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Player characters · first: LEV E1

Myrtle

Myrtle has a humanoid upper body with fins and tendrils and an eel-like lower body, and she is 12 feet from top to tip LEV E1·00:27:30. She runs a temple in Jetsam and says "It's a temple" of her shop LEV E1·00:28:40. She scavenges shipwrecks for Umberlee, with summoned eels and sharks to help LEV E1·00:28:43. Her Identify on a marble relief tells her it is the daughter of storms LEV E1·00:44:46.

Myrtle is an eel-bodied priestess and a templar of Umberlee who runs a combined shrine and shop in Jetsam LEV E1·00:27:30 LEV E1·02:07:06 LEV E1·00:28:40. She knows Marcid, and she wavers over selling the marble relief because Umberlee gives only one rule, nothing that affects the sea or its weather, but she sells it LEV E1·00:43:02 LEV E1·00:45:45 LEV E1·00:46:39. After Umberlee appears in the temple she vows to get the relief back and destroy it LEV E1·00:47:04 LEV E1·00:47:48. She agrees to join Bob and Sunny and crushes the lamp when she sees the crescent moon stamp LEV E1·02:10:58 LEV E1·02:13:00.

She tells Jack that her goddess commands her to let no mortal control the sea or the sky above it, and receives the stone from him LEV E2·00:36:24 LEV E2·01:05:45. She warns that the next person who knocks Marcid out will be murdered LEV E2·00:56:03. At the lake Langley slaps the stone from her hands, and she answers with Wrath of the Storm and Call Lightning on Langley LEV E3·00:47:50 LEV E3·00:48:17 LEV E3·00:49:34. Later she heals Marcid LEV E3·01:10:21.

At the Gold Gardens she lives in a martini glass carried by servants, and while drunk she identifies the bell as one that holds a bound devil and a soldier LEV E4·00:13:15 LEV E4·00:26:44 LEV E4·00:29:33. She casts Remove Curse on the bell and Sunny's hand, and she objects to freeing Alistair as live bait LEV E4·01:33:27 LEV E4·02:09:25. On the way to the Ramble she says the druids want the Daughter of the Storm, and she casts Warding Bond on Marcid LEV E5·00:28:51 LEV E5·00:31:04. The lightning leaves her at 6 hit points, and she catches Cheese when he is blown off the roof LEV E5·01:39:22 LEV E5·01:37:43.

On the roof she collapses at zero hit points, and Jack revives her with a natural 20 LEV E6·00:27:29 LEV E6·00:37:42. She uses Destroy Undead to sink the skeletons, which frees Jack's ghostly crew to pass on LEV E6·00:40:20 LEV E6·00:42:39. With the bell she scoops the tieflings' souls out of the lamps LEV E6·01:14:05 LEV E6·01:14:42. She tells Jack she will sink his ship if he does not bring her onto his crew LEV E6·01:41:50. As the ship sets sail she drops the tablet into the sea LEV E6·02:04:56 LEV E6·02:05:15.

Character sheet — Pirates of Leviathan

Pirates of Leviathan sheet of Myrtle (played by Aabria Iyengar). Only what is said in play or shown on the on-screen stat cards; dotted values are derived from spoken rolls. Values shown are the latest up to your chosen episode.

Race
Merfolk LEV E1·00:36:49—
Class
Cleric 5 LEV E1·00:36:49—
Subclass
Tempest LEV E1·00:36:49—
HP max
Spell save DC

Features

  • Wrath of the Storm — Uses it as a reaction when Langley hits her: Dexterity save DC 16, he fails, 15 lightning damage. LEV E3·00:48:17
  • War Caster — Says she has the War Caster feat, which let her hold concentration on Call Lightning. LEV E3·00:49:34
  • Channel Divinity: Destructive Wrath — Spends Channel Divinity on Call Lightning for maximum damage, all 40 points. LEV E3·00:50:13
  • Channel Divinity: Destroy Undead — Channels Divinity to Destroy Undead against the skeletons: Wisdom saves with a DC of 16. LEV E6·00:40:20 LEV E6·00:40:43

Spells

Items

  • Pearl in her choker — A large pearl in her choker, which she fingers while Identify is cast. LEV E1·00:44:20
  • Daughter of Storms stone — Myrtle is in possession of the stone; touching it she receives the vision again. LEV E2·01:06:15
  • Daughter of Storms stone (lost) — The stone is slapped out of her hands. LEV E3·00:47:50
  • Broken lamp from Bob's room — Carried at her hip; she unclasps it. LEV E4·01:45:47
  • Daughter of Storms stone (regained) — She is cradling the Daughter of Storms. LEV E6·02:03:57
  • Daughter of Storms stone (dropped) — Dropped: Myrtle drops the stone into the sea. LEV E6·02:04:50

