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Into The Sternwood
What happens
- 00:00:00 Greeting to the "Buccaneer Buddies"; the DM's recap of episodes 1–2 (insurance paperwork, the Daughter of Storms, the infernal lamps, the net closing) 00:00:21–00:02:43.
- 00:02:52 The Sternwood described as a cursed druidic forest; Marcid's Pass Without Trace fails on a flat luck check (a 1); Marcid asks for a rest and calls Sunny "paladin" 00:03:49–00:04:54.
- 00:05:05 The trees' roots and mood described; Marcid asks Cheese about what was done to Trixie; Myrtle's Religion 15 reads the lamp runes as parts of a large infernal ritual 00:06:47–00:13:39.
- 00:13:58 Bob and Sunny talk about Trixie being a tiefling and why the abductors might want her 00:13:58–00:15:42.
- 00:15:42 Group Investigation (high rolls): a smoking chimney is spotted; boot tracks lead on; the party bypasses the shack and follows the tracks; group Stealth check 00:15:42–00:20:59.
- 00:20:59 At the treeline: a voice shouts "Intruders"; the clearing with 15 tieflings in a basin, two dozen naval musketeers, an altar with a ruby bell and a scroll, and the cloaked elven woman, the three at the altar (the cloaked woman, Langley and the man Marcid knows as Leftenant Mardres) and, in front of Jack, Clive McDoon 00:21:35–00:26:01.
- 00:26:04 Marcid walks out with a Deception bluff; Bob's group-Deception 30 covers the party; Langley greets Marcid 00:26:16–00:28:38.
- 00:29:15 Each player says what their character does; Myrtle starts Call Lightning and hears the storm's voice; Sunny eyes the bell; Clive sees Jack 00:29:15–00:36:30.
- 00:36:30 Bob uses Spirit of the City (Channel Divinity) with a song; most soldiers, the caster and Clive are restrained; initiative 00:36:37–00:40:33.
- 00:40:53 Combat: Marcid hits Alamaria for 58+ damage; Langley downs Marcid and takes the stone from Myrtle; Myrtle's Wrath of the Storm and Call Lightning (40) 00:40:53–00:52:33.
- 00:52:40 Jack rages, hits Alamaria and Langley; Cheese invisibly grabs the stone and loses it to Langley; Bob rises with wings; Sunny flies to the altar and rings the Mutineer's Bell 00:52:40–01:06:23.
- 01:03:53 The ritual starts: the lake bursts into fire, alarms sound, a pirate Tyrannosaurus rex appears 01:03:53–01:05:31.
- 01:06:23 Clive wounds Jack; Langley's speech and escape with Alamaria and Clive through the roots, taking the stone 01:07:10–01:09:42.
- 01:09:57 Myrtle revives Marcid; the soldiers fall back; Jack kills a soldier; Cheese's Arcana reading of the bell; Message to Sunny; Cheese wakes the first tiefling 01:09:57–01:19:25.
- 01:19:25 Bob's Guiding Bolt kills a soldier; Sunny kills a soldier with the bell, whose soul is sucked in; Marcid, Myrtle and Jack kill more 01:19:52–01:32:23.
- 01:32:29 Cheese sees Spaulding in the water, dives, meets Spaulding trapped in the roots, finds a spark of an infernal spirit, and returns, sending it into the bell 01:32:29–01:40:33.
- 01:40:33 Bob carries Trixie out and heals her; last soldiers die; the party escapes under Pass Without Trace as forest beasts appear 01:40:33–01:49:16.
- 01:49:16 They emerge in Galleyard, talk of hideouts, and Jack tells Marcid what Clive was to him 01:49:16–01:54:06.
- 01:54:06 The Gold Gardens described; Religion checks show its layout is an orcish celestial glyph; Cheese and Sunny talk about killing and their parents 01:54:06–02:00:08.
- 02:00:08 Garthy O'Brien receives them, takes in the tieflings, hears Marcid's whole story, offers free rooms and drinks; cutaway gag; Garthy's closing words 02:00:08–02:17:37.
- 02:17:18 Marcid will sleep near Sunny's bell; end of episode and next-episode card.
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Who and what appears
Player characters
NPCs
- Alamaria
- Alycon
- Clive Mardres
- Clive McDoon
- Crescent Moon soldiers
- Cullen
- Garthy O'Brien
- Ghost crew of The Late Bloomer
- Langley Sheffield-Harrington
- Pirate tyrannosaurus rex
- Spaulding Stormcrank
- The captured tieflings
- Trixie
Locations
Items and artifacts
- Broken stained-glass lamp
- Cheese's Trapper Keeper
- Cheese's brother's coat and hat
- Golden rune on Cheese's forehead
- Infernal lamps
- Insurance policy
- Jack's mast
- Langley's rapier and magic boots
- Open scroll
- The Daughter of Storms
- The Mutineer's Bell
Factions and organizations
Creatures
Roll log
| Time | Character (player) | Roll | Result | DC / AC | Outcome |
|---|---|---|---|---|---|
| 00:04:02 | Marcid (B. Dave) | flat luck check (Pass Without Trace duration) | a 1 | 15 | spell ends |
| 00:08:23 | Cheese (Carlos) | Arcana (disadvantage) | 6 and 6 | — | nothing in the binder |
| 00:08:25 | Marcid (B. Dave) | Arcana (disadvantage) | 17 and 18 | — | he sees infernal writing |
| 00:11:44 | Myrtle (Aabria) | Religion | 15 | — | reads the ritual as a large infernal working |
| 00:16:25 | group Investigation | Bob "Dirty 20"; Myrtle "Natural 20…" (adjusted 22); Cheese 25; Sunny 11; Marcid 15 (advantage); Jack 21 | — | — | chimney smoke spotted, tracks found |
| 00:19:31 | group Stealth | Cheese 9; Myrtle 6 (disadvantage); Sunny 16; Bob 15; Jack 14; Marcid 24 | — | — | party reaches the treeline |
| 00:27:07 | group Deception | Cheese 14; Sunny 12; Jack 8; Myrtle 21; Bob 30 (19 + 11) (the DM: "I'm going to let Marcid stand on its own", 00:26:42; Marcid's own bluff 18, 00:27:10) | — | DM rolled three Insight dice | Bob's 30 covers the party "for a minute" |
| 00:31:16 | Myrtle (Aabria) | Sleight of Hand (disadvantage) | 9 | — | the stone still peeks out |
| 00:38:22 | Bob (Krystina) | Spirit of the City | — | DC 15 | Clive, Alamaria restrained; Langley dodges; 8 of 12 soldiers restrained |
| 00:39:44 | Initiative | Marcid 25; Myrtle 19; Jack 16; Cheese 10; Bob 9; Sunny 5 | — | — | — |
| 00:41:05 | Marcid (B. Dave) | first attack | natural 20 (advantage), others at least 23 | — | hits Alamaria; first hit 48, second 10 |
| 00:45:39 | Marcid (B. Dave) | third hit damage | 13 | — | total not settled (Dave says 68, 72) |
| 00:46:16 | Langley (DM) | attack on Marcid | 17 | — | 24 damage, Marcid down |
| 00:47:27 | Myrtle (Aabria) | opposed Athletics | 8 | — | DM: "On a Nat 20" — Langley takes the stone |
| 00:47:50 | Langley (DM) | attack on Myrtle | — | — | 16 damage (8, 11, 11 plus 5) |
| 00:48:17 | Myrtle (Aabria) | Wrath of the Storm | DC 16 | Dex save | Langley fails, 15 lightning |
| 00:49:34 | Myrtle (Aabria) | Call Lightning, Destructive Wrath | 40 | Dex save | Langley fails again |
| 00:51:30 | Soldier (DM) | gunshot | — | — | grazes Bob for 7 |
| 00:54:01 | Jack (Matt) | attack on Alamaria (advantage) | 24 | — | 18 bludgeoning |
| 00:54:33 | Jack (Matt) | attack on Langley | natural 20 | — | 23 bludgeoning |
| 00:58:19 | Cheese (Carlos) | Athletics (advantage) | 16 | 12 (nat 7 + 5) | takes the stone |
| 01:01:40 | Cheese (Carlos) | Athletics vs Langley's two grabs | 1 and 17 (−1 mod); which die goes with which grab is not stated | 12, 13 | the stone is taken back 01:08:01 |
| 01:06:23 | Clive (DM) | attack on Jack | 23, halved 11 | — | — |
| 01:07:51 | Marcid (B. Dave) | death save | fail | — | one fail |
| 01:10:26 | Myrtle (Aabria) | Cure Wounds (3rd level) | 19 healed | — | Marcid revived |
| 01:11:34 | Soldiers (DM) | bayonets on Jack | 5→2, 4→2, 6→3 | — | 7 total; Marcid takes 5; Myrtle's two miss |
| 01:13:42 | Jack (Matt) | reckless attacks | 21, 24 | — | 14 and 13 bludgeoning, soldier dead |
| 01:15:41 | Cheese (Carlos) | Arcana (advantage) | 22 and 23 | — | the bell is cursed |
| 01:20:29 | Bob (Krystina) | Guiding Bolt | 26 to hit, 24 damage | — | soldier killed |
| 01:22:13 | Sunny (Marisha) | hook attack | 20 | — | 10 + smite 7 = 17 |
| 01:23:06 | Sunny (Marisha) | bell attack | 15 | — | 1d6 rolled 1 + 4 = 5; soldier killed |
| 01:25:49 | Marcid (B. Dave) | attack | natural 20 | — | 30 damage; 15 on a second |
| 01:27:21 | Myrtle (Aabria) | Call Lightning | soldier's Dex save natural 2 (DM) | — | 22 damage |
| 01:28:28 | Myrtle (Aabria) | Spiritual Weapon attack | natural 1 | — | no effect |
| 01:30:05 | Soldier (DM) | bayonet at Marcid | 11 | needed 12 | miss |
| 01:30:52 | Jack (Matt) | attacks on "Clive" | 17 and 24 | — | 17 and 18 damage |
| 01:32:36 | Cheese (Carlos) | Perception (advantage) | 20, 21 | — | sees Spaulding |
| 01:36:24 | Cheese (Carlos) | Arcana | 23 | — | reads the trapped spirit |
| 01:43:54 | Sunny (Marisha) | attack | 12 | AC 12 | 11 damage |
| 01:44:54 | Sunny (Marisha) | shield shove (Athletics) | 19 | — | soldier prone |
| 01:45:13 | Sunny (Marisha) | attack (advantage) | 13 | — | 12 damage, soldier killed |
| 01:46:06 | Marcid (B. Dave) | yklwa throw / next attack (weapon not stated) / trident | 13 / 12 / 10 | — | soldiers killed |
| 01:55:24 | Myrtle (Aabria) / Sunny (Marisha) | Religion | natural 20 / 11 | — | Gold Gardens layout |
Natural 20s: Marcid 2 (attacks at 00:41:05, 01:25:49), Jack 1, Myrtle 2 (Investigation as spoken, Religion), Langley 1? (DM: "On a Nat 20", unclear) · Natural 1s: Marcid 1 (flat check), Myrtle 1 (Spiritual Weapon), Cheese 1 (one die of two; which grab it belonged to is not stated)
Transcript
0:00:00 Brennan: Hello, one and all And welcome back to another thrilling episode of Pirates of Leviathan. I am your humble Dungeon Master, Brennan Lee Mulligan. With me as always are our Buccaneer Buddies, say hi Buccaneer Buddies!

0:00:11 All: [out of sync] Hi Buccaneer Buddies!
0:00:15 B. Dave: Hi Buccaneer Buddies! (Brennan laughs)
0:00:17 Carlos: That was perfect. That was perfect.
0:00:19 Krystina: Dang it Matt!
0:00:21 Brennan: We nailed it. Gang… Last we left off our piratical pals, they were stalking into the Sternwood after blowing this case wide open with a show of force outside of Jack Brakkow's domicile in the neighborhood of the Bilge, and with a trip up to the surface in the neighborhood of Aftward to infiltrate and do some recon in the Crescent Moon Trading Company, we found out all the pieces of this vast net that tied together. And as Sunny learned from her goddess, Jane Wren, the net is closing fast. Thanks to some extremely rapid persuasion of a huge fan by one Ms. Bob of her superfan, Grover Leforge, the gnomish clerk of the Trading Company, Marcid was able to pop in and grab a number of documents indicating that all of these various magical items: the infernal lamps being created at Bowser's Foundry; the Daughter of Storms, this recovered piece of a statue that has deific artifact level significance that she had found that morning. That was expected to be found, if you remember, by Langley Sheffield-Harrington and Clive Mardres. This… artifact got recovered and was bought, but quickly stolen back by young Cheese, who made it all the way to Jack's domicile to be discovered by Myrtle, the cleric of under-- a cleric of Umberlee, goddess of the deep, [Aabria wiggles her fingers] who, along with Sunny, Bob, discovered Cheese, Marcid, and Jack all in the Bilge together, where they arrived as a crew after discovering this massive conspiracy having to do with artifacts, control of storms, these infernal lamps, a captured tiefling showgirl, and a great of deal of insurance paperwork. With many threads coming together-- Yeah, that's right! I did a bunch of insurance stuff, in the pirate game! You're goddamn right! Is it a statement? You tell me.












0:02:43 B. Dave: Like, when you were like “the bad guys are insurance people” I was like, “I’m in”. Yeah, no, I’ve completely accepted this narrative. Mm-hm. Yup.
0:02:52 Brennan: You have arrived at the Sternwood following Marcid's lead, to discover the location to which Trixie, the captured tiefling, has been taken. The Sternwood is a massive cursed forest. It is a druidic blight, back on the surface of Leviathan created by captured druids, long ago. These druids, some-- some say that many of them, having created the forest, we're like, "Great. I proved my point. I'm going back to wherever I'm from." Others were like, "No, I'm going to stay in this forest and keep it cursed and haunted to teach these pirates a lesson." It is a dangerous place within the Sternwood. And as the six of you walk, Marcid leading the way… Pass Without Trace, I think, uh… what’s the time limit on Pass Without Trace?



