Character sheets
Buckster $. Boyd
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Mice & Murder sheet of Buckster $. Boyd (played by Sam Reich). Only what is said in play or shown on the on-screen stat cards; dotted values are derived from spoken rolls. Values shown are the latest up to your chosen episode.
Skills
- Athletics: +2 MM E5·01:21:47—
- Deception: +8 MM E6·01:15:45+8 MM E4·01:01:40+8 MM E2·00:45:09—
- Investigation: +2 MM E5·00:05:31—
- Perception: +7 MM E2·02:16:59 MM E9·00:41:25—
- Persuasion: +8 MM E3·00:47:57—
- Sleight of Hand: -2 MM E5·00:11:29—
Features
- Empathic (feat) — Character feat shown on the stat card. MM E1·01:08:52
- Mastermind: Help as a bonus action — Brennan: "you're also a mastermind rogue, which gives you the unique ability in D&D to give the help action as a bonus action at a 30 foot range"; he can let Daisy make the roll with advantage. MM E1·01:09:58
- Cunning Action — Brennan: "you can use cunning action, you can use your mastermind ability"; bonus action Dash, Disengage or Hide. MM E5·01:22:03 MM E5·01:22:31 MM E5·01:22:39
Items
- Cream suit and cowboy hat — A cream colored suit and cowboy hat, both "a little too clean". MM E1·00:42:32
- Gold pocket watch — His prized possession, given by his late father, inscribed "Time is money, here's both." MM E1·00:42:32
- List of robbed graves — Brennan: "you get a short list of robbed graves", handed over by Gangie. MM E1·01:33:04
- Money for Gangie — Brennan: "you're fabulously wealthy enough that there is not a sum of money that it is hard for you to produce"; he hands Gangie 50% more than earned. MM E1·01:31:24 MM E1·01:31:32
- Squire's letter — He reads the Squire's signed document selling his interest in BB Industries to Hazel Hogswallop. MM E2·02:05:25
- Ankle knife — His ankle knife turns out to be missing. MM E3·00:22:27
- Squire's letter — He takes out the letter and holds it casually in his hand. MM E3·01:39:29
- Elevator key — Sam: "Okay, never mind, I will take the key." MM E4·01:46:22
- Sawed-off — Buckster: "I do have a sawed off. I am not terrific with it." MM E5·01:36:08
- Elevator key — lost: the staff hold the key; Brennan: "Mr. Gilfoyle is holding the key in his hand." MM E6·01:00:00 MM E7·00:53:00
- Squire's ledger books — Brennan: "Buckster, you say that with Daisy. You have these ledgers." MM E8·00:36:06
- Elevator key — Bought back from Gangie for money; Buckster: "I'm gonna offer you a small fortune in exchange for that key." MM E8·00:28:01 MM E8·00:29:39
- Offer of small fortunes to Gangie — Offers a small fortune for the key, double for the contract, triple for the dagger. MM E8·00:28:01 MM E8·00:28:38
Daisy D'umpstaire
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Mice & Murder sheet of Daisy D'umpstaire (played by Rekha Shankar). Only what is said in play or shown on the on-screen stat cards; dotted values are derived from spoken rolls. Values shown are the latest up to your chosen episode.
