Player characters · first: DDQ E1
Twyla
Twyla is one of the four heroes, a ranger, a soldier and a fey DDQ E1·00:28:36. Her card calls her a soldier of the lost fae DDQ E1·00:29:23. She is a fairy with wings and a longbow, 4'11" tall DDQ E1·00:28:56 DDQ E1·00:29:15 DDQ E1·00:30:56. She wants to avenge her people, and her family is gone DDQ E1·00:30:00.
Twyla is a fey ranger and soldier who survived the last stand of Queen Titania's army at the All-Blossom, where the dying Lieutenant Alvin gave her the Seed of the All-Blossom DDQ E1·00:28:36 DDQ E1·00:36:16. She learns she has Disguise Self and Pass Without Trace but never had true invisibility DDQ E1·00:41:45. She identifies the Wraith Clasps, summons the Cat Tree creature Buddy Bear and casts Pass Without Trace for the climb to the Temple of Wraiths DDQ E1·01:14:25 DDQ E1·01:32:42 DDQ E1·01:44:16. At the temple she tells Gargrim she seeks to avenge her people DDQ E1·01:57:40.
In the Underworld she bluffs a dead man at the River of Sorrow and kills undead with her longbow DDQ E2·00:13:12 DDQ E2·00:28:34. She refuses to give Nyruth her memories of her soldier friends attached to her playing cards DDQ E2·01:12:57. She casts Pass Without Trace to help the party escape, and when the red lightning appears she says "This is Zaria." DDQ E2·01:28:35 DDQ E2·02:14:54
The Will-o'-Wisps of the fallen fey enter her deck of cards, and she says her people are with her now DDQ E3·00:53:53 DDQ E3·00:55:16. Norelle Blaze gives her a Ring of Invisibility DDQ E3·01:08:44. In the Hall of Fairy Tapestry she meets Queen Titania, tells her she is alive and here to save their people, and Buddy Bear knocks the key off the table DDQ E3·02:04:16 DDQ E3·02:07:29. At the throne she asks Thanara to restore the dead to life DDQ E3·02:36:29.
In the finale Hunter's Mark and three longbow hits do 49 damage to Zaria Hex, who answers with a lightning bolt that deals 28 to Twyla DDQ E4·00:21:53 DDQ E4·00:52:29. She summons Buddy Bear, who shoves Zaria off the platform DDQ E4·00:54:01 DDQ E4·00:59:11. A natural 20 arrow finishes Morgan, who bursts into light DDQ E4·01:55:27 DDQ E4·01:57:37. Her wish asks Thanara to restore the Fae dead and to remove Gertrude's curse DDQ E4·02:08:50. Thanara says "Noble soul, your wish is granted.", but Gertrude stops her and offers her vial instead DDQ E4·02:09:54 DDQ E4·02:10:03 DDQ E4·02:11:24. She opens the seed with Druidcraft and plants it, and Alvin and the other fae live again in the Fairy Realms DDQ E4·02:15:13 DDQ E4·02:17:46 DDQ E4·02:20:33.
Character sheet — Dungeons and Drag Queens
Dungeons and Drag Queens sheet of Twyla (played by Jujubee). Only what is said in play or shown on the on-screen stat cards; dotted values are derived from spoken rolls. Values shown are the latest up to your chosen episode.
Skills
- Acrobatics: +5 DDQ E3·01:00:01 DDQ E3·01:00:48—
- Arcana: +2 DDQ E1·01:13:45 DDQ E1·01:13:47 DDQ E3·00:49:56—
- Deception: +3 DDQ E2·00:13:12 DDQ E2·00:13:13—
- Insight: +4 DDQ E1·01:54:15 DDQ E3·00:53:04—
- Perception: +7 DDQ E3·00:45:44 DDQ E3·00:45:51—
- Stealth: +5 DDQ E1·01:44:11 DDQ E1·01:44:16 DDQ E1·01:44:35 DDQ E2·01:36:04—
Saving throws
- Constitution: +2 DDQ E3·01:30:23 DDQ E4·01:47:58—
- Dexterity: +8 DDQ E3·01:03:11 DDQ E3·01:03:20 DDQ E4·00:51:31—
Features
- Fey ranger and soldier — Describes Twyla as a ranger, a soldier and a fey who can fly and carries a longbow, a petite 4 foot 11. Her family is all gone and she is trying to fix what she was not there to help. The card reads Soldier of the lost fae. Walking with her companions she keeps her butterfly wings folded. DDQ E1·00:28:36 DDQ E1·00:29:15 DDQ E1·00:29:23 DDQ E1·00:30:00 DDQ E1·00:30:50