0:03:49 B. Dave: An hour, so you, you tell me if, if, if you know, if it's taken us more than an hour to get here, otherwise it's an hour.
0:03:55 Brennan: I'm going to say, go ahead. Just give me a flat luck check. Try to beat a 15 or higher on a D20.
0:04:02 B. Dave: I will say, I’m gonna— I got a big old 1. So right when I step in, I'm all like, [Marcid voice] I'm silent, I’m death— [imitates stick cracking underfoot] (buccaneer buddies laughing)
0:04:13 Brennan: So Pass Without Trace is no more. You're welcome to cast it again if you'd like, but...
0:04:18 B. Dave: I need a short rest. (laughs) I'm like,
0:04:21 Marcid: So we need to talk.
0:04:23 B. Dave: (laughs) But I'm like, before the tyrannosaur comes rampaging out of the forest, I'm like,
0:04:27 Marcid: I am out. Time, time, time, time, time. I need a minute.
0:04:33 Sunny: Yeah. Are you still a little, you know, how's that head wound that you have there? Are you okay? Are you feeling a little rough?
0:04:44 B. Dave: I very much like, curl my lips back so I can show my fangs. And I'm all like,
0:04:50 Marcid: It was a well struck blow, paladin.
0:04:54 Sunny: [excited] He called me a paladin. Oh! Oh my god. Best day. Best day. (Brennan and B. Dave laugh)
0:05:05 Brennan: All of you— So… Marcid, knowing the time is of the essence, but you do need this rest. It is up to all of you to make a decision. I would say that you probably feel that time is pretty pressing with the storms closing in. Perhaps this will just be an indication of great care needing to be taken. As you advance into The Sternwood, (melancholic music playing) you see the bizarre nature of the roots of these trees, where...These trees don't grow naturally from any sort of dirt, because Leviathan is an artificial city. Instead, the decks of these ships were for lack of a better word, resurrected. The Druids called upon the spirits of the trees that had been cut down to make these ships and brought them back to violent, angry life, as they ripped Leviathan asunder. And now this forest exists. The vibe you get from these trees is not only one of menace, but one of their branches exploding outwards, like every tree was giving a big double middle finger to the entire city around it. The malevolence is not necessarily a sinister one, but rather one that is rowdy and aggressive. And in so being rowdy and aggressive, weirdly conforms to the vibe of the city. It's another rowdy neighborhood in this pirate metropolis. Myrtle, you feel right at home here. (laughing)
0:06:47 Aabria: I want to start like rifling through the like deeds and paperwork that Marcid has. Like, if there's one for here, I'm going to read it. This is great and I like it.
0:06:59 B. Dave: When we were down there, when Cheese… I saw Cheese turn invisible. He said he cast... was it Waldo? Was that… Control-alt-delete. (Aabria laughs)
0:07:09 B. Dave: But I saw him do it, right?
0:07:10 Brennan: Yes you did.
0:07:12 B. Dave: I do like plop down on, on one of these roots. And I'm like,
0:07:16 Marcid: Oy, Cheese, question for you lad, You saw what they did to Trixie. I myself can't make hide or hair of it, but they took something from her… You seem like a magical soul. You got anything in your… binder there about that?
0:07:39 Cheese: About what, what they took from her?
0:07:42 Marcid: Or what they did at all. She like, licked her or something and then spat fire.
0:07:49 Carlos: Can I… There wouldn't be anything in my binder, but can I roll an Arcana and see if it…
0:07:56 Brennan: Roll an Arcana with disadvantage-
0:08:00 Carlos: Okay.
0:08:00 Brennan: Because you're not present with the phenomenon that you're trying to study. If you were able to get your hands on either the magical items they were using, that dagger that that woman used, or even to see Trixie in person again, you would probably be able to re-roll without a disadvantage.
0:08:16 B. Dave: Can I try a disadvantage? ‘Cause even though I am not a wizard, I seen stuff. I've been places. (laughing)
0:08:20 Brennan: Yeah. Go for it.
0:08:23 Carlos: 6 and a 6. All right.
0:08:25 B. Dave: But 18. (laughing) I rolled a 17 and an 18, so that’s a 18. Yeah. I have a plus. I have a plus 1.
0:08:33 Brennan: Gotcha. You're looking through your Trapper-Keeper, for anything. All of your stuff is like how to do cool little wards and glyphs and charms. You don't have any dark magic, like steal some, like shoot your tongue into someone's neck and hurt them. And… But Marcid, as you're looking over… As you're looking over Cheese's shoulder, you see the page and kind of like… Stop for a moment.
0:09:10 Marcid: Oh, this right here. No, I've seen something like this before.
0:09:14 Brennan: There's a tiny scrap of infernal writing on this. You realize that there's a connection between lamps and all this, those weird giant copper tubes are like these giant industrial magic Arcana industrial lamps. Right? The object that they found in Trixie's boudoir was a small version of a similarly mass produced magical item. The small lamp. The one that was in Trixie's room was all about enchantment, probably was used to kidnap her. But… It dawns on you that there's something about all this, which is infernal. You keep seeing infernal, infernal, infernal. But none of the people you've… Like, like, like all people you work with are elves or half elves. Right? Some humans and things like that. So you're not sure where all of this infernal stuff is coming from or what it's necessarily all about or relates to. (melancholic music) You would guess though, that of the things that could have happened to Trixie it seems less and less likely that something of the natural world happened. She was poisoned. She was concussed or something like that. You're guessing something more foul probably happened.
0:10:43 B. Dave: To be clear. Bob has not told Marcid to set in front of him that a rich man came to visit her. Right. I don't think, I don't think I was there for that. I don't think that's information I possess.
0:10:54 Brennan: I don't think you were there for that as well.
0:10:56 B. Dave: Yeah. Alright.
0:11:00 Marcid: Myrtle, love. Do you by chance have any skill in the… infernal?
0:11:09 Myrtle: The language or the arts?
0:11:12 Marcid: Yes.
0:11:14 Myrtle: The latter.
0:11:17 B. Dave: I… What little I can figure out. I sort of like point at the, at the runes, I'm like,
0:11:23 Marcid: Cheese, you were close, lad. This'll probably make more sense later, but look...
0:11:29 B. Dave: And I'm like, like the scrim I'm like, “I saw something similar.” And basically like recount to her what, what I think I know, on the off chance that triggers anything in her mind.
0:11:40 Aabria: Yeah. Can I, can I make a roll about it?
0:11:42 Brennan: Yeah, you can do Arcana or Religion.
0:11:44 Aabria: Sweet. Let's go Religion this time. Okay. Uh.. 15? [shrugs uncertainly]
0:11:49 Brennan: 15. You look at it. Umberlee, you know, trains her clerics in the ways of the different infernal realms. You know, that you could figure out what's happening if you saw this woman. You've...If you saw, either the nature of the wound or how she was behaving, you'd be able to tell more. But I think on a 15, you also can intuit from looking at this, just some of the infernal stuff that's here, and looking at it on the lamp that you have. A lot of work and hustle is going into all this. This is like a lot of work for something like killing a person. Like, damn, there's gunpowder on this city. You could like blow something up if you wanted to. So a lot of pain and hassle was going into something happening in a very specific way. And it feels to you, like pieces are being set up on a board to maybe do a big piece of magic. And when it comes to like infernal magic on this scale, usually one of two things is going on: someone's trying to move something from somewhere outside of the material world into the material world, or take something in the material world and move it to the realms infernal. And either way, the power that those magical effects usually run on are souls themselves.
0:13:24 Aabria: Yeah. And I think Myrtle just kind of sits there and gets lost in thought and stops blinking with her normal eyelids and it's just the nictitating membrane that kind of like goes a couple of times. And then eventually she like slowly turns and looks.
0:13:39 Myrtle: Components. This is too big of magic for… just its component. They’re components that spacing for something big, bringing something here or taking something away.
0:13:58 Sunny: Hey Miss Bob, you mentioned that Trixie was a tiefling, yeah? The horns and whatnot.
0:14:07 Bob: Yeah, but she didn't always wear them out. It was kind of one of those things where she hid herself a bit. She has a little bit of magic, but yes, she was a tiefling. Is a tiefling. Not a was. She’s an is.
0:14:21 Sunny: She would try and hide that she was a tiefling sometimes? And she didn't want people to know?
0:14:29 Bob: Yeah. Some people are really not very nice to people they think are demons ‘cause they think demon automatically means evil, but she wasn't evil at all. [playfully] She was a bit of a minx, but she's not evil.
0:14:43 Sunny: [laughs] Yeah. I just wonder, you know, maybe it's like she has this kind of infernal blood or a connection to that then maybe that's why they need her. Maybe she's also a component of Myrtle's point.
0:14:57 Myrtle: Yeah.
0:14:58 Sunny: Hey, Marcid.
0:15:02 Marcid: Yeah.
0:15:03 Sunny: Do you know if your… Your old crew, the Crescent Moon people, do you know if they were like kidnapping other tieflings?
0:15:14 Marcid: I do think there's more than one person somewhere in these woods.
0:15:21 B. Dave: Have… I have...
0:15:21 Sunny: Maybe we’re going to find, like, a whole bunch of abducted tieflings. How crazy would that be? We’d be heroes!
0:15:29 B. Dave: I do look at Bob and I say,
0:15:29 Marcid: Whatever I, we saw what happened to Trixie. She was still alive, when last I laid eyes on her.
0:15:42 Brennan: As you all continue to move through the forest Marcid sort of proudly leading the way, Jack and Sunny and Cheese and also Bob, just still in a full sequined gown, treading through a cursed forest. Looking incredible. You already, I'm going to ask for a group investigation check. I'm going to ask for a group investigation—
0:16:11 B. Dave: So question. Sorry. I didn't mean to interrupt. Humanoids are my favored prey. I have like significant bonuses for tracking them.
0:16:19 Brennan: Cool. So you're going to roll, you roll with advantage. Yes.
0:16:23 B. Dave: Okay. Alright.
0:16:25 Krystina: Dirty 20.
0:16:28 Aabria: Natural 20...
0:16:30 Brennan: Oh my God.
0:16:31 B. Dave: Aye.
0:16:33 Carlos: 25.
0:16:35 Marisha: 11.
0:16:35 B. Dave: A big old 15. A big old 15.
0:16:39 Brennan: And for Jack?
0:16:40 Matt: 21. I rolled a natural 17.
0:16:43 Brennan: Oh my God. These, these are… What is Myrtle's adjusted 20, by the way?
0:16:50 Aabria: 22.
0:16:51 B. Dave: Y’know that Scooby Doo gif where they all fan out, they're looking at the ground. (buccaneer buddies laughing)
0:16:57 Matt: Right. [laughing] Straight up.
0:16:59 Brennan: Okay. This is, this is a wildly better roll than I was anticipating. Well done, everyone. As you're moving through the woods, you're passing through a dangerous area of The Sternwood. On this roll where you guys actually kind of average like at, or above 20, there is an area in The Sternwood not far from here where you can see some smoke rising, not a lot, just a little bit as though from a chimney. So there is a place nearby where there's clearly some kind of civilization. And potentially a place for you guys to like maybe heal up or ask them what they see in anything anywhere. However, you guys also could bypass that. There are tracks moving directly through here, that you recognize as boot tracks, Marcid… Humanoids are your favored enemy. These are elven and half-elven boot prints, leading off deeper into The Sternwood.
0:18:04 B. Dave: I look at the tracks, and I'm like,
0:18:05 Marcid: Yeah, I'm not going to be much good in a scrap until I have a minute to collect meself.
0:18:14 Sunny: I can heal you just a little bit if you need to. But I think we need to keep moving. The net is closing. That's what Jane told me.
0:18:32 B. Dave: I like to think, you tell me, I like to think that I probably have been here before. I am a ranger and this place is spooky and I'm a gloom stalker. Do I have any idea what that place is?
0:18:43 Brennan: That place is? You're guessing it's probably just a druid's shack or something to that effect. You might actually be bypassing a hazard by avoiding that place. All things considered.
0:18:57 B. Dave: If I know that I'll stick on the, I'll stay on the trail of the, of the tracks then.
0:19:02 Brennan: Hell yeah.
0:19:03 Sunny: You need like a little, a little, a little refresher. Do you need a little water? Do you need, how are you feeling bud?
0:19:11 Marcid: Save it. If I get knocked out again, but thank you Sunny. Sunny giggles.
0:19:18 Brennan: As all of you continue to make your way, I'm going to need now a group Stealth check.
0:19:25 Aabria: Oh, okay. I do this at disadvantage.
0:19:31 Carlos: 9.
0:19:36 B. Dave: No, we don't currently have Pass Without Trace, so. (laughs)
0:19:39 Aabria: 6, I got a 6. [crosstalk]
0:19:42 Marisha: 16.
0:19:42 Krystina: 15.
0:19:42 Matt: 14.
0:19:43 B. Dave: 24. (Aabria laughs)
0:19:47 Brennan: I heard 14, 16, 24.
0:19:50 Krystina: I got a 15.
0:19:52 Brennan: 15. Okay, great. Incredible. Okay. How are you guys? What is the order that you're all approaching and as you move through the, through the forest through The Sternwood?
0:20:07 B. Dave: I assume I'm in the front, if I'm following the tracks.
0:20:11 Brennan: Yes, that is correct.
0:20:13 Matt: [Jack voice] I think I'll be taking the caboose cause you know, have my eyes peeled to make sure we're not being followed with my passive perception of 9. (Dave and Aabria laughing)
0:20:25 Brennan: Okay.
0:20:26 Marisha: [Sunny voice] I'll be in front of Bob wherever Bob decides to be.
0:20:31 Krystina: All right.
0:20:34 Aabria: Yeah. Where are you going to be, Bob?
0:20:37 Krystina: [Bob voice] I was gonna say that I'm going to be wherever you are. Cause I’m really enjoying getting to spend some time with you outside of the murky water.
0:20:45 Aabria: Okay. We're in the middle.
0:20:48 Marisha: [Sunny voice] Girls in the middle.
0:20:49 Aabria: Yeah!
0:20:51 Carlos: Cheese is second from the last like right in front of Jack.
0:20:56 Brennan: Cool.
0:20:57 Marisha: So I'll be right behind Marcid.
0:20:59 Brennan: Cool. You all prowl through the dark Sternwood. Still gray light coming in through the storm clouds. (thunder rumbling) The rain has not reached you yet, but the thunder is in the distance. (thunder rumbling) You arrive to the edge of the treeline and I'm going to describe what you see. But the first thing that happens is what you hear, which is a shout in a commanding military voice going,

0:21:35 Voice: Intruders, the forest line, this movement! Men, fall out!
0:21:39 Brennan: Your position has been given away almost before you have arrived here. A number of factors, could be anything from the giant bubbling sphere of water propelling Myrtle forward through the air, to the beautiful glittering sequins of Bob's lounge singer gown. But you move… As you are at the treeline, what you see before you is a vast bowl of tangled roots, creating a clearing in the forest. The tangle of the roots looks almost liquid, but frozen in place. Like when you see volcanic rock that has solidified in that frozen, mid-flow pattern of these roots intermingling and going down into the basin of clear rainwater at the bottom, from which these trees drink. Surrounding the basin, which is maybe about 30 to 40 feet wide, you see perfectly separated around it, are 15 bodies. They are breathing shallowly, not dead. You see, there are a vast array of people here. There is a tiny little bearded old man. There is a sort of up and coming dashing looking merchant. There are a number… There is a like sort of a warm faced apron wearing matronly woman who looks very sweet. All 15 of them are deep reds, some bright blues, some purples. These are tieflings of varying ages, from all across the different neighborhoods of Leviathan. Some from Aftwards, some from Riggaba, some from Cannon Court and all over various walks of life and professions, but they are all gathered here. And on the far side of the Lake, Bob, you see Trixie. All of them are submerged such that their legs are in the water and their torsos are spread they're on their backs, gazing up at the sky. Surrounding that, this area you guys see, there are probably about two dozen armed musket wielding guards, naval guards. And on the side of the Lake nearest to you, you see that there is an altar. The altar has been set up with a number of lit candles. There are, there's an open scroll on it, as well as a blazing red clearly magical ruby bell, a hand bell with a, like wrought redwood handle coming up off of it. As the shouting starts, the group of people assembled turned around. So about a dozen of these soldiers are near you. The others are scattered off to like the far woodline patrolling the edges of the clearing, are not immediate threats. But those, there are 12 surrounding the three people at the alter. The cloaked woman who turns around. Cheese, this is the woman that you saw before that took Trixie here. Her, she is an elven woman. Her face gaunt, none, no elven vitality to her face, gaunt eyes sunken with a hot red series of scars across her face marked like bolts of lightning. Sides of her head are shaved and a coarse gray flop of hair covers one of her eyes. Next to her is Monsieur Langley Sheffield Harrington, and the man that Marcid, you know, as Leftenant Mardres. Jack, standing in front of you, in naval dress is Clive McDoon, alive and breathing, though he dresses differently, your first mate.