By episode

LEV E1: A Heaping Helping of Trouble

  • Merfolk (eel-bodied) priestess: "she's 12 feet from top to tip" — 00:27:30; "Templar of Umberlee, the sea bitch" — 02:07:06
  • Runs a combined shrine and shop in Jetsam: "It's a temple." — 00:28:40
  • Scavenges wrecks for Umberlee, with summoned eels and sharks to help — 00:28:43
  • Speaks of Marcid's "time at the bottom", crying in the water (Aabria's description) — 00:43:02, 00:43:17
  • Casts Identify on the relief, hears "This is the daughter of storms" — 00:44:20, 00:44:46
  • Wavers: "There's only one rule. She only gives us one rule. Nothing that affects the sea or the weather on it." — 00:45:45; sells anyway after "Four more chests and we have a deal." — 00:46:39
  • Vows after Umberlee's visit: "I'm gonna get it back and destroy it." — 00:47:48
  • Rory pulls out driftwood "The Late Bloomer"; she is moved by him — 02:05:08, 02:05:25
  • Starts Toll the Dead to be left alone; stops when Bob and Sunny arrive — 02:06:23
  • Bob had seen her at a show a couple of weeks ago, "You came to look at my show" — 02:07:22
  • Agrees to come: "I have some work to do in and around Leviathan so I'll come with you and help you be a pirate." — 02:10:58
  • Identify on the lamp, then crushes it when she sees the crescent moon stamp — 02:11:44, 02:13:00
  • Chooses to follow Marcid first: "I'm gonna follow up on Marcid and get to the bottom of Trixie being gone first." — 02:15:19

LEV E2: The Daughter of Storms

  • Rolls 18 on initiative — 00:03:31
  • Insight 24 on Marcid (said by Aabria) — 00:08:42
  • Heals Cheese with Cure Wounds at first level, 12 HP — 00:09:08, 00:09:38
  • "I have a soft spot for barnacle-like youths." — 00:09:29
  • Uses her reaction for Hold Person; Cheese escapes (see Roll log) — 00:18:40
  • Jack asks if she means to bury the stone away "where none can find it evermore" — 00:36:39
  • Tells Jack: "My goddess commands it. I have one rule, that's all. I let no mortal control the sea or the skies above it." — 00:36:24
  • Drinks Stimey's rot water ("Okay, I thought this was a very sad room at first.") — 00:42:29, 00:42:44
  • Warns: "The next person that knocks Marcid out, I will murder. He is mine to kill." — 00:56:03
  • Arcana check 4; the DM reminds her of her Identify: the stone is tied to weather — 00:52:55, 00:53:02
  • Receives the stone from Jack; the vision of the girl running across waves and the stormcloud face returns; the DM says she feels part of Umberlee's wrath lessen but "the second part of this command" is to recover it and punish those who tried to wield it — 01:05:45, 01:06:15
  • "It's time for the fun part." — 01:07:12
  • Brings her paperwork to the trading floor and is offered a spritz of salt water by Leforge — 01:14:48, 01:15:05
  • Says "No." when Marcid asks about a crisis of conscience — 01:36:21
  • Sees two lightning points like eyes, and the stone's marble girl's eyes light too (DM) — 01:52:26
  • "Let them come." — 01:52:58

LEV E3: Into The Sternwood

  • Religion 15 on the infernal runes and lamp: large infernal magic usually moves something into or out of the material world, powered by souls (DM) — 00:11:44, 00:11:49
  • "Components. This is too big of magic for… just its component." — 00:13:39
  • Group Investigation: Aabria says "Natural 20", Myrtle's adjusted total 22 — 00:16:28, 00:16:50
  • Group Stealth at disadvantage, a 6 — 00:19:25, 00:19:39
  • Shields the stone and mumbles "My storm."; Sleight of Hand with disadvantage 9 — 00:30:00, 00:30:15, 00:31:16
  • Starts Call Lightning, hears the voice of an angry old king in the clouds: "Bring my daughter back." (DM) — 00:30:17, 00:31:03
  • Initiative 19 — 00:40:06
  • Opposed Athletics 8 against Langley; he slaps the stone from her hands and hits for 16 — 00:47:27, 00:47:50
  • Reaction Wrath of the Storm (DC 16 Dex save, Langley fails, 15 lightning): "I don't like being touched." — 00:48:17, 00:48:25
  • Call Lightning on Langley (he fails the Dex save again; War Caster keeps her concentration); 4d10 because a storm was already starting, with Destructive Wrath for max, 40 — 00:49:34, 00:49:49, 00:50:13
  • "We weren't done yet." — 00:49:32
  • Casts Cure Wounds at 3rd level on Marcid, 19 healed: "I thought I told you, I'm the only one allowed to kill you." — 01:10:21, 01:10:45
  • Call Lightning on a soldier for 22 (the soldier's Dex save was a natural 2, DM); Spiritual Weapon; its attack is a natural 1 — 01:26:57, 01:27:21, 01:27:25, 01:28:05, 01:28:28
  • Wrangles the T-rex with Call Lightning: "back in the woods" — 01:47:53, 01:47:57
  • Insists on comfort: "If I'm staying dry, we're staying somewhere nice." — 01:51:07
  • Religion at the Gold Gardens: a natural 20 (Aabria) — 01:55:24
  • Garthy knows her as "Myrtle the Bitch" (Bob's name for her at 02:04:23) and warns that divinity in the Gold Gardens is limited; Myrtle: "That only happened the one time." — 02:06:54, 02:07:06, 02:07:29