Skills
- Athletics: +1 MM E10·01:40:45 MM E10·02:10:34—
- History: +5 MM E6·00:25:39—
- Investigation: +9 MM E7·01:25:47+9 MM E6·00:25:43+10 MM E3·00:14:33—
- Perception: +3 MM E2·01:14:35—
- Persuasion: +4 MM E7·00:23:25—
- Religion: +5 MM E6·00:06:36—
- Sleight of Hand: +7 MM E3·01:44:30—
- Stealth: +5 MM E3·01:44:30—
Features
- Investigator (feat) — Character feat shown on the stat card. MM E1·01:08:35
- Investigator (feat): homebrew text — Rekha reads it aloud: "you can take the search action as a bonus action, you may re-roll a failed investigation check after taking a short rest. If this re-roll check fails, you may not re-roll it again." MM E3·00:15:38
- Thieves' cant — Brennan: "you guys could actually speak in Thieves' Cant right now"; Gangie and Daisy talk so others cannot follow. MM E4·00:18:32
Items
- Dress and trash sunhat — A gorgeous dress and a sunhat covered with trash artfully placed to look like flowers. MM E1·00:45:12
- Diadem — She palms the diadem off her mark and stows it in her purse. MM E2·00:08:47
- Diadem — lost: she realizes the diadem is not there anymore. MM E2·00:09:30
- Deerstalker hat and note — Rekha: "I've left a little deerstalker hat" on Sylvester's doorstep, with a note that says "-D". MM E2·00:27:53 MM E2·00:28:05
- Paper with Sylvester Cross's name — She steals the piece of paper with a sleight of hand roll of 17; Brennan: "You get the page." MM E3·01:10:48 MM E3·01:10:49
- Key on red silk — She swipes the key and puts it "between my bosoms". MM E3·01:47:36
- Key on red silk — She palms the key over to Buckster. MM E4·01:02:24
- Key on red silk — Buckster hands the key back to her: "I'm gonna hand you back the key in case it's relevant." MM E4·01:45:48
- Thrown knife — Brennan: "Daisy you fling a knife across the room, into the door to shut it". MM E5·01:17:50
- Thieves' tools — Rekha: "I have thieves' tools apparently"; Brennan first says it is the same proficiency as stealth, then switches it to a sleight of hand roll with advantage (Vicar helps); she rolls 22 and 19 and carves the bust base with the tools. MM E6·00:41:18 MM E6·00:41:23 MM E6·00:41:44 MM E6·00:42:09
- Medal of Honor — She swipes the medal from the secret study and puts it between her bosoms. MM E6·00:35:07
- Ledger books — Rekha: "I'm gonna take those ledgers. I put one ledger betwixt my ass cheeks." MM E6·00:36:06
- Ledger books — She keeps them hidden: "I think I leave the books in my ass." MM E7·00:43:38
- Squire's address book — Brennan: an Address Book, kept by Squire Badger, with Grangie Green's London address written in Fletcher Cottonbottom's handwriting, found among the books in the bathroom. MM E7·01:01:03
- Black book of names — She finds Harding's black book behind the velvet in a chest of cufflinks. MM E7·01:26:10
- Black book of names — Rekha: "And I hold up the black book of names." MM E7·02:18:59
- Sylvester's letters — She shows Buckster a letter from Sylvester. MM E7·02:13:50
- Sylvester's letters — She holds up a piece of paper, "the letter I found on the Squire's desk"; Brennan reveals it is the page Sylvester saw disappear in the study at the start: Daisy took it (the paper of MM_03). MM E7·02:15:27 MM E7·02:15:37
- Ledger books — She hands the ledgers over to Buckster, admitting one is still in her body. MM E8·00:33:17 MM E8·00:33:24
- Squire's address book — Rekha: "And I pull this address book also out of my butt." MM E8·00:17:05
- Squire's address book — lost: Daisy gave the book to the fake police; Daisy: "make him get the little address book back from the fake police, too 'cause that was my bad." MM E8·00:57:27
- Ledger books — Rekha: "I still have one ledger underneath my folds." MM E10·01:39:44
- Dagger and rapier — Rekha: "I have a dagger, a rapier"; weapon proficiencies: hand crossbow, long sword, short sword, simple weapons. MM E10·01:39:44
- Dagger — She attacks Fletcher with the dagger: 24 to hit, 7 damage. MM E10·01:52:06 MM E10·01:52:12 MM E10·01:52:23
- Engagement ring — The engagement ring she keeps on a necklace; she takes it off to propose to Sylvester. MM E10·02:42:18
Detective Sylvester Cross
Printable sheet, end of Mice & Murder (spoilers): page · PDF
Mice & Murder sheet of Detective Sylvester Cross (played by Grant O'Brien). Only what is said in play or shown on the on-screen stat cards; dotted values are derived from spoken rolls. Values shown are the latest up to your chosen episode.