- The last stand at the All-Blossom — In a memory she stands with General Isadora, Captain Martha the dryad and Lieutenant Alvin the chipmunk as Zaria Hex's army of the dead defeats Queen Titania's armies. The dying Alvin gives her the seed of the All-Blossom and tells her to keep hope for her people; she puts it in her mouth and spits it out. DDQ E1·00:31:48 DDQ E1·00:33:18 DDQ E1·00:33:58 DDQ E1·00:35:51 DDQ E1·00:36:16 DDQ E1·00:37:04
- No true invisibility — She thought she could make herself and her friends invisible; Brennan says she has Disguise Self and Pass Without Trace but not true invisibility, and Pass Without Trace gives a great advantage on Stealth if she keeps trying to hide. DDQ E1·00:41:17 DDQ E1·00:41:29 DDQ E1·00:41:45
- Knows the Wraith Clasps — Her Arcana roll of 11 plus 2, 13, beats a DC 10, and Brennan tells her that spies of Queen Titania's forces used to wear these clasps, which are illusions that make a living wearer look like one of the dead. DDQ E1·01:13:31 DDQ E1·01:14:25 DDQ E1·01:14:41 DDQ E1·01:14:53
- Natural Explorer and scouting — Her Natural Explorer ability keeps the party from being slowed on difficult terrain, and she flies ahead to find the best hidden paths up the cliffs. DDQ E1·01:46:16 DDQ E1·01:46:56
- Bluffs the dead man — Tells the dead key-collector she is not dead; Deception 13 plus 3, 16, and he is fooled. DDQ E2·00:12:23 DDQ E2·00:13:12 DDQ E2·00:13:19
- Longbow volley at the river — Initiative 15 plus 14, 29, so she acts first. Because it is the first turn of combat she gets a third attack as a Ranger: 17 plus 10, 27, 10 plus 10, 20, and 9 plus 10, 19, all hit. Damage is a d8 plus five: 1 plus 5, 6; a six said as six plus 10, 16, which Brennan does not correct; and 4 and 7 plus 5, 16. Two undead are destroyed, and one says it served in Zaria Hex's armies. DDQ E2·00:24:09 DDQ E2·00:24:15 DDQ E2·00:25:51 DDQ E2·00:26:00 DDQ E2·00:26:04 DDQ E2·00:26:22 DDQ E2·00:27:04 DDQ E2·00:27:17 DDQ E2·00:27:51 DDQ E2·00:28:03 DDQ E2·00:28:34
- Disguises in Nyruth's shop — Says she disguises herself as the water and becomes a pool of deep water in front of Nyruth; later in the dark she disguises herself as Gertrude's hair, the tip of her ponytail. No spell is named. DDQ E2·01:10:13 DDQ E2·01:10:17 DDQ E2·01:20:46 DDQ E2·01:21:01
- Keeps her memories — Nyruth wants the memories of friendship attached to her playing cards for the damned souls; she will not give up her memories, since that would make the point of her being down here make no sense. She offers one card for one memory instead. DDQ E2·01:11:50 DDQ E2·01:12:57 DDQ E2·01:13:01 DDQ E2·01:13:32
- Second initiative, natural 20 — Rolls a natural 20 plus 14, 34, on the second initiative, and Princess also rolls a natural 20. DDQ E2·01:21:30 DDQ E2·01:21:42 DDQ E2·01:21:56
- Sees in the darkness — As a Gloom Stalker Ranger she can see in Gertrude's magical darkness and so can lead her friends to the door safely. DDQ E2·01:22:01 DDQ E2·01:22:14 DDQ E2·01:22:46
- Pass Without Trace, her last big spell — To escape the Janari, Brennan says casting Pass Without Trace will be her last powerful spell until a full rest, and she does it; her Stealth roll is a natural 1. DDQ E2·01:28:35 DDQ E2·01:28:50 DDQ E2·01:29:03 DDQ E2·01:29:14
- Druidcraft on the herbs — Helps Gertrude's Herbalism roll: with a bit of her druidcraft she breathes life back into the rotting leaves in the kit. DDQ E2·01:43:32 DDQ E2·01:43:58
- Recognises Zaria's storm — Brennan tells her she has seen the crimson storm clouds once before, and Jujubee says this is Zaria. DDQ E2·02:14:22 DDQ E2·02:14:54
- Why she goes to Thanara — Says she is going down because the only being who could restore the dead to life is Thanara. DDQ E3·00:14:48
- Declines a healing potion — Says she can heal, so the others should keep the potions. DDQ E3·01:09:21 DDQ E3·01:09:24