LEV E4: I'm Worth This

  • Lives in a martini glass carried by servants; Aabria: every new drink she burns a ritual Identify, promises to remember, forgets — 00:13:15
  • "No, you do your magic, I do mine." — 00:14:12
  • Names the bartender: "You'll be my little olive. I'm gonna call you Olive." — 00:14:54
  • Tells Sunny that all six cast divine magic and it is rude to convert people — 00:22:08
  • "If this whole place wasn't a big sigil that was protecting us, we'd all be dead." — 00:23:12
  • Realises from Olive that the glass is "straight vodka": "Oh no, I've been breathing this." — 00:23:45, 00:23:51
  • Casts Identify on the bell drunk; learns it holds a bound devil and the soldier — 00:26:44–00:29:19
  • "This is a snitch bell." — 00:29:33
  • Embraces the crying Sunny: "You're not a snitch." and "if you do, I'll just put you in the bell" — 00:30:39, 00:31:33
  • In the morning: "If you ever yell at me this loud again, I'll pull all of Leviathan down to the bottom of the ocean. Good morning." — 01:27:48
  • Casts Remove Curse on the bell and the hand, then Inflict Wounds on the emerging thing; Religion with advantage 16 against the DM's DC 20; damage 16 — 01:33:27, 01:36:11, 01:37:02, 01:37:28
  • Pushes the glamour off Alistair with a wave; asks "Should I put it back?" — 01:42:53, 01:43:30
  • Holds the broken lamp from Bob's room at her hip (Sunny: "Myrtle has it.") — 01:45:44
  • Objects to freeing Alistair: "I don't want to put live bait back in the world." — 02:09:25
  • "I just want to be very clear about that. That wasn't a problem for me." — 02:09:55
  • Religion 24 on the bell (Aabria); the DM says it cannot pull a soul out of a body, but could extract a soul that is made corporeal and held in a magical object — 02:21:35, 02:21:39
  • Asks Jack to hit her with the mast for her hangover (Aabria: "pantomiming"); Jack cups her ears — 02:23:16, 02:23:23
  • Asks to keep Alistair; Marcid refuses — 02:24:15, 02:24:19

LEV E5: Scramble to the Ramble

  • Holds up the Mutineer's Bell in front of Jamina (Aabria: "I hold up the bell and just not quite full ring it. But a tiny ring."); Dave: the others react by tackling her (pantomime) — 00:11:21, 00:11:27
  • "There's, so, now this does feel different 'cause I'm the one saying it, but there's souls inside, so maybe don't smash them." — 00:10:38
  • Religion 14, Insight 22 in the elevator; the DM reads the realisation (druids follow the Storm King and will give him his daughter back) off the Insight 22 — 00:26:15, 00:27:16
  • "If you wanna know what the druids want, they want what their god wants. They want the Daughter of the Storm." — 00:28:51
  • Casts Warding Bond on Marcid by grabbing his hand — 00:31:04
  • "Don't die yet." — 00:31:23
  • Asks Jack whether Stimey is inside him and uses him to pass a message to Cheese — 00:43:12, 00:44:16
  • Rides on Jack's back up the wall ("Piggyback"), "almost like a figurehead on the prow of a ship" (DM) — 00:46:02, 00:46:49
  • Casts Guidance on Jack, whispers in Umberlee's voice "Destroy him." — 00:46:34, 01:16:29
  • Dexterity save 10 against the lightning; takes the full load, is left with "6 hit points" (Aabria) — 01:34:46, 01:35:52, 01:39:22
  • Catches Cheese as he is blown off the roof: a Strength-based attack roll 24 (natural 19) against Cheese's AC; her tail wraps the figurehead of Jane Wren — 01:37:34, 01:37:43, 01:37:48
  • Aabria on why: Cheese "reminds her so much of Rory and the secret part of her heart that she will never ever show anyone" — 01:37:08
  • Casts Cure Wounds (2nd level) on Cheese for 17; says to Jack "Get him to it. Keep him safe." — 01:50:01, 01:51:01, 01:51:23