0:26:04 B. Dave: When I see all of this, I just... There from the tree line, especially when they're like, Oh, we're given away. And I heard them all stumping and crashing through here anyway. I just look up and I just go,
0:26:16 Marcid: Oh, aye, sir, I'm back with what you asked me to retrieve.
0:26:24 B. Dave: And I just go stomping out of the trees like,
0:26:25 Marcid: Sorry for the commotion. (B. Dave laughing)
0:26:30 Brennan: Oh my God. I'm going to need the, the, the Deception roll (laughing) of all Deception rolls right now.
0:26:40 Marisha: Yeah, no shit.
0:26:42 Brennan: Yeah. And I, this is gonna be… I, I'm going to let Marcid stand on its own, but I will also need a group Deception check from the other five of you. And I'm going to roll. I'm going to roll three insight rolls for the three main captains right now and I'm going to let you know what the highest one is. We need three out of five of you to beat this. Three dice...
0:27:07 Carlos: 14.
0:27:10 B. Dave: 18, it's not terrible. It's not terrible.
0:27:13 Marisha: 12 for Sunny.
0:27:15 Brennan: What did Jack get for on that deception?
0:27:17 Matt: 8.
0:27:18 Brennan: [laughs] Myrtle?
0:27:20 Aabria: 21.
0:27:21 B. Dave: Just so you guys are killing me. You're giving away our position. You're giving away the game, c’mon. (laughing)
0:27:26 Brennan: Bob. Bob, what did you get on your deception?
0:27:30 Krystina: 30. (Marisha screams)
0:27:35 Brennan: Oh my god.
0:27:39 Krystina: 19 plus 11 is great.
0:27:41 Marisha: [Bob voice] I’m just here to do a performance for the troops. (buccaneer buddies laughing)
0:27:46 Brennan: I'm going to say that Bob's incredible 30 covers you for a minute. But I think the shock, like Sunny, Cheese, Jack are like, are, you guys are, Myrtle's keeping it together. But the three of you are not. Marcid. You step out. You see that, Langley Sheffield-Harrington looks at you and goes,
0:28:10 Langley: Marcid. My goodness, You've found us here in The Sternwood. I didn't even, did I leave directions, for you?
0:28:18 Marcid: Oh you didn't need to. I told you no man can escape me when I want to find them.
0:28:23 Langley: Ha ha ha, fun. Okay. [Marisha laughs]
0:28:27 Brennan: And you see he looks around, he looks around and goes. He says, you see that, the, the woman, that intense spellcaster turns over and looked at him and says,
0:28:35 Elf: Harrington.
0:28:38 Brennan: And you see, he goes,
0:28:38 Langley: Yes, I, oh my god, Barbarella Sasparilla Gainglynn. Umm, hi, what the hell is going on here?
0:28:51 B. Dave: I'm very much walking up to them this entire time, by the way, like, if nobody shoots me, I just walk right up. (laughs)
0:28:58 Brennan: Nope, nobody's shooting. But you guys see, the other soldiers are kind of closing, closing in a little bit. I'm gonna need... I'm going to start with Bob. What is Bob doing in this moment?
0:29:15 Krystina: [Bob voice] I want to do something so bad. [covers her mouth]
0:29:18 All: Do it. Do it. Do it.
0:29:18 Brennan: What does Bob wanna do?
0:29:18 Marisha: Do it, Bob.

0:29:22 B. Dave: If not now when? Yes.
0:29:23 Aabria: Do it!
0:29:25 Krystina: I'm just really, really upset because I see, that they've got Trixie and it just makes me upset because why would you take my friend? You know, it's not really a nice thing to do, especially when she's just minding the business and doing her job. I was just really, really excited. And I just need to know if by chance these guys are within 30 feet of me. (buccaneer buddies laughing)
0:29:45 Brennan: You can, you can absolutely approach and get within 30 feet of them. Let me see what everyone else is doing. And then we'll come back to you and you do what you do. As soon as you get within 30 feet of them for Myrtle also rolled a high deception roll. What's Myrtle up to right now?
0:30:00 Aabria: Myrtle is like, she's kind of shielding the stone and she keeps getting lost upward at these storm clouds. And I think anyone that's close enough to hear her at some point, she just mumbles,
0:30:15 Myrtle: My storm.
0:30:17 Aabria: And I'm going to start casting Call Lightning and turning the storm into my storm.
0:30:23 Brennan: Hell yes. Give me… So that's so cool. Yeah. Call Lightning. Oh, that's so cool. You start casting Call Lightning. Holding this stone. This spell has never come more easily to you. And not only is it coming very easily to you, you hear a voice in your mind's eye from the storm clouds. It is the voice of an angry old King going,
0:31:03 King: Bring my daughter back.
0:31:11 Brennan: Go and give me Sleight of Hand with disadvantage.
0:31:16 Aabria: Yeah. Okay. A… 9.
0:31:22 Brennan: 9, you are doing your best to wrap the stone, but with your like leather belts around your body and this large object, the best you can do is just kind of try to hide it behind your own body. And even then some is still peeking out.
0:31:37 Aabria: Okay.
0:31:38 Brennan: But you start to approach. Cheese and Sunny, what are you two up to?
0:31:42 Marisha: Go Cheese.
0:31:43 Carlos: I think Cheese is in… intensely scared. He is in way over his head. He's had all these moments of like, Yeah, I could totally do this. To like, Oh no, I can't do this at all. I don't know who these people are. What, what's she doing with her hand right now? This is… but you know what I mean? Like I am underqualified for this position. And he's just like… Kinda like, holding and like holding steady and staring forward at like all this. And he is prepared to go invisible and hide and run, as soon as whatever these adults are doing, they do.
0:32:27 Brennan: Incredible. I assume Bob and Myrtle are advancing behind Marcid, right. So they're calling on the lightning. Bob's readying her spell, Sunny and Cheese...
0:32:36 Carlos: I think I'm staying near Jack.
0:32:39 Brennan: Okay.
0:32:41 Carlos: Like, yeah.
0:32:41 Brennan: Cool. Sunny, are you keeping pace with Bob or what are you doing?
0:32:46 Marisha: I'm gonna kind of split the difference. I'm gonna, I'm gonna to let Bob do her thing ‘cause she's a strong, independent woman and she knows exactly what she's doing. So I'm going to let her go ahead, but I'm going to kind of follow just, you know, maybe 10 or so feet behind her and I'm going to say,
0:33:02 Sunny: Oh, Bob’s doing something… Everybody, Barbarella Sasparilla is doing her thing. Everybody, pay attention.
0:33:09 Marisha: And then kind of gather everyone around. But then my eyes are looking at that ruby bell. And I'm kind of just clocking it. And I, you know, is it, is it like hanging in the tree? Is it a stationary bell?
0:33:26 Brennan: It is a small hand bell-
0:33:27 Marisha: Is it roughly 50 feet away from me? Is it... (Marisha and Brennan laugh)
0:33:33 Brennan: It is a stationary hand bell on the altar, highly magical, unattended.
0:33:40 Marisha: Uh-huh. Uh-huh. Uh-huh. I am clocking that bell super hard.
0:33:46 Brennan: Incredible.
0:33:47 Matt: [Jack voice] I've seen enough fights at the Row and the Ruction to know which ones happened to be the most dangerous in times of tension. So I'm going to follow the rest of the group as they make their way towards the center, trying to keep pace, which is not hard for a barbarian to do… Kind of off the side to Marcid, keeping my way towards that weird wicked looking mage girl. But also ensuring that McDoon over there sees me as well.
0:34:17 Brennan: You see Clive McDoon who is dressed up in his soldiers, uniform, crisp and clean. This two bit pirate that you drank into the gutter with night after night is now dressed in his Aftward airs. And he's alive. Jack. You are not the only survivor of the wreck of the Late Bloomer. Clive freezes as he sees you. You, you see, he goes completely stock still. The spellcaster, this sort of priestess leans over again to Sheffield Harrington and says,
0:35:06 Elf: My Lord, the ritual, they've seen it. This is not… [menacing music]
0:35:12 Brennan: And you see that Langley just looks over again at, at Barbarella and goes like, [music stops]
0:35:18 Langley: Like, I honestly can't… This is incredible. My goodness. Well, Marcid, are these people with you?
0:35:31 B. Dave: So two important points of clarification. One, I never got my short rest, correct? (laughs)
0:35:36 Brennan: Right. You never got your short rest.
0:35:37 B. Dave: So Marcid is visibly badly beaten, walking up to him. Cause I'm at one third hit points. When I get within my arm’s reach, which is 10 feet, I lay into the wizard. I'm like,
0:35:51 Marcid: Oh, it was the strangest thing. I was just walking along and...
0:35:55 B. Dave: Boom! Just like full gloom stalker, unload on her.
0:35:57 Brennan: Cool. So here's what we're going to do. Because you're approaching, but Bob's got an effect going off at 30 feet. The last thing that happens as everyone is approaching is, the, the woman leans over to Langley and says,
0:36:10 Elf: My lord, he is injured. These are not his friends.
0:36:14 Brennan: You see Langley says,
0:36:14 Langley: What? Oh my lord, Marcid, you look miserable… Clive (fingers snapping) Clive maybe we want to… Clive. Hello? (hands clapping) You look like you've seen a ghost.
0:36:25 Brennan: Clive, staring at Jack, says,
0:36:27 Clive: Lord, I think I have.
0:36:30 Brennan: Bob. You are within 30 feet. Go off.
0:36:33 B.Dave: Mm-hm.
0:36:37 Krystina: [Bob’s voice] So I start to make the symbol in the air, you know, the symbol, my symbol, (enchantment sound) nobody knows what it is. It's just mine. So I started to make my symbol and I'm getting really upset and I don't get upset very often. So all of a sudden the ground underneath everyone around me starts to shake. It just starts to go down a little bit underneath all of the bad guys that I don't really like. They took my Trixie. And I say,
0:37:01 Bob: [singing] Do you like my symbol? I bet it makes you tremble. It's a thing for which I have an affinity. I see you there at 30 feet, not too far from me. Enjoy the feeling of my Channel Divinity. So roll your charisma, or prepare for a fall. If you fail, I'm gonna have to restrain you all. (dramatic music)
0:37:31 Krystina: And all of a sudden, a pothole appears underneath all of them and the ground just disappears underneath them. I don't know how far down they go, but if they don't succeed, they're probably all going to be restrained by all of the wires coming up out of the ground. And you know, like the roots from the tree? They're gonna just ensnare all of them.
0:37:51 Brennan: Incredible. We're going to resolve this, but everybody, this is going, so Bob's going to take the surprise round for herself and then we're going to all roll initiative.
0:38:03 Marisha: Yes!
0:38:04 Brennan: So everybody go ahead. Roll initiative.
0:38:06 Marisha: Sweet!
0:38:07 Brennan: Oh, baby.
0:38:09 Marisha: Iconic. (buccaneer buddies laughing)
0:38:13 Marisha: Oh, that's a rough initiative.
0:38:16 Krystina: To be clear, that was Spirit of the City Channel Divinity, which allows me to do that, not just increasing my attack.
0:38:22 Brennan: Copy that. Awesome. Each creature must make a Charisma saving throw, on a failed save the creature is knocked prone or restrained. Okay. So we're going to make a roll for each of the kind of lieutenants and then we're going make a roll for… Oof, my goodness. Okay, hold on. Here we go. Let's see what we get here. And the DC on this is 15 for your cleric stuff. So here's number one. Clive McDoon is restrained. (Marisha laughs)
0:39:05 Bob: I gotcha, Jack.
0:39:07 Jack: Oh, you’re so good at what you do, doll.
0:39:13 Brennan: The spellcaster is restrained. [B. Dave laughs menacingly]
0:39:17 Brennan: Langley, with his half-elven quickness dodges out of the way. [Krystina makes a face] Let's roll for these, for these pirates here. Of the 12 that are within 30 feet of you, only four out of 12 are unrestrained. Incredible. Who got initiative above a 20?
0:39:44 B. Dave: 25. [someone whistles]
0:39:47 Brennan: Oh, here comes gloom stalker. Oh no. (Aabria laughs)
0:39:49 Brennan: Oh no.
0:39:52 B. Dave: [Marcid voice] I want to have a word with that mage.
0:39:56 Brennan: Incredible. Did anyone else get above a 20? Did anyone get above 15?
0:40:06 Aabria: 19.
0:40:07 Matt: 16.
0:40:12 Brennan: 19. 16. Anyone get above a 10?
0:40:14 Carlos: 10.
0:40:15 Brennan: 10 for Cheese, anyone get above a 5? Krystina raises her hand, grinning. (Aabria laughs)
0:40:21 Brennan: Awesome. What did Bob get?
0:40:23 Krystina: A 9.
0:40:25 Brennan: 9… And Sunny?
0:40:28 Marisha: 5. (buccaneer buddies laughing)
0:40:29 Brennan: 5, oh no. [Marisha laughs]
0:40:33 Brennan: The roots leap up almost in applause for Bob's song and grip around the ankles and legs of those gathered here. Marcid, you are within shot of this mage, go for it.
0:40:53 B. Dave: So, important point. ‘Cause, ‘cause I rolled some things here already. She is in fact restrained, correct?
0:41:00 Brennan: She is restrained. Yeah.
0:41:01 B. Dave: Which means I have advantage on the attack, correct?
0:41:03 Brennan: Absolutely brutal. Yes, that's correct.
0:41:05 B. Dave: So that makes the first attack, which everybody knows is the best attack, a natural 20. [Brennan sighs]
0:41:12 Aabria: Shut up.
0:41:13 B. Dave: So I’ma use that to take this lady to church. But a second question. The lowest I rolled on any of these attacks was a 23, so is that enough to hit her?
0:41:24 Brennan: 23? Hold on. She might have some shenanigans.
0:41:26 B. Dave: Yeah, no, she's just got some shenanigations. I get it. No, I'm I'm, I'm going to lay at least one of these on her, but I mean, I don't know. Cause I'm just going, give you all the damage if, if that's enough, so you let me know.
0:41:37 Brennan: No that hits her, that hits her armor class for sure.
0:41:39 B. Dave: Okay. All right. Just as I walk up in and the pit opens, I'm just like Hunter's Mark. [mimes a big punch] So, umm, yeah. You know that's, I think that's that's enough dice there.
0:41:56 Marisha: Get ‘em.
0:41:59 B. Dave: So I get her for… 24, 48 on the first hit.
0:42:07 Brennan: Good God!
0:42:10 Aabria: Oh.
0:42:14 Brennan: Alycon, your trident, speaks to you. And says, and says,
0:42:18 Alycon: Be careful. It seems we're all being almost too successful. It could go to our heads. (buccaneer buddies laughing)
0:42:24 B. Dave: I'm like, I'm like,
0:42:25 Marcid: I believe there's plenty of failure to go around today, love.
0:42:33 B. Dave: And then on the second hit, which does not do as much damage. Second hit is just 10. So I guess 58 total.
0:42:41 Brennan: Oh my God. So I will describe, Marcid, what you see occur before you. 58 damage overall, right?
0:42:48 B. Dave: Uh-huh.
0:42:55 Brennan: You go to plunge Alycon into the stomach of this woman. As you, right, you see her see you coming, immediately know the jig is up. Marcid’s onto us. Oh no. You feel a thunk as your trident goes and catches her badly. And you're going to finish her off with the yklwa in your other hand. And as that comes around, she goes momentarily incorporeal in a crack of thunder (thunder rumbling) as the spear moves through her, she turns briefly into raw storm cloud. (thunder rumbling)
0:43:43 Marcid: Ah, fuck.
0:43:46 Brennan: She attempts to do something to like electrocute you through her own body. But you got a coral spear, which is not as conductive as metal and saves the day of… This person is powerful enough that they are arguably not as close to humanoid as they once were. This person has made some deals with some beings. But blood pours out of her mouth as she looks at you and goes,
0:44:13 Elf: I speak for the storms. Kill me and I come back on the wind.