Skills
- Acrobatics: +3 MM E10·01:47:09—
- Athletics: +0 MM E10·01:34:03—
- Insight: +8 MM E2·00:24:59 MM E2·00:45:03 MM E3·01:27:33—
- Intimidation: +2 MM E2·00:36:24—
- Investigation: +9 MM E3·00:29:39 MM E10·02:02:45—
- Medicine: +6 MM E5·00:25:07 MM E6·01:53:34 MM E10·00:33:02—
- Nature: +5 MM E8·00:49:21—
- Persuasion: +2 MM E6·01:09:16—
Features
- Investigator (feat) — Character feat shown on the stat card. MM E1·01:00:23
- Insight floor of 8 — Insight rolls can't go below 8: Brennan: "On insight you can't roll less than eight"; Grant then counts 16. MM E2·00:25:02 MM E3·01:27:38
- Investigator: bonus-action search — Homebrew feat read aloud by Rekha for her own copy: take the search action as a bonus action and re-roll a failed investigation check after a short rest; Brennan tells Sylvester he can do an investigation check as a bonus action. MM E3·00:15:38 MM E3·00:27:01
- Sneak Attack — Rogue feature: Brennan asks him to roll his sneak attack damage after an unarmed hit; he rolls 3. MM E8·01:18:27 MM E8·01:18:40
- Unarmed strike — His attack with an unarmed strike is 18 plus 5, 23. MM E8·01:18:23
- Cunning Action — Brennan: "You have cunning action, you have an extra dash action as a rogue"; Sylvester uses the bonus Dash to run inside the house. MM E10·02:02:52 MM E10·02:03:21
Items
- Walking stick — He walks with a walking stick because of an accident. MM E1·00:32:05
- Waistcoat — He says he is never without a waistcoat and always dresses to the nines. MM E1·00:33:46
- Pipe — He lights his pipe. MM E1·01:30:03
- Money from the bank — Sylvester's refund fee, money from the bank in his pocket, kept to give back to the squire. MM E1·01:30:13 MM E1·01:30:16
- Magnifying glass (jeweler's loupe) — A little magnifying glass he uses as a makeshift jeweler's loupe. MM E2·00:12:00 MM E9·00:35:36
- Tiny blade — He carries a tiny blade and puts his knife on the table. MM E4·01:05:58
- Thieves' tools — Grant: "I do have thieves' tools". MM E8·00:44:44
- Deerstalker hat with thieves' pick — An old deerstalker hat left on his doorstep many years ago; it hides a tiny curved thieves' pick. MM E8·00:46:37 MM E8·00:47:06
- Handcuff on his wrist — One manacle remains attached to his left wrist. MM E8·00:47:06 MM E10·01:36:57
- Pen knife — He pulls out a small pen knife for an incision. MM E9·01:02:12
- Pointed file — A tiny pointed file (thieves' tool) taken from the hat. MM E10·02:08:28
- Two gold bands — Two gold bands kept in his coat pocket. MM E10·02:43:24
Gangie Green
Printable sheet, end of Mice & Murder (spoilers): page · PDF
Mice & Murder sheet of Gangie Green (played by Katie Marovitch). Only what is said in play or shown on the on-screen stat cards; dotted values are derived from spoken rolls. Values shown are the latest up to your chosen episode.
Skills
- Perception: +9 MM E1·00:07:18—
- Stealth: +7 MM E7·01:40:34—
Saving throws
- Dexterity: +5 MM E10·02:05:52—
Features
- Thief climbing — Does not take half movement for climbing: Brennan, as a third level thief subclass rogue. MM E1·00:06:11
- Observant (feat) — Character feat shown on the stat card. MM E1·00:57:40
- Sneak attack — Adds sneak attack damage to a shovel hit: 17 to hit, 13 damage. MM E5·01:34:07
- Fast Hands — Thief subclass: can do Sleight of Hand as a bonus action and take another action. MM E7·02:06:40
- Cunning Action — Bonus action Dash while crawling after a target on the roof. MM E10·01:58:16 MM E10·01:58:10
Items
- Shovel — Gangie's shovel, carried in the graveyard; Gangie is the official gravedigger. MM E1·00:06:11 MM E1·00:21:20
- List of illicit body names — Holds a list of bodies to be dug up; hands it to Buckster. MM E1·01:31:43
- Top hat — A top hat perched on the brow of the sneering weasel. MM E1·00:01:44
- Fancy utensils — Steals fancy utensils (sleight of hand 17). MM E2·01:42:12
- Thieves' tools — Katie: "I have like thieves tools and a lot of stealth." MM E6·00:49:10 MM E6·00:54:32
- Collapsing top hat and shovel — Running up the wall into the vent, collapses his top hat into his coat and screws the shovel head off the shovel to get around corners. MM E7·01:41:48
- Fish hook on a line — Lowers a fish hook through the vent to lift the elevator key from Gilfoyle's jacket. MM E7·02:08:11
- Elevator key — Taken by fish hook from Mr. Gilfoyle's inside jacket pocket. MM E7·02:08:11
- Constable's eyeballs — Pockets the killed constable's eyeballs in his cheek. MM E10·01:16:18
- Hawkins's contract — Steals the contract from Hawkins's pocket (Sleight of Hand 24). MM E10·02:31:53
Lars Vandenchomp
Printable sheet, end of Mice & Murder (spoilers): page · PDF
Mice & Murder sheet of Lars Vandenchomp (played by Ally Beardsley). Only what is said in play or shown on the on-screen stat cards; dotted values are derived from spoken rolls. Values shown are the latest up to your chosen episode.