- Field of swords and the Will-o'-Wisps — Princess points out a field of swords of fallen fairy warriors; Twyla says it is her people. Lights rising from the field bump into her playing cards and are named Will-o'-Wisps, the souls of fairies; her Arcana roll is 17 plus 2, 19. On the ground she finds Captain Martha's ax and Alvin's sewing needle and button shield. DDQ E3·00:47:37 DDQ E3·00:47:49 DDQ E3·00:48:18 DDQ E3·00:49:56 DDQ E3·00:50:00 DDQ E3·00:51:41 DDQ E3·00:51:59
- Cards take in the lights — Insight with advantage, 9 and 8, plus 4, 13, finds no arcane answer, so she lays her cards out on the ground and the Will-o'-Wisps enter the deck, which glows warm. She says afterwards that her people are with her now. DDQ E3·00:52:53 DDQ E3·00:53:04 DDQ E3·00:53:27 DDQ E3·00:53:53 DDQ E3·00:55:16
- Soul storm — In the group Acrobatics rounds she rolls 14 plus 5, 19, and slips off the carpet until Troyánn catches her by her longbow; then 15 plus 5, 20, then a natural 1 plus 5, 6. Her Dexterity save is 13 plus 8, 21, and she recognises the Rope Trick that saves the party. DDQ E3·01:00:01 DDQ E3·01:00:30 DDQ E3·01:00:48 DDQ E3·01:01:46 DDQ E3·01:02:57 DDQ E3·01:03:20
- Cannot carry her sisters invisibly — Wearing her Ring of Invisibility she asks if she can carry her sisters; Brennan says he does not believe she can carry them all, but Pass Without Trace still helps. She also asks if Druidcraft could open her Seed of the All-Blossom, and Brennan says it is about her timing. DDQ E3·01:28:06 DDQ E3·01:28:17 DDQ E3·01:28:20 DDQ E3·01:28:47 DDQ E3·01:29:11
- The tower's breath — At the base of the Tower of Tombs she makes a Constitution save, 16 plus 2, 18, and none of them take damage. DDQ E3·01:29:49 DDQ E3·01:30:23
- Umbrella and the lift — Turns into an umbrella so she and Princess can pass through the waterfall. In the next room she proposes carrying the key invisibly and tries to lift Princess: a Strength check, plus one, of 15 plus 1, 16, against a stated DC 20. Brennan gives no pass or fail and no invisibility is shown. DDQ E3·01:58:17 DDQ E3·01:58:29 DDQ E3·02:00:20 DDQ E3·02:00:39 DDQ E3·02:01:05 DDQ E3·02:01:53
- Meets Titania — Titania, bound in a tapestry, asks if Twyla is alive; Twyla calls her QT. Titania warns of a charm on the key, says a Seed of the All Blossom escaped and she hopes Twyla will plant it, and that nothing living will grow while Thanara reigns. DDQ E3·02:03:37 DDQ E3·02:03:52 DDQ E3·02:04:16 DDQ E3·02:04:25 DDQ E3·02:05:39 DDQ E3·02:05:53
- Buddy Bear knocks the key off — Summons a beast and Buddy Bear, the cat tree creature, bursts out of the tapestry's vines; being neither living nor dead he bypasses the test and swats the key off the table. DDQ E3·02:06:27 DDQ E3·02:06:41 DDQ E3·02:07:05
- Heals Troyánn — With her healing spell, a d8 plus four each time, she heals Troyánn 2 plus 4, 6, then 7 plus 4, 11, and after a die falls out of the box and is rerolled 3 plus 4, 7: Troyánn is at 45 of 49. DDQ E3·02:28:00 DDQ E3·02:28:23 DDQ E3·02:28:47 DDQ E3·02:29:10 DDQ E3·02:29:20
- Her request to Thanara — Tells Thanara she has come to ask her to restore the dead of her fey people to life and bring light back into their world. DDQ E3·02:36:29
- First turn against Zaria Hex — On her first turn of combat her movement increases by 10 and she gains an extra attack; her speed is 40 and she can fly, and she hovers at 33 and a half feet. She casts Hunter's Mark, a bonus action, on Zaria Hex, who raises her armor class by five with Shield. Her three longbow attacks are 13 plus 11, 24, 12 plus 11, 23 and 7 plus 11, 18, which exactly hits Zaria's armor class; damage is 31 plus 18, 49. DDQ E4·00:11:28 DDQ E4·00:11:34 DDQ E4·00:14:58 DDQ E4·00:15:51 DDQ E4·00:16:57 DDQ E4·00:18:54 DDQ E4·00:19:20 DDQ E4·00:19:56 DDQ E4·00:20:01 DDQ E4·00:21:53
- Zaria's lightning — Zaria smells the seed on her and fires a lightning bolt; Twyla makes a Dexterity save, plus eight, against 15, and her die is a four. Zaria deals 28 lightning damage, taking her from 44 to 16. DDQ E4·00:51:01 DDQ E4·00:51:31 DDQ E4·00:52:05 DDQ E4·00:52:29 DDQ E4·00:52:51 DDQ E4·00:52:57