0:44:21 Brennan: (shouts) And her eyes crackle with lightning.
0:44:25 B. Dave: When she says that I just look at her and I just go, [music abruptly stops]
0:44:27 Marcid: All right.
0:44:28 Brennan: (laughing) Awesome. Marcid, anything else from you?
0:44:34 B. Dave: No, I expect this bet to go poorly, but yeah, no, that's that's it for me. I'm just trying to be all over this lady.
0:44:40 Brennan: Hell yeah. She… Here's the thing. This looks like a person who walks through her day invincible and regardless of her attempt to intimidate you, the look in her eyes is not one of a cat playing with a toy. The look in her eyes is one of, we need to rapidly improvise how we are going to address the fact that I just took 58 points of damage.
0:45:06 B. Dave: Yeah.
0:45:07 Brennan: You see that our good friend, our good friend Langley is going to rush forward. He's also going to make a Perception check.
0:45:24 B. Dave: Actually, and tell me if we, if we've, if we've gone too far here, I understand. I made a mistake. I actually hit her when, I didn't give you the damage of the third hit. (laughs)
0:45:34 Brennan: Oh.
0:45:35 B. Dave: ‘Cause I hit her three times, my first gloom stalker round. (laughs) Sorry.
0:45:37 Brennan: Do it up, do it up.
0:45:39 B. Dave: My bonus gloom stalkerisation, although this will not be as big of a hit though. 13. So my 58 became 68, 72.
0:45:53 Brennan: Okay. Rad.
0:45:54 B. Dave: No, that's too many numbers. No, that's, yeah. That’s right.
0:45:55 Aabria: Math.
0:45:56 B. Dave: That's, I can math. I can math. Another 13. Yes.
0:46:00 Brennan: Okay. So the first thing is… So Langley is not restrained. Langley looks around, looks at you and goes,
0:46:14 Langley: Myrtle?
0:46:16 Brennan: You see that he sees the stone that you are holding. He's going to take a swing on Marcid just for good measure. As he does so. [rolls] It’s 17, which exactly hits.
0:46:36 B. Dave: Yup.
0:46:40 Brennan: And Marcid, you are going to take, ooh.
0:46:43 B. Dave: Yep.
0:46:47 Brennan: You take 24 points of damage.
0:46:49 B. Dave: Down again. (laughs)
0:46:51 Brennan: So Marcid, you stab this woman. Langley sees how injured they are and mostly sees his soldiers are all fucked by Bob's spell. He goes,
0:47:01 Langley: Marcid, you were doing so well.
0:47:05 Brennan: Fwa! And puts his rapier in a flash through your stomach. And you see it erupts out of your stomach. You collapse to the ground. He turns, rushes you, Myrtle. He is going to make some attacks against you. The first one is actually going to be an Athletics check. I need you to make an opposed Athletics check.
0:47:27 Aabria: Okay, okay, okay. Please roll well. Oh, I did not… 8.
0:47:36 Brennan: On a Nat 20, Langley rushes up. You see, he says,
0:47:43 Langley: Generally speaking, when a transaction is made, one retains possession of the purchased commodities.
0:47:50 Brennan: He slaps the stone out of your hands and is going to make another attack, hits and is going to deal Myrtle [counting] 8, 11, 11 plus 5 is... deals 16 points of damage total.
0:48:17 Aabria: Okay. As a reaction, I'm going to use Wrath of the Storm and he needs to make a Dexterity saving throw against 16.
0:48:23 Brennan: Ooh!
0:48:25 Myrtle: I don't like being touched.
0:48:28 Brennan: He fails.
0:48:30 Aabria: All right, let me roll my damage. He's going to take, 15 points of, let's call it lightning damage. (Brennan laughing)
0:48:43 Aabria: We have fun. (buccaneer buddies laughing)
0:48:46 Brennan: You see he snatches the stone. And as he stabs you with his rapier, you just full electric eel. He goes,
0:48:52 Langley: Can't say it's been a pleasure. [garbled noises, electric shock] Fucking ow! Why?

0:49:01 Brennan: And he charges back towards the woman storm caster. You see he calls her and says,
0:49:15 Langley: Alamaria, I think, I think this is maybe a wash. We seem to have been discovered.

0:49:23 Brennan: Rushes forward. Myrtle, you are next in the initiative.
0:49:25 Aabria: Sweet. And Myrtle's voice, I think, kind of just rumbles out in a low like thundery,
0:49:32 Myrtle: We weren't done yet.
0:49:34 Aabria: And I'm going to Call Lightning on him. Haha. So another Dex save. Please and thank you. And I did… I have a, I have the War Caster feat, so I was able to hold my concentration.
0:49:49 Brennan: Copy. Cool cool cool. He fails his Dex save again.
0:49:54 Aabria: All right. Oh, let's put some extra on it. So this is 4d10 because I'm in an area where a storm was already starting. And I'm gonna use my Channel Divinity. I'm gonna give Bob a little wink.
0:50:06 Myrtle: That's a great idea.
0:50:07 Aabria: And we're going to use a, what is it? I want to say the thing right.
0:50:12 Krystina: Put some stank on it?
0:50:13 Aabria: Yeah. We're going to use Destructive Wrath. So I'm just going to do max damage. So all 40 points of lightning. (dramatic crashing sound)
0:50:26 Brennan: You see Langley is like bounding, bounding over to, to the storm caster, is bounding over to Alamaria and you see, he goes, goes,
0:50:39 Langley: I really think we'd better be going-
0:50:44 Brennan: You see, as the lightning strikes, the lightning particularly wraps around the stone and you see his arm jerk up like the lightning was trying to drag the stone back into the sky.
0:51:00 Myrtle: My stone.
0:51:03 Brennan: You see, he goes,
0:51:03 Langley: No! My stone! Ow! Please don't do that!
0:51:10 Brennan: He's, he, this is, you can see he has like a powerful, magical sword. His boots now clearly have lit up with some kind of magical thing. This dude, Langley, he seems like no joke. He seems like a pretty proficient pirate, even though he's behind the desk most times. But his, his beautiful coiffed hair is now boom. And he's sort of got soot on his face and a little smoke comes out of his mouth. Incredible max damage Call Lightning. That is going to be the various soldiers that are sort of all around you. The ones that are not restrained are going to make some attacks. Oh my good God, those are some bad rolls. Four of the restrained soldiers around you pull themselves up out of the roots. Another four are still left trapped. More are rushing in from the wood lines. As they do so, you see that several of them take shots at you. (gunshots firing) As the shots are taken, you see one bullet grazes Bob for 7 points of damage. You see that the other sol- even other soldiers are like,
0:52:16 Soldier: Good heavens, Jenkins. (Aabria laughing)
0:52:20 Soldier: Certainly not the Seraphim of Song.
0:52:22 Brennan: And you see the one soldier is like,
0:52:23 Jenkins: I'm sorry. Am I the asshole? For fighting some, I mean… Spell it out for me, I guess.
0:52:33 Brennan: You see, that's the soldiers' turn. Jack. That is you.
0:52:40 Matt: Oh man. Oh. As a check-in, is Clive still restrained and has he gone yet?
0:52:47 Brennan: Clive is restrained, pulling at his restraints, looking at you.
0:52:53 Matt: Right. So I'm gonna… And Marcid, are you conscious or, or are you down?
0:53:01 B. Dave: Oh, I'm in death saves.
0:53:03 Matt: Okay.
0:53:04 B. Dave: Yeah.
0:53:04 Matt: Then, then I'm gonna go ahead, and like the frustrating kind of clenched teeth exertion, still looking over towards Clive. And just be like,
0:53:13 Jack: Stay put. You're next.
0:53:16 Matt: I'm going to go ahead and charge towards the caster that downed Marcid. As I'm running towards them, bonus action, going into a rage and just. [Jack shouts]

0:53:29 Brennan: Oh no… Incredible. You charged. I will say… So Marcid was dropped by Langley, but the caster is still restrained. I don't know which of those two would seem more dangerous to Jack, but go ahead and make your attacks on whichever one you wish, they're both right next to each other.
0:53:50 Matt: Okay. Then I will go first for the caster.
0:53:52 Brennan: Cool.
0:53:54 Matt: Go ahead and make an attack. Now she's restrained. So that's advantage on the attack roll, right?
0:54:00 Brennan: That is correct.
0:54:01 Matt: Oh, there we go. That is a 24 to hit.

0:54:05 Brennan: That'll do it.
0:54:06 Matt: All right then. With that, that'll be… 5 and a 6, 11, 18 points of bludgeoning damage against the mage.
0:54:16 Brennan: She is looking hurt, gang.
0:54:19 Matt: All right. And I'm gonna go ahead and… Second attack is going to be against Langley.
0:54:27 Brennan: Cool.
0:54:28 Matt: Who is not restrained, so it's just a straight attack roll, right?
0:54:31 Brennan: That is correct.
0:54:33 Matt: (laughing) Natural 20.
0:54:36 Brennan: [laughing] No!
0:54:37 Matt: [makes metal hands] Yes! I'm so happy. Alrighty. And so for against him, that would be… 23 points of bludgeoning damage.
0:54:47 Brennan: Oh my God. Jack leaps into battle. Again, this enormous wooden mast moves so scarily fast and also the way Jack is fighting like most of Jack's effort as always is keeping the mast up in the air and just using his whole body, you're pivoting… Wham! The storm caster, Alamaria, across the head. You can see for all her mystique, she looks pretty dumb after getting a ship's mast across the side of the head. Whump! And Langley goes ass over tea kettle, wham! You see, as it comes at him, he says,
0:55:29 Langley: I think I used to own that mast.
0:55:32 Brennan: Blam!
0:55:34 Matt: [laughs] As, as the mast finishes swinging around, you can see as a… As a… Jack kind of settles himself there at the ready, the mist emerges from the staff as the ancestral protectors begin to swirl around the ghostly spirits begin to kind of careen around the mage.
0:55:54 Brennan: You see that Clive fully screams as he sees the ghosts of the crew. He may be dressed up like a fancy soldier now, that dude's a pirate and ghosts scare the shit out of him. As you do that as well, you see the… The caster is swarmed by them. Langley looks up at you and recognizes you. The man who sold you your ship. You see he chuckles holding the stone. He goes...
0:56:29 Langley: [laughs like an asshole] Jack Brakkow… My heavens. The dead do walk. Our little guinea pig is still alive.
0:56:41 Matt: [laughs] What a dick.
0:56:43 Brennan: You see… Yes. The, the term guinea pig, pings some, he, he knows what ratfolk are, but it moves on from Jack's turn. That's going to be Cheese.
0:56:59 Carlos: Cheese! So Cheese is standing there and he starts watching all these people like his crew wind up and he's like,
0:57:07 Cheese: Oh no. What, what is, what- what's Bob about to do? What's going on?
0:57:11 Carlos: Sees like the ground fall. He's like,
0:57:13 Cheese: Oh crap.
0:57:14 Carlos: He casts like Invisibility on himself and he's about to run. But he sees like the damage that, that Bob did and is like kind of inspired by it, he’s like,
0:57:24 Cheese: Oh, I can be.
0:57:25 Carlos: And then sees Marcid gets stabbed, It's like,
0:57:29 Cheese: Oh no.
0:57:31 Carlos: And he's like,
0:57:31 Cheese: Oh, what am I, what am I doing here?
0:57:34 Carlos: And then like, sees like another storm. He's going back and forth like ping ponging on what he needs to do. And it's not his crew that actually like inspires him to go in but like the people that have been kidnapped, He gets a flash of that vision that he saw back at Jack's place, of his brother and the roots. And like, it's very similar to the surroundings that he's in right now. And he thinks like, this is not a coincidence. And he looks up at that stone and I'm gonna make, I'm gonna run and try to try to grab it. I'm invisible and this guy's laughing at whatever. They're having a moment.
0:58:19 Brennan: Hell yeah. I'll give you this guy's, this guy's Athletics check. Tell you what you have to beat. That is a natural 7 plus… That is a natural 7 plus 5. You have to beat a 12 on an Athletics check. You may roll with advantage.

0:58:40 Carlos: Ooh, 16.
0:58:42 Brennan: You see Langley laughs.
0:58:44 Langley: (laughs) I beg… (shouts)
0:58:48 Brennan: And the stone just… woop! Flies. I wish I could say it zooms away. It's more like it wobbles away as a very tiny gnome carries this massive stone away. [Carlos laughs]
0:58:59 Cheese: Oh no, no, no, no, no, no, no, no, no.
0:59:01 Carlos: I'm just running.
0:59:02 Brennan: You run, baby. Are you running towards the lake, toward the forest line, which, which direction?
0:59:09 Carlos: Probably back towards the forest line. Yeah.
0:59:14 Brennan: You run back towards the forest line. Cool. You’re circling back to the forest line. Next to go is Bob.
0:59:21 Krystina: [Bob’s voice] Well, you know. I'm not very happy because someone just shot me and I was just trying to do the best to protect my friends and they were the ones who took my friend in the first place and I just don't think it's very fair. And so I'm starting to get really upset and as I get more and more upset, my eyes take on a very dark golden tone and my wings start to sprout out from my shoulders and I rise up from the ground. And all you see is just the spark, the gold just coming off of me. It actually looks really good though, considering the circumstances, but.
0:59:55 Bob: [singing] It's not my normal stage, but I like the change. Mama's real excited for the chance to rage. You've never seen an angel put on this type of show. You should be in fear of my radiant soul.
1:00:12 Krystina: And also as a bonus action, because I think I should be within 60 feet, now that I'm in the air I'd like to cast Shield of Faith over to my buddy who's on the ground there, because I can't get over to touch him and heal him but I can at least do a little something.
1:00:27 Brennan: You cast Shield of Faith on Marcid.
1:00:30 Krystina: I do.
1:00:32 Brennan: And you cast… And you, you use your Radiant Soul ability. Incredible. Oh my God.
1:00:40 Krystina: But wait, there's more, but not on my turn. (Matt laughs)
1:00:45 Brennan: Awesome. Awesome. Awesome. The druid looks super messed up. You see, she looks like she wants to fight. Langley looks at the stone rushing away. He is going to use a bonus action dash to close the distance with Cheese. He's going to… try… He's gonna make two attempts to grab... Boy, those are some bad rolls. He made… The first of his grab attempts. He rolls a 12 and the next he rolls a 13. Cheese, you have advantage on both of these rolls because you're still invisible. So you just need to beat a 12 on the first roll Athletics and a 13 on the second roll athletics.
1:01:39 Marisha: Come on, Cheese.
1:01:40 Carlos: 1.
1:01:42 Marisha: No!
1:01:44 Brennan: For real?
1:01:46 Carlos: 1 and a 17. Yeah. Not a crit fail, not a crit fail. I have a minus 1.
1:01:50 Brennan: Gotcha. Okay. Cheese, You see Langley rushes up as he's running over, actually to, to grab this out of you, we're actually going to go to… The archdruid is going to delay her turn. Yeah. Before we resolve this with Cheese and the stone. Sunny, that's going to be you. You see Langley going after Cheese with a stone. You see a dying Marcid on the ground and you see that ruby bell on the altar. What's Sunny gonna do?
1:02:22 Marisha: How far away is the bell? Roughly.
1:02:26 Brennan: From you, where you are right now, if you were following, if you were splitting the distance, about 40 feet away from where you are now.
1:02:32 Marisha: I am, I am vaulting like an Olympic swimmer off of this hillside and I am going to do my fly speed of 50 feet straight to that bell over the top of all of these douchebag soldiers.
1:02:50 Brennan: Ooh, you fly over them. Your wings spreading, heroic wind, underneath you. And you it's totally unattended. You snatch the bell off the altar with 10 feet of movement left.
1:03:01 Marisha: I hold up the bell. Is anyone looking at me? Is anyone looking like, you know, concerned?
1:03:09 Brennan: Oh yes. You see Alamaria, the storm druid, screams and says,
1:03:12 Alamaria: The Mutineer’s Bell, the bell!
1:03:17 Marisha: And then I say,
1:03:17 Sunny: Article number one of the pirate’s code. Everyone gets a vote!
1:03:24 Marisha: And I ring the bell and I hope that this doesn't like summon a barlgura or something insane.
1:03:33 Brennan: Okay.
1:03:35 Marisha: I hope this wakes people up because that's what Sunny thinks it does.
1:03:38 Brennan: (laughing) You ring this thing you heard her refer to as the mutineer’s bell. Bing, bing, bing, bing, bing, bing, bing. (bell chimes)
1:03:53 Brennan: You see that the bell catches aflame, burns into the flesh of your hand, searing in place there such that you cannot let go of it. As it does so, you see the surface of the lake erupts in fire. The ritual begins. You see that Alamaria who’s restrained below goes,
1:04:18 Alamaria: Oh, we weren't ready!
1:04:22 Brennan: And you see, as the ritual starts, they clearly were not ready setting this up. Magical alarms in the Sternwood start to go off. (alarms blaring)
1:04:32 Brennan: Clearly, this was not supposed to be happening here. You begin to hear roaring, growling, trumpeting and you see that Alamaria below you goes,
1:04:45 Alamaria: The beasts, the beasts know we’re here!
1:04:49 Brennan: On the other side of the lake, crashing through the tree line, you see a full grown tyrannosaurus rex- (tyrannosaurus roars) B. Dave points at the camera knowingly.
1:04:59 Brennan: Burst out of the tree line. Dave, that was gonna happen even before you said— (Marisha laughs)