Skills
- Athletics: +9 MM E5·01:21:45—
- Medicine: +2 MM E10·02:24:55—
- Religion: -1 MM E3·00:23:54—
- Stealth: +2 MM E8·01:10:23—
Features
- Brawny (feat) — Character feat shown on the stat card. MM E1·00:56:03
- Second Wind — Fighter feature: he says he will use Second Wind after being stabbed in the fight at the elevator. MM E5·01:27:51
- Riposte — Battle Master maneuver: when an attacker misses him he can attack back; he hits with a 16 for 17 damage. MM E5·01:23:49 MM E5·01:23:57
- Fists with weapon stats — Brennan: Lars fights with his fists but with full weapon stats. MM E5·01:24:13
- Brawny: counts as large — Lars says that with his brawny feat he is large, and so can pick up both Daisy and Gangie. MM E6·00:51:30
- Evasive Footwork — Battle Master maneuver: he wants to use it to raise his AC while sprinting with two companions through the guests; the superiority die is a d8 and rolls 1. MM E6·00:51:41 MM E6·00:55:02 MM E6·00:55:13
- Action Surge — Fighter feature: he asks whether he can use it while running to take a Dodge action. MM E6·00:56:27
- Hit dice d10 — Brennan: his healing dice are d10s, each spent die heals 14 hit points; he spends two to return to full. MM E6·01:54:44 MM E6·01:54:55
- Action Surge: used — He uses Action Surge for another swing in the fight: "I'm gonna action surge." MM E8·01:17:46
- Rally — Battle Master maneuver: a superiority die gives someone temporary hit points; he asks whether that would bring a fallen companion back. MM E10·02:19:02
- Action Surge: used again — After a nine-damage hit he uses Action Surge to attack again. MM E10·00:37:48
Items
- Pink tuxedo — A bright pink tuxedo worn over his muscular black-furred body. MM E1·00:26:33
- Motorist goggles and gloves — Worn with the pink tuxedo for the motor-carriage ride to Tufting Meadows. MM E1·00:40:19
- Knives — Lars carries knives: "I take out so many knives"; Sylvester: "Lars, I know that you have some knives." Lars: "Ja." MM E4·01:05:54 MM E4·01:05:58 MM E4·01:06:07
Vicar Ian Prescott
Printable sheet, end of Mice & Murder (spoilers): page · PDF
Mice & Murder sheet of Vicar Ian Prescott (played by Raphael Chestang). Only what is said in play or shown on the on-screen stat cards; dotted values are derived from spoken rolls. Values shown are the latest up to your chosen episode.
Skills
- Deception: +2 MM E7·00:12:45—
- History: +8 MM E6·00:25:41—
- Intimidation: +2 MM E7·00:12:45—
- Perception: +4 MM E3·01:46:29—
Features
- Historian (feat) — Character feat shown on the stat card. MM E1·01:00:33
- Bardic Inspiration — Bonus action: gives another character a d6 to add to a roll; Brennan reminds him of it and he gives Daisy a d6. MM E6·00:30:27 MM E6·00:31:31
- Soothing Words — Once per long rest he can cast Calm Emotions; he has not used it yet. MM E7·01:52:11
Spells
- Bless — Cast on Sylvester; Brennan describes it as encouragement rather than magic: any rolls in the next portion add 1d4. MM E3·00:56:28 MM E3·01:02:05
- Detect Thoughts — Cast on Constance (save DC 11); she beats it. MM E7·00:10:22 MM E7·00:10:27
- Calm Emotions — Cast through Soothing Words on the frightened crowd; they calm down and he may grant advantage on Charisma checks during the scene. MM E7·01:52:38 MM E7·01:53:20
Items
- Robes with rope belt — Clerical robes; Lord Bramble tucks 250 pounds into the rope belt. MM E1·01:27:31
- 250 pounds — Donation from Lord Bramble tucked into his rope belt. MM E1·01:27:23 MM E1·01:27:31
- Quarterstaff — Vicar's anointed quarterstaff: +4 to hit, 1d8+2 damage. MM E10·01:13:55 MM E10·01:14:07