LEV E6: The Horizon Beyond the Squall

  • Opening table joke about a long rest and "the one" hit point — 00:03:15, 00:03:23
  • Falls to zero when Langley hits Marcid ("a jagged laceration open over Myrtle's heart") — 00:27:29
  • Once back up she sees the ghosts of Jack's crew as Jack sees them (DM) — 00:38:17
  • Revived with 1 hit point by Jack ("With one full hit point as a reward on a nat 20") — 00:38:17
  • Channel Divinity Destroy Undead, Wisdom save DC 16 — the skeletons fail; a spectral whirlpool appears under them and their souls are sucked out of the bones into the bottom of the sea; the DM also calls it Turn Undead, and Jack's ghost crew is thereby free to pass on ("the power of Myrtle's dismissal of the undead") — 00:40:20, 00:40:43, 00:41:03, 00:41:38, 00:42:39
  • Spiritual Weapon bonus attack, natural 20: six points, "six plus five, 11" — 00:43:08, 00:43:41, 00:44:08
  • "It's already happened, it didn't stick." — 00:44:46
  • Asks "Can I put him back in the bell now please?" about Alistair — 01:11:58
  • Frees the tieflings' souls from the lamps with the bell — 01:13:37, 01:14:05
  • "Thank you. You too, not bad for like no soul in your body. It's great." — 01:16:41
  • To Jamina: "Temple of Umberlee, down in Jetsam." — 01:39:02
  • Threatens Jack — 01:41:50
  • "If you don't bring me onto your crew, I'm gonna sink your fucking ship." — 01:41:50
  • Kisses Marcid after his apology — 01:10:53
  • Drops the tablet into the sea — 02:04:56

Frames

LEV E6 · 2:01:14 — OLIVE · MYRTLE'S GARNISH
LEV E1 · 0:36:43 — MYRTLE · Aabria lyengar · MERFOLK CLERIC (TEMPEST) LEVEL 5 · AC: 17 · HP MAX: 43 · STR DEX CON INT WIS CHA · 14 1
LEV E2 · 0:08:37 — MYRTLE · MERFOLK · MRS. · FRZ · SIR LEE
LEV E5 · 1:39:26 — MYRTLE · Aabria lyengar · MERFOLK CLERIC (TEMPEST) LEVEL 5 · AC: 17 · HP MAX: 43 · STR DEX CON INT WIS CHA · 14 1
LEV E5 · 1:39:28 — MYRTLE · Aabria lyengar · MERFOLK CLERIC (TEMPEST) LEVEL 5 · AC: 17 · HP MAX: 43 · STR DEX CON INT WIS CHA · 14 1
LEV E5 · 1:39:31 — MYRTLE · Aabria lyengar · MERFOLK CLERIC (TEMPEST) LEVEL 5 · AC: 17 · HP MAX: 43 · STR 14 · DEX 13 · CON 16 · INT 14 · W
LEV E2 · 0:08:40 — MYRTLE · Aabria lyengar · MERFOLK CLERIC (TEMPEST) LEVEL 5 · AC: 17 · HP MAX: 43 · STR DEX CON INT WIS CHA · 14 1
LEV E1 · 0:36:49 — MYRTLE · Aabria lyengar · MERFOLK CLERIC (TEMPEST) LEVEL 5 · AC: 17 · HP MAX: 43 · STR 14 · DEX 13 · CON 16 · INT 14 · W
LEV E5 · 0:43:30 — STIMEY · SENTIENT MOLD
LEV E4 · 0:14:56 — CULLEN · CULLEN · BARKEEP OF · THE GOLD GARDENS · THE GOLD GARDENS
LEV E1 · 2:07:02
LEV E1 · 2:07:01
LEV E3 · 1:51:01 — Crow's · Keep · The Ramble · Riggaba · Poop City · The Helm · Aftward · The Brig · Hullclif · The Gold · Gardens · Mast
LEV E4 · 2:04:24
LEV E2 · 1:36:18
LEV E6 · 1:38:57
LEV E2 · 0:10:56
LEV E1 · 2:04:06
LEV E1 · 0:30:08 — RORY · IMMOVABLE ACOLYTE
LEV E4 · 0:14:04
LEV E3 · 1:51:20
LEV E1 · 0:47:39 — UMBERLEE · GODDESS OF THE DEEP
LEV E4 · 0:20:25
LEV E1 · 2:04:04