1:05:07 Brennan: The tyrannosaurus...
1:05:08 B. Dave: It's almost like I know you. (buccaneer buddies laughing)
1:05:12 Brennan: Tyrannosaurus rex bursts from the tree line. This tyrannosaurus rex is wearing an enormous, tricorner hat, eyepatch and has two little hooks on its chest. Tiny little hooks. It goes, (pirate t-rex roaring) Alamaria goes,


1:05:31 Alamaria: What the fuck is wrong with this place? Why can't this city be normal? (buccaneer buddies laughing)
1:05:38 Brennan: Sunny. You… that's all that's object interaction. So you're like 10 feet in the air now, you ring the bell. Something is happening. You still have an action. If you want, if there's anything you want to do.
1:05:58 Marisha: Hope that wasn't a mistake and inspired by what Bob does. I cast Shield of Faith right back at Bob and cast Shield of Faith on Bob.
1:06:11 Brennan: You guys are both like similar sort of height, so its like two flying, but… Extend the Shield of Faith to Bob.
1:06:19 Marisha: That's my bonus action. So that was my move action bonus action. And I think that's all I got.
1:06:23 Brennan: Cool. Springing from the restraints. Clive McDoon closes with Jack and is going to take, he's going to take his attacks now. He hits and deals, 23 points of piercing damage halved to 11 points of piercing damage to Jack. He rushes forward and tries to get you and ends up. Just scraping your side with his musket. He goes,
1:07:10 Clive: You weren't supposed to be alive, Jack.

1:07:14 Jack: Neither were you.
1:07:16 Brennan: As he ends his turn, he's going to… he does not take a disengage. So you get a free attack of opportunity on him. As he goes to close with Alamaria.


1:07:31 Matt: Alamaria you said is, is delaying her turn.
1:07:34 Brennan: She's fully delaying her turn, yes.
1:07:38 Matt: Then I'm gonna go ahead and hold and let him go.
1:07:41 Brennan: Cool. You hold your reaction. He leaves and closes. Langley resolves for those rolls that we, we already rolled. Actually I'm gonna need death saves from Marcid first.
1:07:51 B. Dave: That's one fail.
1:07:55 Brennan: One failed from...
1:07:56 Krystina: And now your dice suck.

1:07:58 Brennan: Langley...
1:07:59 B. Dave: I said they would...
1:08:01 Brennan: Langley rushes over on that one from Cheese, rips, the stone away and rushes back. So he used his bonus action dash grabs that uses the rest of the moment to close with Alamaria. He smiles, Clive looks fucked up and shaken and you see Langley looks at you. Looks, looks at Jack, (melancholic music) looks at the stone in his hands. He smiles at you Jack and says,
1:08:32 Langley: I'm sorry for the pain it cost, but it is somewhat pleasant that we're all back together again. You, your first mate, me and this lovely stone that dear Clive was so willing to place for a price. We needed to test to make sure that the stone worked and… Seems that the stone does call storms quite fiercely. My dear sweet Jack, don't worry. The price we collected on the insurance policy was far greater than what we took from you for the price of the ship.
1:09:12 Brennan: Alamaria restrained though she is. Alamaria puts her hands on Clive and Langley pulls them into her embrace, [sucking noise] through the trees. They move and are gone.

1:09:29 Matt: Are they near a tree to get into?
1:09:31 Brennan: They're surrounded by roots. They've moved through the roots of the trees there.
1:09:33 Matt: Oh yeah.
1:09:35 Brennan: That are grappling them. And you see...
1:09:40 Marisha: And he had the stone?
1:09:41 Brennan: He had the stone.
1:09:42 Marisha: Dick!
1:09:43 Brennan: Langley, Clive, Alamaria… I will say these incredibly powerful adversaries were caught completely off guard. And instead of pulling...this ritual has failed clearly. Whatever they trying to do here, you have stopped. So though these villains vanish, we are still in initiative. You guys are still resolving things. They disappear. (dramatic music) Myrtle. That is you.
1:10:09 Aabria: I'm going to blow over towards the downed Marcid. And yeah, I put my hand, webbed though it is on his chest and I say,
1:10:21 Myrtle: I thought I told you, I'm the only one allowed to kill you.
1:10:26 Aabria: And with like a little pulse, I'm going to cast Cure Wounds at a third level.
1:10:31 Brennan: Hell yeah. Marcid, you come to with a familiar (gag) of salt water and blood coming out of your mouth. You feel the cold of the depths. Fill your body. How much damage is he healed.
1:10:45 Aabria: 19.
1:10:45 Brennan: 19. Hell yeah. Awesome. That is your action. Any bonus action from Myrtle? Are we all good?
1:10:52 Aabria: Nope, we're good.
1:10:55 Marcid: You see the lengths I go to to get your attention, love.
1:11:00 Myrtle: You have it.
1:11:04 Brennan: Amazing. The rest of these soldiers begin to escape from their restraints. There are, you see it about eight of them. Stay behind but call out to the other ones that are approaching as their leaders straight up abandoned them and go,
1:11:26 Soldier: Fall back, fall back. Langley— Monsieur Sheffield-Harrington has made it away! Fall back!
1:11:34 Brennan: And just begin to beat a retreat. There's a couple that stayed to fight though. Jack, three close on you. And as they do so, (dramatic music) once that's going to be three hits. You take 5, halved to 2, 4, halved to 2 and 6, halved to 3. So 7 damage all told from bayonets and muskets. Another two come for Myrtle, both miss horribly. Your sphere of water moving around you. And then another three are going to come for Marcid (dramatic music) Only one hits Marcid for 5 points of damage. You see also across the lake, the tyrannosaur [screaming] begins stomping towards some of the fleeing soldiers. It fully devours a soldier in one bite. (Brennan shouts) It looks like whatever this thing is, doesn't seem to have a dog in this fight. It's just a giant pirate tyrannosaur that is coming in out of the forest. Jack. That is going to be your turn.

1:12:46 Matt: All right. Taking all the blows and the soldiers that are surrounded, just kind of still caught in the anger and fury of watching them vanish from right in front of his grasp and watching Clive shocked as he may be, just disappear again. Quietly centers himself for a minute, the rage still burning inside. Does he see or any of the soldiers around him? The one that shot Miss Barbarella.
1:13:12 Brennan: There is one guy who's actively fighting you, Who's still explaining himself to the guy next to him.
1:13:18 Matt: I… say, as they're like yelling and hitting me, I just turned without even flinching and say,
1:13:24 Jack: You should learn how best to aim that piece, you son of a bitch. (Brennan laughing)
1:13:29 Matt: And just start and just like once, twice, like full on, overhead, putting in the railroad spikes, slam him as best I can with this. I am doing this with reckless strikes. So...
1:13:41 Brennan: Hell yeah, go for it.
1:13:42 Matt: I'm super angry. First attack is a 21.
1:13:47 Brennan: 21 hits.
1:13:48 Matt: Second one is... Ooh, 24.
1:13:52 Brennan: Yes, absolutely. Go ahead and roll damage.
1:13:56 Matt: 14. And 13 bludgeoning damage.
1:14:02 Brennan: You see he's goes like he goes,
1:14:04 Jenkins: I'm just saying isn't it kind of sexist not to attack the woman, right? Like that's also in its own way f— [screams]
1:14:17 Brennan: His mangled body just full of splinters. Spread out on the roots.. It's huge. The scene you guys are seeing, even for Leviathan, it's a lake of fire with an active pirate tyrannosaur on the other side, eating soldiers. There's the tieflings that are still partially in the water, still alive. And, and Jack just- (shouts loudly) This guy's gone. Your ghostly crew surrounds you all howling going,
1:14:32 Ghost Crew: Clive!
1:14:48 Brennan: (howling sounds) (shouts loudly) You guys hear like these insane ghostly whales from Jack's crew. Cheese, that's gonna be you.
1:14:56 Carlos: Cheese! Cheese is just... (buccaneer buddies laughing)
1:15:00 Marisha: Every time, I love it.
1:15:02 Aabria: He is cute.
1:15:03 Marisha: Cheese!
1:15:04 Carlos: Cheese. It's like, Oh, I got the stone. I lost the stone. Oh crap, a T-rex. (buccaneer buddies laughing)
1:15:12 Carlos: He was like,
1:15:12 Cheese: Where did he even get hook hands? Those are anchors! That doesn't even make sense. These Druids are messed up.
1:15:20 Carlos: And he's like running the opposite direction. He just wants to be useful, but he's also like gonna stay invisible. So he's going to try to pull, try to help some people out of the water, I guess.
1:15:30 Brennan: Awesome.
1:15:31 Carlos: Like something he's going to like run up and like try to pull them out.
1:15:33 Brennan: Yeah. Heck yeah, go ahead and actually give me an Arcana check, if you'd be so kind. And go ahead good to go into the advantage actually.
1:15:41 Carlos: Cool. First one is a 22, second one's a 23.
1:15:46 Brennan: Awesome. You do a quick arcana check. The bell, the bell in Sunny's hand, you can see, it's powerfully cursed. The, the thing they were not done yet in the ritual was A, hiding the ritual from the Druids in the forest. And B, it looks like they were summoning something that is not really properly bound. They were trying to use this bell as a component to get something bigger, like putting a worm on a hook to get a fish. Now you get the sensation that because the ritual went off half cocked, like, it looks like Sunny's idea about what would happen when she rang the bell was optimistic, but it did stop whatever the really bad thing was gonna be. So that's cool. Marisha makes a “so-so” hand gesture.
1:16:40 Brennan: [copying her] So-so, mixed success!
1:16:42 Marisha: Yeah. Middle of the road result. (Marisha laughing)
1:16:45 Brennan: Middle of the road result. You see that, you have no chance of getting whatever this fish was. Nor do you think that this metaphorical fish was to be something that you wanted to get. It's still possible, you think to get the worm, you would, it's, but someone's gonna need to like, do something to dispel or undo the curse on this. So you know that it needs to be dispelled. Someone would have to do some dispelling of it. But that's your arcana check. You know that these tieflings aren't ensorcelled anymore. They're just unconscious. So anything you can do to just wake these tieflings up will work. They, they, you can do something.
1:17:30 Carlos: So I think as soon as I get there and like I realized that I do that Arcana check, Sunny's still holding the, the bell, right?
1:17:40 Brennan: Yeah, absolutely.
1:17:41 Carlos: Yeah. I want to send a message. I want to, Cheese casts what he calls [Cheese voice] Tickle Whisper! (buccaneer buddies laughing)
1:17:52 Carlos: And like sends a message to Sunny, like conveying that like,
1:17:55 Cheese: Oh man, I mean, that was bad, but don't worry. It could have been way worse, like super worse.
1:18:02 Carlos: As like, they're both staring at this T-Rex in horror, (Brennan laughing) and conveying to Sunny, like,
1:18:09 Cheese: Okay, we got one thing and we got to dispel this thing. We got to end it.
1:18:13 Marisha: I'm just going to say,
1:18:13 Sunny: Cheese, I think it's fused to my hand.
1:18:19 Cheese: Oh.
1:18:20 Sunny: I think it's melted into my flesh. I… Help.
1:18:25 Marisha: That's all I got.
1:18:27 Brennan: (laughing) Awesome. Great. Cheese, that's that's your action to cast Message. You're rushing over. I'll go in, just as a free object interaction. You can shake the first tiefling awake. If you want to.
1:18:34 Carlos: Yeah.
1:18:42 Brennan: You see you shake the first tiefling awake, they snap open and you see just this, this young tiefling man, sort of like a beautiful brown velvet coat. He looks like a sort of up and coming like haberdasher or something like that. And then like that this goes,
1:18:51 Tiefling: Marie. Marie.
1:19:00 Brennan: And you see the same vacant expression in his eyes that was in Trixie's after that thing happened to her. But you see that he does stand up and kind of absentmindedly look to get away from the...From the fire. He looks very impressionable, if that makes any difference. After Cheese, Bob, that's going to be your turn.
1:19:25 Krystina: Oh. So is anyone still attacking?
1:19:29 Brennan: There are seven of these Crescent Moon soldiers down on the ground fighting. Krystina rolls her eyes and Marisha laughs.
1:19:35 Brennan: Cheese has gone to start waking up the tieflings. Sunny is screaming with a cursed burning bell in her hand. (laughing) So, yeah, still scrapping below. And then you got the t-rex and the fleeing soldiers on the other side of the Lake, which could be a problem. Or it could just be something that's happening.
1:19:52 Krystina: [Bob voice] Well, I don't really wanna assume that the t-rex is the bad guy, just because he's a t-rex. I think he probably seems like he's only going after the bad guys, so I'm going to leave that alone. But I do look down and I see that there's that guy that was bothering Jack. So I'm gonna go after him. And I'm going to cast a Guiding Bolt.
1:20:11 Brennan: Awesome. Go ahead...
1:20:13 Krystina: I'm still in the air. I'm still in air, it’s great. So when you look at it, it looks like I just go nad I've got a clear shot directly for his eyeball! (buccaneer buddies laughing)
1:20:23 Brennan: Amazing. Go ahead and roll. Go ahead. Roll your attack.
1:20:29 Krystina: It's 26.
1:20:31 Brennan: 26 damage. Or 26 to hit-
1:20:32 Krystina: No, no, not 26 damage.
1:20:34 Brennan: Yeah. Good, good, good.
1:20:36 Krystina: Don't be so presumptuous. 24 points of damage. (Brennan laughs)
1:20:48 Brennan: Incredible. You see… Bob. You lay your hand out and a pure mote of light with little radiant, like musical notes, like literally the symbols, like musical note symbols, like, (musical chimes) And you see that this guy looks up and says,
1:21:10 Soldier: [gasps] My God, beautiful. (buccaneer buddies laughing)
1:21:12 Brennan: And his skull is, obliterated. Done. Collapses to the ground. Completely gone.
1:21:20 Bob: Sorry.
1:21:21 Brennan: (laughs) Bob. Any bonus actions from Bob?
1:21:27 Krystina: Oh no, I don't think I'm gonna do that.
1:21:29 Brennan: Cool. Sunny. That's you.
1:21:34 Marisha: Okay. (pained yell) I'm gonna fly down kind of near Bob and I'm going to just start taking out guys.
1:21:46 Brennan: Hell yeah.
1:21:47 Marisha: Just start going for it. Yeah. So first guy. Whack. I'm going to hit them with my hook.
1:21:57 Brennan: Awesome. Go for it.
1:21:58 Marisha: Whoever is nearest.
1:22:00 Brennan: Yeah. You fly that… There's three guys on Marcid, two on Myrtle, two on Jack.
1:22:08 Marisha: Three on Marcid. I'll go for one of the dudes on Marcid.
1:22:11 Brennan: Cool.
1:22:13 Marisha: Okay. Okay. 20 to hit?
1:22:17 Brennan: That is a hit. Go ahead and roll damage. (dramatic music)
1:22:21 Marisha: 6, sorry. 6 plus 4 is 10.
1:22:26 Brennan: You thud the hook into his shoulder and… (Brennan shouts loudly) Yells out in pain.
1:22:32 Marisha: And I'm go ahead and divine smite that, at first level for two more d8. Ooh, that one is cocked... That's… It's a straight 2d8. So 7 more damage.
1:22:47 Brennan: Cool. So your first hit deals 17 points of damage you, thwack. And rake the hook across this dude's chest badly injured. So he looks up at you and says,
1:22:58 Soldier: What the hell is that, you even have a, how hard is it to get a weapon in a pirate city? You can't get a regular sword?
1:23:06 Marisha: And I'm just gonna with my second attack, take the cursed bell that is fused to my hand and just go whack and bitch slap him. Not as great. 15.

