHYON DRIVE · HARDENED PROW · STEALTH DRIVE

Key quotes

Who and what appears

Player characters

NPCs

Locations

Items and artifacts

Factions and organizations

Roll log

TimeCharacter (player)RollResultDC / ACOutcome
00:03:19Skip (Zac)Initiative24—acts twice
00:04:36Skip (Zac)boot attack (advantage)19—hits, automatic crit
00:06:02Skip (Zac)damage (4d6)17—priming attack held
00:06:50Skip (Zac)Perception (Angle)19Sheriff Dexbeats it
00:09:04Sheriff (Brennan)Wisdom save, disadvantage16 and 5DC 15fails
00:09:26Skip (Zac)dagger throw11 (18), then natural 20—crit
00:11:30Skip (Zac)damage48—total 65
00:12:54Skip (Zac)Stealthnatural 1—seen
00:15:26Margaret (Ally)Athletics14 on the dieDC 5over the bar
00:17:14Barry (Murph)burst (attack +7), Dex savesDC 15—Sheriff makes his save; both lieutenants fail, 17 damage each
00:19:17Riva (Siobhan)Insight24—gauges deputies
00:20:15Lt. Deputy TwoWisdom save, disadvantagenatural 2DC 15charmed
00:21:04deputy (Brennan)Disarm save (Riva's Quicken Spell)——succeeds
00:21:52Lt. Deputy TwoDisarm save (Sidney)——fails; Sidney gets an ion grenade
00:22:34four deputiesCon saves (stun grenade)—14two stunned
00:23:16four deputiesDex saves (plasma)——14 damage on a fail
00:24:07Sidney (Emily)Athleticsdie 3, total 7DC 5over the bar
00:24:56Gunnie (Lou)Tracer Bolt attack23—hits, 12 damage
00:27:29Barry (Murph)Con savedie 4, total 9cone36 cold
00:27:30Gunnie (Lou)Con savenatural 20cone0 damage
00:27:34Riva (Siobhan)Con save9cone36 cold, frozen
00:29:45Barry (Murph)reaction healheals to 22 hit points——
00:30:26Sheriff (Brennan)attack on Barrydamage dice nine plus four, 13—halved to 6
00:31:34Gunnie (Lou)Tech check10 (tracer)——
00:31:52Sidney (Emily)Tech check, disadvantage25 (two 18s plus 7)—tactical teleport
00:34:20deputies (Brennan)five attacks on Barrytwo numbers called, 14 and 10—halved to 7 and 5; Barry takes 12
00:35:38Skip (Zac)Perception1723fails
00:36:32Skip (Zac)Stealthnatural 20—hidden
00:36:55Skip (Zac)attack, advantage8, then 13 plus 7 = 20—19 damage (d8 plus 2d6: 6, 5, 3, plus 5)
00:38:55Barry (Murph)luck check7—hot exit
00:39:29Barry (Murph)Perception (smell), advantageno hit23fails
00:40:34Barry (Murph)lightbow attack17—13 damage; a laser from Barry's assault blaster then kills Lt. Deputy Two (00:40:59)
00:45:29Lt. Deputy One (Box of Doom)Disarm save7DC 15, 14 or higher holds onloses the briefcase
00:46:34two deputiesDex saves vs fragmentation——16 damage each
00:47:04Sidney (Emily)second fragmentation damage10—"Both lieutenants down" (Brennan)
00:50:12Gunnie (Lou)Athletics (lift drone)die 8, total 6 (minus two)DC 10fails
00:53:12Sidney (Emily)Con save6cone35 damage; Buffer absorbs
00:53:19Margaret (Ally)Con save18cone17 damage
00:59:02Margaret (Ally)pistol attacknatural 1—misses
01:00:29Skip (Zac)Acrobatics13—4 damage through glass
01:01:24Skip (Zac)blaster attack, advantagedie 17, total 24 (no crit, damage not doubled)—hit, 18 damage
01:02:27Margaret (Ally)Targeted Attack d43—21 damage, Sheriff dead
01:06:27Barry (Murph)floor shot, Dex savesDC 15—15 each
01:07:50Sidney (Emily)attack19—hits, 6 damage
01:09:13Sidney (Emily)incendiary damage8, then 8+8 = 16—down
01:10:36partyPerception12 (Emily), 16 (Ally), 14 (Murph), dirty 20 (Zac)—sirens
01:11:58Margaret (Ally)Performance21—five stars
01:13:41Sidney (Emily)group Stealth (Smuggle)natural 1, reroll 16 = 32—fine
01:13:58Barry (Murph)group Stealth"Dirty 20" = his own total 20——
01:14:01Gunnie (Lou)group Stealth32—two 32s
01:14:06Skip (Zac)group Stealth24 total——
01:14:09Margaret (Ally)group Stealth13 (23 withdrawn)——
01:16:50Skip (Zac)Intimidate, advantagenatural 20—loot faster
01:23:43Gunnie (Lou)Investigation23—friction grip
01:25:17Sidney (Emily)Investigation21—luck check
01:25:37Skip (Zac)Defiant added to Sidney's luck check4luck check, 8 or higherbroken rocket boots found
01:37:27Gunnie (Lou)Mechanics26—casino built
01:42:34Riva (Siobhan)Insight vs Crunchdirty 20Brennan natural 1advantage
01:43:42Riva (Siobhan)Persuasion, advantage25—1.25 times
01:47:00Skip (Zac)Insight17—Crunch is respected
01:48:20Margaret (Ally)Business10 (natural 1)2530–40,000
01:49:05Riva (Siobhan)Persuasion, advantage26—75,000
01:52:10Gunnie (Lou)Investigation22—casino parts
01:52:27Sidney (Emily)Investigation26—stealth cloaker
01:53:00Gunnie (Lou)Mechanics18—installed
01:53:30Sidney (Emily)Investigation21—Servo Sam poster
01:56:55partygroup StealthSidney 14, Gunnie 12, Barry 17, Riva 18, Skip 26, Margaret 17—hunting Loose Duke
01:58:03Gunnie (Lou)casino daily d2015—350 credits
01:58:31Riva (Siobhan)luck check13—120 credits
02:01:00partyInvestigation (find Loose Duke)Riva 12, Sidney 19, Skip natural 1, Margaret 16—not found
02:01:44Barry (Murph)Perception (smell)19—Duke off the ship
02:02:28partyPerception while diggingRiva 12, Barry 17, Sidney 15, Margaret 18, Skip natural 120none beats 20
02:02:57partyPotent Aptitude d4 (Gunnie)Margaret 18 + 1 = 19; Barry 17 + 1 = 18——
02:03:20Margaret (Ally)Perception, Defiance20 (19, Defiance takes her to 20)20sees the destroyers
02:04:36Riva (Siobhan)Persuasion (Plug joins)21—Plug stays behind, no outcome stated
02:06:25Margaret (Ally)Insight11—Plug not Amercadian

Natural 20s: Skip 3 (dagger throw, Stealth, Intimidate die), Gunnie 1 (cone save) · Natural 1s: Skip 3 (Stealth, Investigation, Perception), Margaret 2 (pistol attack, Business), Sidney 1 (Stealth, rerolled to 16), Brennan 1 (Crunch's contested roll, 01:42:59).