1:23:22 Brennan: 15 still hits.
1:23:23 Marisha: Okay. Okay. And I'm assuming this is like an unarmed attack. Cause it's not my war pick or like, um...
1:23:29 Brennan: How you, just say it's 1d6 fire damage. It's a magic burning bell.
1:23:33 Marisha: Okay. Okay. That was terrible. That was 1. I rolled a 1 on a d6.
1:23:40 Brennan: Uh, plus. What is, what is your strength modifier?
1:23:42 Marisha: Oh, I'm sorry. Plus 4. So 5 total.
1:23:45 Brennan: These guys have 20 hit points. (Marisha laughs) This guy mouths off to you and you take a flaming bell. (Marisha laughing) You smack him across the head as it does, his eyes burst in flame. He goes, (Brennan shouts loudly) and you watch his flaming soul get sucked out of his eyes and mouth into the bell. And you hear— his body collapses dead. And you hear ringing out of the bell.
1:24:10 Bell: I’m in the bell, I’m in the bell! (bell chimes) And I’m on fire! And the bell is hell! Inside the bell is hell I'm in here! I'm in here! Why did you do it? Why did you do it to me? It wasn't necessary! [screams]

1:24:25 B. Dave: We've murdered Sam Kinison. Oh no. (buccaneer buddies laughing)
1:24:34 Marisha: Oh my God. Sunny just like, kinda cries a little. (piano music playing) Cause she doesn't know what she's just done. And then, I can, Okay. I'm actually just gonna now kind of stand near Bob and ready my shield and kind of protect Bob just in case.
1:24:58 B. Dave: When I watch her kill this dude right in front of me, I look at it and I go,
1:25:01 Marcid: Ah, you always remember your first. (Brennan laughs)
1:25:05 Marisha: Yeah. Sunny's first kill a hundred percent. I'm just, (piano music playing) I'm like that. A stoic face with just tears streaming down, but no real emotion. Just really processing it. You know?
1:25:18 Brennan: You always remember your first when you suck a pirate soul into a magic bell. (buccaneer buddies laughing)
1:25:23 B. Dave: I mean who among us hasn't though. Really?
1:25:26 Aabria: Honestly, same. (buccaneer buddies laughing)
1:25:29 Krystina: That’s a Wednesday. (buccaneer buddies laughing)
1:25:35 Brennan: Marcid, (dramatic music playing) one of the dudes on you has just gotten his soul sucked into a bell. You got two more left on you.
1:25:41 B. Dave: I sort of like look at her with like pride and I'm like,
1:25:45 Marcid: Well, but wait though, you just rotate your hips slightly more.
1:25:49 B. Dave: And I got a natural 20. That's 30 points I put on the first guy and...
1:25:58 Brennan: Oh dude, just like… a trident corkscrewing a guy's midsection. He, he is just dead before, before he can realize it. Just [grunts] bam, on the ground. 30 points of damage. Good grief.
1:26:16 B. Dave: And then I put 15 with the, on the second guy with the yklwa. (Brennan shouts loudly)
1:26:28 Brennan: The last guy on you screams out as you bury your short-hafted spear, into his torso.
1:26:34 B. Dave: I lean in and I'm like,
1:26:34 Marcid: Run. No, I'll let you go, run. (Brennan laughing)
1:26:41 Brennan: You...he's considering it. Myrtle. That's you, you still have two guys on you. Marcid is finishing off his last one. Jack's got two on him. You also do see that burning bell still in Sunny's hands.
1:26:57 Aabria: Yeah. I may have gotten rid of my high level spell slot. I made a mistake. It'll be fine, we just need to take a nap first. But she's gonna look over her shoulder and then turn and face like one of the ones that's like right in melee range. And I'm going to Call Lightning down just right in front of me. Cause I'm unbothered. (Brennan laughs)
1:27:17 Brennan: Amazing.
1:27:18 Aabria: Dex save, please and thank you.
1:27:21 Brennan: Natural 2 on the die for the Dex save. Go ahead and roll damage.
1:27:25 Aabria: Fast math. I hate it. 22.
1:27:29 Brennan: 22 points of damage. (dramatic music playing) One of the guys right in front of you. You've never seen this before because it's, normally you’re underwater. So the lightning is not as dramatic, but hey, you're fighting under an open sky. Let's go for it. This dude's just gone. There's a guy and then lightning. (lightning sound) And you're just looking at like a smoking crater. What could have happened to his body? We don't know. He's so dead. One guy left in front of you as the— uh, after Myrtle's turn—
1:28:03 Aabria: Oh wait, can I use my bonus action?
1:28:04 Brennan: Yes. Go for it.
1:28:05 Aabria: Sweet. Cause I guess we're just burning all of our spell slots today. I'm going to cast Spiritual Weapon, just a bonus action and not a concentration spell. And her spiritual weapon isn't like, like a giant weapon. It's just the water that like, sort of like expands out and becomes this like spectral wave that attacks on her behalf.
1:28:26 Brennan: Awesome.
1:28:28 Aabria: So we'll do that. Yeah. And I'll make a melee attack. Ooh. I get to like roll a die. Oh, I got a natural 1. [record scratching noise] It doesn't do anything. It's fine. It looked fun.
1:28:41 Brennan: It looks fun. You see that the other guy staring at where his friend is, was and was erased by a bolt of divine lightning looks over and a little sphere of water comes out and gently licks the side of his face. (Aabria laughs)
1:28:54 Brennan: And he just goes,
1:28:55 Soldier: Why are you making this so humiliating for us? We're just some guys. (Aabria and Carlos laugh)
1:29:06 Carlos: His point of view is that he is just some guy, goes home, has dinner. [laughs]
1:29:15 B. Dave: Oh no, but he won't be doing that anymore actually.
1:29:18 Matt: In his beige pants… The most uninteresting...
1:29:23 Carlos: No tags on the back. They're not even brands...
1:29:26 B. Dave: He’s very proud of his riding lawnmower though. Very proud.
1:29:28 Matt: White rice and grilled chicken for dinner.
1:29:29 Krystina: His mom sewed his name in the label. (Matt laughs)
1:29:33 B. Dave: Sadly, no one will remember him.
1:29:35 Aabria: Oh no. (Aabria laughs)
1:29:39 Brennan: Jack, you take 5 points of damage. (dramatic music) Halved to 2. And then you take 14 points of damage halved to 7 from the two guys left attacking you. How's Jack looking right now?
1:29:51 Matt: Jack’s still sitting pretty at 33. (Brennan laughs)

1:29:56 Brennan: You, the one left on Myrtle attacks and misses. What a mistake. The one left on Marcid misses Marcid.

1:30:05 Marcid: You can go. I said you could run.
1:30:07 Brennan: He goes and tries to get you with the bayonet. Missing you by one. He needed a 12 and he rolled an 11.
1:30:15 Marcid: Too late now.
1:30:17 Brennan: (laughs) Jack, that's you.
1:30:19 Matt: All right. So there are two other guys still at my sides, right?
1:30:22 Brennan: Yes, that's correct.
1:30:24 Matt: I'm gonna look to the one that they did the 14 points of damage to me last round and say,
1:30:29 Jack: What's your name?
1:30:31 Soldier: Oh, my name is-
1:30:33 Jack: Say your name is Clive.
1:30:37 Soldier: This is some weird role playing... (buccaneer buddies laughing)
1:30:40 Jack: Say it!
1:30:41 Soldier: My name is Clive. My name is Clive. I'm Clive.
1:30:43 Jack: Die Clive!
1:30:45 Matt: I’m gonna ahead and attack him. Reckless. (buccaneer buddies laughing)
1:30:49 Marisha: [offscreen] What!
1:30:52 Matt: Can't have the real one. I'll go with the proxy. The first, the first attack is a 17.
1:30:58 Brennan: 17 hits.
1:31:00 Matt: Okay. That'll be.. Ooh, nice… 17 points of bludgeoning damage to him
1:31:09 Brennan: And I'm trying to remember. Yes. This one right here. You bludgeon him— on death's door, hanging on by a thread. That's your first attack.
1:31:21 Matt: That's my first attack. Well, I'm going to, I'm going to finish off “Clive”. (Brennan laughs)
1:31:27 Krystina: I cast therapy. (buccaneer buddies laughing)
1:31:31 Matt: [Jack voice] You're far too late for me on that one. Like you see just like tears in his eyes and be like,
1:31:37 Jack: You set up this curse to ruin my life.
1:31:41 Matt: And I'm just like taking it out on the poor guy. The second attack is going to be 24 to hit. And that'll be 18 points bludgeoning damage.
1:31:53 Brennan: So far a, a mess… you've made a mess, Jack. (Matt laughs) It's just… You've made a terrible mess. The roots are drinking it all up.
1:32:04 Matt: I’m standing heavy with the blood splatter. And I look over to the one guy who's still there and say,
1:32:08 Jack: What's your name?
1:32:12 Soldier: This is honestly fucking crazy, but it is also Clive. And I mean, really. No, I mean, fucking Roger, wait!
1:32:23 B. Dave: What is your favorite color? (buccaneer buddies laughing)
1:32:29 Brennan: You see… Cheese, that is your turn. Make a Perception check with advantage for me.
1:32:36 Carlos: Okay. 20, but not natural.
1:32:37 Brennan: Oh, dirty 20.
1:32:39 Carlos: The other one is a 21.
1:32:45 Brennan: She's, as you're helping this first tedling up out of the water. (melancholic music) You look into the water, which again is covered in fire, but it, as it gets towards, sort of like the roots, the roots have some kind of druidic protection on them to keep the fire. These are a couple like inches away from the very, very edge where they can catch the trees. You look down and see a reflection next to your reflection in the water. Spaulding smiles up at you.

1:33:17 Spaulding: Great work, kiddo. You're close. You're on the right track. Here. Let me give you a hand.
1:33:26 Brennan: You see that Spaulding closes his eyes and the reflection disappears. All the tieflings around the lake wake up and look to be in sort of a daze. And you see they're all kind of like muttering something to themselves. You hear them all muttering, a different name. They're all just muttering, a name to themselves. What does Cheese do? (piano music playing)

1:33:55 Carlos: He sees them. And then he looks back at the water and his brother's gone. He's going to jump into the water. Can I jump in or no?
1:34:03 Brennan: Hell yeah. You can jump right in.
1:34:05 Carlos: Okay. Yeah. I want to cast... Cheese would call it “Bibble Bobble”, but it's uh Water Breathing and he's just going to dive and see if he can pull him out.
1:34:15 Brennan: You dive, you dive through magic flame. You cast the spell to allow yourself to breathe. Some weird thing happens with the ritual. Like there's so much wild magic around here because a big ritual didn't get pulled off in the right way. Because you're diving into a lake of fire and you cast water breathing. You also somehow cast fire breathing on yourself and you can feel fire like entering your lungs. (fire bellowing) As you move through the water you're suspended. And there are like multiple levels of fire, water, fire, water, almost in those places like in deep subterranean caves where you will be underwater, but see another type of water underneath you or like a different surface appears underneath. You swim through again and again. You see that your coat is almost like animated around you, helping you swim. And you realize this wasn't always your coat. You swim down deeper towards the roots and you see where the roots grow tangled and thick at the base of the lake. Strapped in on trapped deep underneath you're in some kind of extra dimensional space. You don't even know if they're really in Leviathan anymore. You're doing some kind of real magic and yeah, you've got it off a torn off corner of the page and it didn't have the warning section and it didn't have the other stuff you needed. This is real magic. You dive and you can see Spaulding. He's trapped. The roots are across him like the bars of the cage, but he's got his arm through it, and he reaches it up to you?

1:36:00 Carlos: Oh yeah. I'm I'm reaching like right for him and like saying his name underwater like,
1:36:03 Cheese: Spaulding!
1:36:07 Carlos: But, [bubbling noises]
1:36:10 Brennan: He reaches his hand up to you. And go ahead. I actually am going to to ask for... Give me a, give me an Arcana check first.
1:36:24 Carlos: 23.
1:36:26 Brennan: You realize… I was going to ask you for an Athletics check until you realize that you need to stop swimming because you're not really in water anymore. You're in the spell and you realize that you don't need to use your real physical legs to swim down here and you tear down. And [claps hands together] grasp Spaulding's hand. You see, he looks up at you and goes,
1:36:53 Spaulding: How did you do that, Cheese?
1:36:58 Cheese: I got you. I'll always catch you. You always got me. We need to get out of here, now! I have a crew.
1:37:08 Carlos: And like Cheese tries to swim back, or.
1:37:10 Brennan: You see you grab him. And as you pull, you see that the roots tighten around him. Spaulding looks at you. You've got his hand. You see, he goes,
1:37:26 Spaulding: Cheese, I'm not really here. They put me away somewhere. But I figured out a way to get part of the way out. I can see you. I can look after you. Not, not physically anymore, but from the mirror, from the shop windows, little bits I can see through, but you found me here. Listen, I've never been able to say this much to you before, they got me. We went on pilgrimage. We had the crew of gnomes going. I was going to go make money for mom and dad. You know, mom and dad are... I don't know if it's right that they sent us to go do this stuff, kid. I wish I'd stuck up for you more. And I'm sorry, I messed up. I shouldn't have let them, but it was all a trick. It's not an honor. It's it's, it's a trick. It's a con. They have kids like us that are gifted at this stuff. Go to do this for them. And it was all part of a plan. They're gonna try to destroy Leviathan. It's almost too late. They are gonna try to destroy the whole city. look.
1:38:33 Brennan: And you see, he points out. You look through the flame and you can see that the fire as the tieflings are getting up out of the water, the spell is fading. You see another tiefling deep down in the dark and you see a door that was supposed to open all the way to the nine hells. But you see some little spark. There's something down at the bottom, a spirit, something could even be another tiefling is trying to get out and get into the bell. There is something there that is trying to get out. You feel like, because you've dive into the middle of the spell. If you wanted to allow this thing, passage out, you could. With that 23 Arcana, this thing is infernal, which is always kind of suspicious, but it doesn't seem imposing. It honestly seems kind of like a weaker infernal spirit. It seems like in that worm and fish metaphor, this seems like the worm. This seems like something that might know what was supposed to happen here.
1:39:40 Carlos: What's my brother’s-- Can I roll an Insight to get my brother's feel on whatever this thing is?
1:39:45 Brennan: Not to be cheesy. [Carlos grins]
1:39:45 Brennan: I think with you and your brother, you always roll a Nat 20 Insight on each other. Dave silently mouths “aww”. (piano music playing)
1:39:52 Carlos: Oh, okay. Yeah. Yeah. I'm going to go, go for this guy. I'm going to like, look, look at him and like, be like.
1:39:58 Cheese: I'm gonna be, I'll be back. I'm going to get you outta here.
1:40:02 Carlos: Like our hands, like slowly, like separate. And I'm going to like go deeper to get this guy.
1:40:09 Brennan: He says,
1:40:09 Spaulding: I know you will. I know you'll find me. You always were a tag along.
1:40:18 Brennan: You see you leave your brother spoken to you for the first time. It seems like he's gone, but maybe he's not dead. You reach over, find a spark, touch it. And for everyone else, all this long interaction, happening in a span of seconds. You guys see Cheese dive into the flame is gone underwater for a couple of seconds and rockets out of the water like a comet, sparkling magic. Sunny, he streaks right towards you and slams into your chest. Cheese… You see that you are sparkling. You're holding a like magical ball of shooting sparks and flame. That ball gets sucked into the bell in Sunny's hand. And the fire on the bell goes out and is now, it is still stuck in your hand, Sunny, but it's no longer actively hurting. And it's just throbbing with a dull glow. What a turn. Bob, you see Trixie on the other side of the Lake, get up stumbling around. All of them are muttering names. Trixie looks at you and goes,

1:41:41 Trixie: Bob, Bob!
1:41:43 Brennan: And begins to stumble. Still looking spaced out and out of it. What is Bob going to do on her turn?
1:41:53 Krystina: I think I want to go and get Trixie. I've been waiting this entire time. So I think I'm going to float over and try to get Trixie.
1:42:01 Brennan: You float over, try to get Trixie. You fly to her, lift her up in your arms. And you see, she looks at you. She can't quite make eye contact. She looks confused and muddled. Something's not right here. She just looks and cradles her forehead into the crook of your neck and goes,
1:42:26 Trixie: Bob, Bob. [quick breaths]
1:42:35 Brennan: And begins to look scared in the way that someone who can't remember something looks frightened. It's like her whole mind is escaping from her, but there's one word on her lips and it's yours.
1:42:54 Krystina: I think I’m gonna try and use Healing Hands.
1:42:58 Brennan: Awesome. Go ahead and use Healing Hands. She is partially injured from the scuffle before. So you see her wounds heal, but you can tell from deep within that, a deeper kind of restoration will be needed for whatever is afflicting Trixie. But she smiles and you see, not unconscious from the casting of spells or magic, but you see, she simply with the healing collapses and closes her eyes as you carry her back. There is still some combat going on. (dramatic music) Sunny. That's going to be your turn.
1:43:36 Marisha: All right. How many dudes are left?
1:43:39 Brennan: One on Jack. One on Marcid. One on Myrtle.
1:43:46 Marisha: I'll go for the one. I'll go for the one on Jack.
1:43:52 Brennan: Go for it.
1:43:54 Marisha: Okay. No, that's so bad. Ah, 12.
1:44:03 Brennan: That's their exact armor class. These guys are...
1:44:06 Marisha: Oh my God.
1:44:07 Brennan: These guys are not wearing armor. They're at sea. They've got... (buccaneer buddies laughing)
1:44:16 Marisha: Oh, well, bam. Ooh, that was a good damage roll though. 11.
1:44:21 Brennan: Ooh. Awesome.
1:44:23 Marisha: I’ll just hit him again. Actually. No, no, no. Sorry. Bonus action. A shield attack. I'm going to try and shove him over with my shield.
1:44:34 Brennan: Awesome. Cool. Cool. Cool. Go ahead and make your shield attack.
1:44:38 Marisha: Which is definitely something I understand how to do. You can add your shield’s ac... dex save...
1:44:50 Brennan: You’re rolling your Athletics versus his.
1:44:53 Matt: Exactly.
1:44:54 Marisha: My Athletics. Okay. That's pretty good. 19.
1:44:59 Brennan: Yeah. You sat with the hook, shield across the head, knock this guy to the ground. You have another attack, left.
1:45:06 Marisha: Another attack with advantage now?
1:45:08 Brennan: Advantage now .Yes, yes, yes.
1:45:10 Marisha: I rolled a 5 and a 6,
1:45:12 Brennan: Oh no.
1:45:13 Marisha: But I think that ironically still hits cause it's with a plus 7. So 13?
1:45:19 Brennan: 13 hits that's correct. Yes, yes yes.
1:45:24 Marisha: Ooh, that, and that was an 8 on my damage rolls. So, or on my damage die. So 12 damage.
1:45:30 Brennan: Brutal. Whatever he says, you've got a taste for it. So you...I'll say because you have a shield, you've stowed your hook. You're just killing people with the bell now. (Marisha laughs) It’s stuck in you hand. So you just smash this guy's head open with this Burton, this like red hot bell. And… He is done. We go back to the top of the order with Marcid. The one she just killed was the one that's on Myrtle. There's one that's on Jack.
1:45:58 Brennan: No, she had the one on Jack. So Myrtle's got one—
1:45:59 B. Dave: Okay.
1:46:01 Brennan: --and you've got yours. So I look at this guy in front of me and I'm like,
1:46:04 Marcid: I told you, you could go.
1:46:06 B. Dave: And I turn it I throw the yklwa at the one that, that is fighting Myrtle and I hit him for 13.
1:46:12 Brennan: Awesome.
1:46:14 B. Dave: Yeah. And then I like, look back at this dude. I'm like,
1:46:18 Marcid: All right, fine, die.
1:46:21 B. Dave: I give him for 12. This guy was on death's door to begin with, [grunts] dead. Incredible. And then the bad is just the one badly injured one.
1:46:31 B. Dave: Believe it or not. I have a third attack. I fling the trident back at the one that had just hit Myrtle. (Dave laughing)
1:46:38 Brennan: Go ahead and roll...
1:46:39 B. Dave: That is 10 more on the guy. So it’s like, [mimcs flinging his trident in all directions]
1:46:46 Brennan: It's an incredible martial display. You see the first guy gets these spear, he gets licked by this water, is like,
1:46:51 Soldier: It’s so strange.
1:46:54 Brennan: He goes,
1:46:54 Soldier: There's a melee weapon in me! There’s two melee weapons in me. [keels over]
1:47:03 Brennan: He collapses to the ground. You guys… [trumpet salute] Emerge victorious! Sunny you land, Cheese you hop out of Sunny's arms Bob, you fly back with Trixie there. Cheese you have this incredible revelation, Myrtle, you're looking at that bell, Marcid and Jack are surrounded by mangled bodies. And you see all these tieflings sort of confused and stumbling. They're not making eye contact. They just kind of crowd around Trixie. Like they're all trying to stay together, kind ind of. And because Trixie moved, they all would moved after Trixie. You guys here across the lake. (T-rex roars)
1:47:45 Aabria: Oh right, yeah.
1:47:46 B. Dave: I hit all of them with Pass, Pass Without Trace. All the tieflings. All of us. I'm like,
1:47:50 Marcid: Time to go.
1:47:51 B. Dave: And grab my weapons. (Brennan and Dave laughing)
1:47:53 Aabria: I want to start playing like wrangle the T-rex with Call Lightning. And I'm just like,
1:47:57 Myrtle: [words punctuated by lightning strikes] No, back, back in, go back in the, back in the woods. Go on, get.
1:48:07 Brennan: You’re like, [thunder crashing] And the t-rex is just like [upset screaming, hooks flailing] and begins to… You guys see other creatures start coming out of the woods. You guys see there is an enormous, like a legendary cave bear, (bear growls) a bear that's 30 feet long, but it has a tricorn hat and (Marisha laughs) 4 peg-legs that are each like 15 feet tall. He's like mammoth like mass. So it's just like four table legs. [bear growling] You see that there is a, like a four-armed monkey that draws like four flintlock pistols, leaps out. This is a bad forest. And you guys are getting out of here just in the nick of time. Hey, let me tell you, good thing y'all avoided that cottage earlier. (Aabria laughs) You tear off with a Pass Without Trace and are ghosts in the night with these stumbling. Even these stumbling tieflings who are rolling with disadvantage, still all have a plus 10 to their checks. You guys vanish into the shadows.
1:49:15 Marisha: Yes.
1:49:16 Brennan: Injured, hurt with a lot of information and all of you venture off into the forest. You travel quickly to get away from the surging of beasts that surround this place and eventually emerge from the Sternwood in the neighborhood of Galleyard. You all can consult the map to see sort of where that is, but you're emerging sort of just due east of the Sternwood. And all the tieflings again, kind of, looking around, see that there's like this sort of like motherly looking tiefling has like old bearded tiefling man, who's having a sort of harder time walking is leaning on her arm. So some of the people that are more like having a hard time getting through the forest have been helping each other. But all still look, like, confused and turned around. You guys all pile out and being free of danger, have a moment to process what just happened? What do you all do?



1:50:28 Marcid: Do I know anyone around here? We need to lay low for a while.
1:50:32 Brennan: The, if you look at the map, you can see the, like the closest possible hideouts to this, to where you are due east of the Sternwood. Cannon Court is not too far from here with the Foundry, but that's not necessarily a safe place. Cheese's family home, which is probably not a great place to be. The Ramble occurs to Sunny as an option. You were also very near the Gold Gardens.
1:50:48 B. Dave: I mean,


1:51:04 Aabria: Myrtle puts her proverbial foot down since she doesn't have feet and says,
1:51:07 Myrtle: If I'm staying dry, we're staying somewhere nice.
1:51:12 Aabria: And I just look at Bob. (buccaneer buddies laughing)
1:51:19 Brennan: Yeah. All eyes turn to Bob. Who's an employee of the Gold Gardens who works there.

1:51:24 Bob: Well, I'm sure I could get you all a discount. Some of you could stay in my room and maybe like we could bundle everyone up. And now that we've got Trixie back, Trixie’s room’s probably open too. And I'm sure everything will be fine. And I know we're safe there because I've got security.

1:51:44 Sunny: Do you think we'll have access to that buffet too? I have heard great things about the crab legs on that buffet.
1:51:52 Myrtle: They are so good.
1:51:56 B. Dave: While, while they're talking, I just lean over towards Jack and I'm like,
1:51:59 Marcid: Oi, so I saw that look, I know that look, what's he to you?
1:52:07 Matt: Jack has had this kind of like haunted, solemn look on his face, this merge of like deep seated betrayal and fury and his eyes who briefly went like,
1:52:14 Jack: Crab buffet. [Brennan laughs]
1:52:20 Jack: Oh, right, right. He was a good friend of mine for a long time. It was my first night. On my maiden voyage. But… Seems to me a lot of that was false or at least changed, and he went ahead and sacrificed all he had as friends, for the purposes of whatever, foul intent, all this is. So what he means to me right now? Is vengeance.
1:52:50 Marcid: You know what else that means, of course? This whole thing you got with the gloom and the sorrow and the ghosts, you can let all that shit go. Because the sinking of your vessel, it weren't your fault. (Matt laughs)
1:53:07 Jack: You don't carry guilt this long and have it evaporate like that. It stays as long as he lives.
1:53:15 Marcid: Now, that's a language that I speak.
1:53:18 B. Dave: And I do this sort of like clap him on the arm.
1:53:21 Brennan: Marcid you, yeah. You like the cut of this Jack’s gib. This is not a sad handyman wandering the Bilge. This is a man possessed of rage and fury; old Jack has finally snapped. And honestly, as Jack says, that line of like the guilt lives, as long as he lives, the mist gathers around Jack's feet. And you can see figures in the mist, sharpening cutlasses. And readying their blades.
1:53:48 Marcid: Well, like I said, it's all right when they have it coming.
1:53:52 Jack: Indeed. My mum always used to tell me to turn the other cheek. I think now I realize if you hit ‘em hard enough on one side, they'll turn it. (buccaneer buddies laughing)
1:54:06 Brennan: Incredible. Bob leads all of you to the Gold Gardens. (jazz music playing) The Gold Gardens is one of the few places in Leviathan that is truly lovingly tended to. It is a campus of vaudevillian and burlesque and lights and dancing, banners and streams, all this things. It is a campus of theaters and venues and spas. You see that there are rooms and bars and taverns, a whole campus of just delights of the flesh and pleasures. You see courtesans, walking arm in arm with their clientele. You see jugglers and acrobats, people getting massages. Some pirate is like,
1:55:00 Pirate: Oh, lower, lower, that's good.
1:55:02 Brennan: Like healthcare stuff, like taking a bath. It is a bizarre oasis of pleasure and good times and healing energy. As you walk in Myrtle, I would say actually, Myrtle and Sunny can go ahead and give me Religion checks.
1:55:21 Marisha: Ooh! Okay.
1:55:24 Aabria: I got a natural 20.
1:55:25 Marisha: As well, I got an 11. Aabria says something that Brennan drowns out.
1:55:29 Brennan: Okay. So Myrtle, what you recognize about this place very simply is it's laid out like a glyph. The buildings are punctuated with little white gravel pathways in the stern. This is a complex ruin made of the buildings here. And it's a religious symbol. It is a celestial rune, so not exactly your vibe, but what's interesting is it is from the orcish pantheon this ruin. And in the same way that when you have a God of the upper planes and they have celestials that work for them and fiends that oppose them, Gruumsh One-Eye has his fiends that worked for him. And then weirdly orcish celestials that are like the demons of Gruumsh One-Eye. This orcish celestial runes has been laid out in, is a powerful sanctum spell. So whatever entity is like, the, the sanctum keeper of this place is incredibly powerful on the grounds of this campus. You guys walk through the Gold Gardens. You walk into a enormous like, wrap around bar. Like it's, the bar has gotta be like, like some incredible length as it like, zigzags in and out. Everything is swirling and loopy for like art deco. Yeah. Dave.
1:57:00 B. Dave: I would just say, as we're even moving into this place, I look at Sunny and Cheese and I'm like,
1:57:05 Marcid: Oy, you two, keep an eye on your coin purse and don't do anything we do. (Aabria laughs)
1:57:13 Marcid: Do what Jack does. But don't do what the rest of us do.
1:57:17 Brennan: Sunny. You have enough religious knowledge from your upbringing to probably have clocked this, but the powerful adult sexual energy in this place makes you so uncomfortable. [laughs] That's just the like, it's like, okay, those people are just topless and making out. And that person’s doing a line of like, blue powder off of a mirror and snorting it and, okay, cool. I think for Cheese and Sunny, our kind of pure heart characters. I don't know what's going through your guys head as you enter into the Gold Gardens, but it's a wild place.
1:57:58 Sunny: Sol have mercy. Oh boy. (Brennan laughs)
1:58:03 Carlos: I think Cheese is just so shell shocked that he's, he's not even like taking in. He's just like, okay, where am I going? Just take me wherever I need to be. Okay. He saw some messed up stuff today.
1:58:13 Marisha: Yeah. And also Sunny still definitely has a bell fused to her hand. (Carlos laughs)
1:58:19 Brennan: Yes.
1:58:20 Marisha: There's a lot going on. Yeah.
1:58:22 Brennan: A lot going on.
1:58:24 Marcid: You're going to see more messed up stuff, lad, don't worry.
1:58:28 Sunny: Hey that's an excellent point, Marcid, and a question for you too, Cheese. Are our parents going to think we're dead? [music abruptly stops]
1:58:42 Sunny: Are you planning on going home or are you planning on letting your parents know that we're definitely not going home tonight?
1:58:48 Carlos: Cheese gets this like jolt of like, fear and anxiety that he normally would get when he thinks of his parents, you know, and like, “oh man, my parents, I gotta be home. They're gonna kill me.” And like, it completely washes away. Like nothing matters anymore. Like his, his world is rocked. Like he's just like,
1:59:11 Cheese: I don't know. I don't know. Yeah.
1:59:15 Sunny: I killed a guy today.
1:59:17 Cheese: Oh my God, yeah, you did.
1:59:18 Sunny: Yeah.
1:59:20 Cheese: Yeah. You see that Jack guy?
1:59:23 Sunny: I did.
1:59:24 Cheese: He was asking for names. Names!
1:59:28 Sunny: I know.
1:59:29 Cheese: He wanted more information.
1:59:33 Sunny: Before he just crushed him. Like he was nothing. I have blood and a demonic bell fused on my hands. That's a lot to have on my hands.
1:59:47 Carlos: I have. And he just thinks, and he's like, I've only done 1 point of damage this entire time. (Marisha, Carlos and Brennan laughing)
1:59:58 Sunny: We're gonna be so grounded.
2:00:02 Carlos: My moments, I guess. Yeah.
2:00:08 Brennan: You walk through the swinging doors of this beautiful. (music playing) It's a, you know, it's not even art deco. It's the wrong term. It's, it's like art nouveau. It's like, everything is like swirling vines. The marble bar is like swooped. Everything is curving and lovely. The whole place is lit, like lit and styled, like an Alphonse Mucha painting. Like all of the servers have like beautiful olive branches in their hair. The tables are all low and there's cushions everywhere. There's like tapas coming out as like little fried things of goat’s cheese, little plates of honey and like tahini dishes. You see, there's some like falafel that people are eating and you see that as you walk in Myrtle, there's a section by the bar that is aquatic. There's like a pool that you see. There's like some Tritons and merfolk hanging out in, but they can just like swim up and order a drink.
2:01:00 Aabria: Swim up bar!
2:01:02 Marisha: Swim up bar.
2:01:03 Brennan: Swim up bar. You see the proprietor looks up, Bob, as you enter. You guys are covered in blood and have 15 bamboozled tieflings with you that are all kind of just staring around. You guys see the proprietor Garthy O'Brien. They are a non-binary half orc aasimar, harem pants, sort of pointed slippers. They have gold floral tattoos and geometric celestial line work. They are fully topless, but almost have like a shirt’s worth of gold jewelry, like armbands, rings, bracelets, bangles, earrings, like a little, sort of like, septum piercing. They have, they are green like a half-orc, but also are clearly aasimar as their eyes are black pupils, black sclera. And then just a metallic gold iris. And then a little bit of like, metallic lipstick and eyeshadow on as well and a flop, sort of shaved sides and back of the head and a flop of black hair. And they have a pretty like five and a half foot tall falchion behind them, double-handed falchion with gold rings that have been clipped into a series of holes, carved into the back of the blade so that it jangles as it sort of swings. But right now, sort of behind them. You see Garthy’s just kicking it on a cushion, smoking a hookah with some lovely looking, very magical people. They look up and go,



2:02:38 Garthy: Aye Bobby darl— Oh, oh, hello, okay. (claps)
2:02:46 Brennan: And they stand up, walk over. And they are,
2:02:48 Garthy: My darling, my pearl, my virtuoso. I see that you've made some friends, hello and welcome to the Gold Gardens. My name's Garthy O'Brien, can I be of some service to all of you?
2:03:02 Sunny: Well, I guess first and foremost, we have 14 people who should probably find their way homes or at least find them a place to rest.
2:03:15 Brennan: They just go like,
2:03:15 Tieflings: Marie. Richard.
2:03:18 Brennan: And it's just saying different names. Garthy looks at him as like,
2:03:21 Garthy: Like do we feel like they're in a great condition, yeah, to like, wend their merry way?
2:03:28 Sunny: It's hard to say. Cause we kind of pulled them out of a flaming lake and they were definitely probably being used for like some sort of crazy ritual. And they just keep repeating names, like one name over and over and over. So it's kind of hard to say if they're okay? They’re probably fine. Right?
2:03:49 Brennan: You see that Garthy takes their hands clasps them sort of touch their fingers back and forth and moves this golden light over the group for a moment. It feels good. Garthy turns to look at you, Bob and says,
2:04:09 Garthy: Bobby darling, listen, we love guests here. An inn, right, a series of hotels, so we're not unaccustomed to foot traffic off the street, but you've made a lot of strange friends. Could you introduce me to some of these foreign people?
2:04:23 Bob: Oh yeah. Garthy, I just need your help because remember you told me you should go and find Trixie because you didn't really believe. But I went off to find Trixie and I became a pirate for the day. And these are my merry band or crew. I have to make sure I get everybody right. This is Sunny, and Sunny's an aarakocra and is super nice and all super, super fun, very young. And Marcid’s a guy that's for hire to do murder, but he's actually really nice and he's been super helpful. And we see this little guy, his name is Cheese, so adorable, he just makes you want to protect him ‘cause he's such a tiny little guy. You along with this for the ride. Now, I know you've heard of Myrtle, Myrtle the Bitch. I love her to death, love her to pieces, so fantastic. And now she came up out of the sea and now she's here and she needs you, I think. And this is Jack and Jack has like one of those really sad backstories situation, but he's actually a really kind guy at heart. He's just not really allowed to show it. And he's been having some issues since a little while ago he saw this guy and I'm pretty sure he recognized the guy because he got pretty upset and attacked another guy and made him say that his name was his. [gasping breath] So anyway, these are my friends and I did, I found Trixie, but I also found a whole bunch of other tieflings. And I don't feel like we should send them out when they don't really know what's going on with the world right now. And they don't really have their wits about ‘em. So I think the best thing to do would be first to set ‘em up with rooms, ya know? Out of the kindness of your heart and just let them stay here.
2:05:53 Brennan: Garthy looks at Bob after this epic speech.
2:05:58 Garthy: Lovey, darling, my angel, you've explained this perfectly and I understand it completely. Oy, Cullen. Yeah. We got, 15 tieflings here, yeah? Well, I'll tell you this, these 15 tieflings the reason they're acting so out of sorts, yeah. Obviously they've got a mind because their bodies are moving. They can walk and they can talk. What they don’t have at present, yeah? Is souls. So can't let a bunch of tieflings go wandering around the neighborhood with no souls. So we'll get ‘em a bath and some snacks. Yeah. And then, you know, I guess try to get their souls back, ultimately. As for your friends, my, my darlings, my loves, this is the Gold Gardens. Everything you could want or desire is for you. Some of you I've met before.
2:06:51 Brennan: You see Garthy looks over at you Myrtle and is like,
2:06:54 Garthy: Oh, I can't believe it. The honour, the immaculate honor to host the bitch herself. Sweetheart!
2:07:04 Brennan: You see, they look at you and go,
2:07:06 Garthy: By the way, dovey, you know the drill. I love you. You’re welcome. All things, yeah? But divinity within the Gold Gardens is limited to that divinity we bring ourselves with our own bodies. I don't want a visit from anyone up or downstairs. We understand, yes?
2:07:29 Myrtle: That only happened the one time.
2:07:32 Garthy: I know, but it did happen extremely hard. And it was a mess and it cost a lot of money to repair.
2:07:38 Brennan: So, you see, they say,
2:07:43 Gathy: [snaps fingers] Could we get this wonderful lady, a little bit of a drink and some space in the pool?
2:07:54 Brennan: You see, they look over at you, Marcid and sort of steeple their fingers.
2:08:03 Garthy: My friend, is there something you wanted to ask me?
2:08:06 B. Dave: Do I, I know I don't know Garthy but do I at least know them by at least reputation?
2:08:11 Brennan: You know them by reputation for sure.
2:08:13 B. Dave: I slap the policy where, of the building nearby that's going to be destroyed. And I proceed to tell Garthy everything, like every everything. Like, because if we die tomorrow, someone else needs to know what's going on. [Brennan and Dave laugh]
2:08:29 Brennan: So you see, they go,
2:08:32 Garthy: Fantastic. Well, in addition to being a lover of people and textures and experiences, I also am a rather accomplished businessperson. So this is extremely alarming and speaks to a sort of rapid and unfortunate gentrification of our dear city. These foreign conglomerates are coming in and buying up all the lots, yeah. It's like, are we a pirate city or are we at the mercy of these kinds of trading companies?
2:09:04 Marcid: I heard a story once of a far-flung construct and a great war on a place called Detroit with some sorts of robo-guardian of some sort and they were buying up everything so they can drive down the land values and gobble it all up. But this time I think they are going to just wreck it all for cash.
2:09:30 Garthy: Oh dear. Well, I hate that. Dear loveys, rooms, accommodations. We do not, as policy, charge here at the Gold Gardens for people actively undertaking efforts to save not only this establishment, but the city at large, yeah. It doesn't make sense, it’s against my business interests. If my entire establishment [two thumbs down] goes under the waves. So we'll get you some linens. Get you in towels. Two lovely young ones. Can I get you a pop? A cherry pop, some grenadine, yeah? Something sweet?
2:10:08 Sunny: Can you make a Shirley temple?
2:10:10 Garthy: Darling! A Shirley temple— [snaps fingers]
2:10:14 Brennan: You see, they snap over and this dwarven bartender mixes, this thing up, passes it up on a silver plate, comes over. Garthy says,
2:10:24 Garthy: For the lovely Miss, your last name, dovey?
2:10:30 Sunny: Biscotto.
2:10:31 Garthy: Biscotto. The lovely Miss Biscotto, put her on my tab and how old are you, love?
2:10:37 Sunny: 18. Yeah, so basically legal.
2:10:41 Garthy: All right. Understood. But are you from like a place where an 18 year old could be doing all manner of alcohols and dry? You know, it's a lot of places in the world and the laws are different in all of them.
2:10:52 Sunny: Yeah. Yeah. I mean, I'm from, I'm from here. I'm from Leviathan, first generation. Very, very proud of that.
2:11:02 Garthy: Lovely. You know, a good friend of mine lives up in Crow's Keep. Yes. It's nice, Riggaba is a lovely neighborhood.
2:11:08 Sunny: It's great, yeah.
2:11:10 Brenna: You see, they look over at you Cheese and say,
2:11:12 Garthy: And for you young master a fizzy pop, a snack. I think we can make like a, I can ask the kitchen, maybe we got some like chicken nuggets. I don't know.
2:11:24 Cheese: Just a pop. A pop, I guess.
2:11:27 Sunny: I'll have chicken nuggets.
2:11:29 Garthy: You'd like some chicken nuggets? Oh, can we get some chicken nuggets?
2:11:33 Brennan: See, they turn back around and say,
2:11:33 Garthy: And a pop for the young master. You look, not 18, fair to say?
2:11:42 Cheese: Yes.
2:11:43 Brennan: You see, they look at you and go,
2:11:46 Garthy: Darling, and I mean this with all respect.
2:11:50 Brennan: They lean down, put their hands on either side of your head, give you a chaste little peck on the forehead and a little gold rune appears on your forehead. And is like,
2:11:59 Garthy: Wheresoever you go here in the Gold Gardens, you are under my protection. My heart bleeds for the young. And there are places here that are not appropriate for a child, yeah? Also that lets all the bartenders know that you're 16. So no trying to order anything. All right.
2:12:19 Cheese: Yeah.
2:12:20 Garthy: No funny business, because we had a group of high schoolers come back in here. They did a bunch of snuff powder. They got blasted off their asses, alright? And it was all a mess. So enough.
2:12:31 Cheese: Yeah, I know , no, I have no intention on doing any of those things. I just… a pop… Just someplace to go to sleep would be great.
2:12:41 Garthy: Wonderful. Yeah. We’re getting you the pop and I know you have no intention now, but it's usually the types like you that have no intention right now, but get to college and absolutely go berserk. Right?
2:12:52 Marcid: You realize you're giving the young ones the to do list right now. Garthy, you know you’re doing that, with the talking, right.
2:12:59 Garthy: Of course. I want them to do that. I'm like I've dedicated my life to the, to do list. So to do list is great. Oh please. When you are of age avail, avail oneself, yeah? Lovely. Of course.
2:13:14 Brennan: You see, they look at you, Jack, finally and say,
2:13:17 Garthy: Oh dear, you look like a man who needs a drink, a massage, a show, a bed, a nice meal. A haircut? Maybe a delousing? And a night with at least one if not several lovely companions. My dear lovely man, what is your name?
2:13:43 Jack: I’m… [stutters] My name is Jack. Whatever you offer, I'll take it. I've never a being more beautiful. Thank you for your hospitality, I've never been to a place so nice. I don't know if I belong here. I feel bad being even in your presence, um… That was outside, a voice meant inside again. I'm sorry.
2:14:02 Garthy: Oh, darling. You of course belong here and I would be more than happy to show you around.
2:14:11 Brennan: And you see that Garthy reaches out and does that sort of familiar bicep squeeze and arches their eye over at Myrtle and goes,
2:14:19 Garthy: Oh my goodness. Alright, well let's get a bath for the rat man, yes.
2:14:26 Aabria: Can I jump in with like a cutaway gag?
2:14:29 Brennan: Yeah, absolutely.
2:14:29 Aabria: So Myrtle was there for that like eye contact and then she's gone in the next shot. And then you just see her in the back. She's in one of those like big burlesque, like martini glasses, full of water with a martini just immediately ready to go. (buccaneer buddies laughing)
2:14:47 Brennan: In a giant martini glass kind of swirling around.
2:14:47 Aabria: Yeah.
2:14:51 Brennan: Beautiful.
2:14:53 Marisha: Myrtle von Teese. I like it. Yeah.
2:14:57 Brennan: All of you are washed up. You're taken to your rooms. You assemble one last time, the tieflings are all brought somewhere safe, before you all either go to bed or don't that night, you see, Garthy just acknowledges with you and says, (dramatic music)
2:15:17 Garthy: With everything you've told me, the daughter of storms. Yeah. Those infernal lamps, these tieflings, what the Crescent Moon is up to. Tomorrow's going to be a very important day.
2:15:28 Brennan: And you see it they look at you, Sunny, with the bell still in your hand going,
2:15:38 Garthy: I think you taking that bell may well have saved this city, or at least bought you all enough time to save it. Tomorrow when you awaken and are refreshened and I suspect that there may be a great deal more at stake. Rest well, eat well, be well. And tomorrow we will try to crack this case and figure out how best to save this darling city that we all love. All right. There's some shots lined up at the end of the bar. We got some more snacks outside. Show inside starts in 15 minutes. Jack. I'll meet you upstairs. Yeah, me love?
2:16:19 Jack: Aye. [stuttering] Of course. Friend Garthy. Whatever you say.
2:16:25 B. Dave: I look at Sunny. And I just say,
2:16:29 Marcid: If you don't mind, paladin, I will sleep near you to help keep an eye on this because who knows who's going to come looking for it.
2:16:39 Sunny: Yeah, no, that'd be great. I have to sleep with this, I have to sleep with a bell. No one's really addressed that.
2:16:53 B. Dave: Well, I just pull the yklwa out. I'm like,
2:16:56 Marcid: There is a direct approach of bell removal.
2:17:04 Sunny: I’ll wait to explore my options, I think.
2:17:07 Marcid: Right. You're better off than you thought. And besides if something terrible happens, ol’ Alycon’ll wake us up. It's fine.
2:17:14 Sunny: Yeah. Yeah, yeah. Sure.
2:17:18 Brennan: Those of you here at the Gold Gardens have a moment of respite in the madness of this day. You went off to your merry way and wait [low voice] for whatever danger the morrow brings. And that's it for this episode of Dimension 20 Pirates of Leviathan! (buccaneer buddies cheering)
2:17:37 Brennan: We’ll meet next week for another thrilling installment. Thanks for watching. And we'll see you then. (buccaneer buddies cheering) [NEXT EPISODE - Episode 4: I’m Worth This]
2:17:37 Transcribed by: Kyber Bonsai
2:17:37 Edited by: Tillie the Paladin, gluegunshots, OliverC, solsys