- Buddy Bear shoves Zaria off — Summons Buddy Bear to shove Zaria into the abyss. Zaria's Strength check is 16 with nothing added; Buddy Bear, plus four with advantage from Pack Tactics, rolls 16 and 17. Zaria falls. DDQ E4·00:54:01 DDQ E4·00:56:18 DDQ E4·00:57:24 DDQ E4·00:57:50 DDQ E4·00:58:04 DDQ E4·00:58:58
- Cure Wounds on Troyánn — Troyánn is at zero. She thinks she can heal only allies, not herself, and Brennan says she can heal whoever she wants. She has four first-level slots, three used, and casts Cure Wounds at touch range, a d8 plus four: eight, 12 hit points restored. Buddy Bear is still up through her concentration. DDQ E4·01:30:26 DDQ E4·01:30:43 DDQ E4·01:31:00 DDQ E4·01:31:19 DDQ E4·01:31:37 DDQ E4·01:31:57
- Morgan's cone — Morgan's Cone of Searing Light calls for Constitution saves; Twyla rolls 7 plus 2, 9, and fails. The 33 radiant damage would drop her from 16 hit points to zero, but Gertrude's Counterspell cancels the spell. DDQ E4·01:47:30 DDQ E4·01:47:58 DDQ E4·01:48:06 DDQ E4·01:48:30 DDQ E4·01:53:11
- Arrows at Morgan — With Buddy Bear's help action she attacks Morgan twice with advantage: dice 3 then 4, plus 11, 15, miss; then a natural 20 hits. Damage is two d8, 8 and 5, plus six, 19, against Morgan's remaining 13, and Morgan bursts into light and vanishes. DDQ E4·01:53:32 DDQ E4·01:54:19 DDQ E4·01:54:53 DDQ E4·01:55:07 DDQ E4·01:55:17 DDQ E4·01:55:27 DDQ E4·01:56:29 DDQ E4·01:57:26
- Her wish for Gertrude — Tells Thanara she still wants the Fae dead restored, and asks that she help remove Gertrude's curse as well, a kind gesture for her new sister. Thanara calls it a truly selfless act and says the wish is granted and snaps her fingers; Gertrude then cuts in, asking her to wait before she does. DDQ E4·02:08:50 DDQ E4·02:09:45 DDQ E4·02:09:54 DDQ E4·02:10:00
- Opens and plants the seed — When Thanara says nothing living can grow in the Underworld, Twyla says she can open the seed with Druidcraft and Brennan says it creates life. She takes out the last seed of the All Blossom and wants to plant it. Buddy Bear sits on the throne and Thanara steps down free. Brennan asks if Twyla plants the seed; she says Ladies, we did it, and the first-person line that follows, I plant it, is her telling, mislabelled in the captions as Brennan. DDQ E4·02:15:13 DDQ E4·02:15:28 DDQ E4·02:16:07 DDQ E4·02:17:19 DDQ E4·02:17:39 DDQ E4·02:17:46 DDQ E4·02:17:50 DDQ E4·02:21:07
- The Fae return — As the All Blossom blooms, Alvin the chipmunk charges forward saying they live again in the Fairy Realms, and General Isadora and Martha are named; Queen Titania floats out of the tapestry and smiles at Twyla. The Underworld gives way to Fairie. DDQ E4·02:20:28 DDQ E4·02:20:33 DDQ E4·02:20:47 DDQ E4·02:21:07
Spells
- Pass Without Trace — Calls on the shadows for the group: a +10 to everyone's Stealth, an orb of smoke and shadow, and the grass and earth whisper to her in Sylvan that they will not betray her steps. She has to keep trying to hide. DDQ E1·00:41:17 DDQ E1·01:44:16 DDQ E1·01:44:38 DDQ E1·01:45:01 DDQ E1·01:45:38
- Disguise Self — Named by Brennan as one of the two spells she has instead of invisibility. DDQ E1·00:41:45
- Summon Beast — Summons a beast to help: a Cat Tree, a snarl of limbs, briars and jasmine shaped like a saber-toothed tiger, a panther of thorns who flops at her feet. DDQ E1·01:31:35 DDQ E1·01:32:03 DDQ E1·01:32:21 DDQ E1·01:32:35 DDQ E1·01:40:11
- Rope Trick and Pass Without Trace named — Names Pass Without a Trace and the Rope Trick as her group spells, though she casts neither in this fight. DDQ E2·00:25:24
- Enlarge/Reduce — Names Enlarge/Reduce, shrinking or growing an enemy or ally, and says she could have used it on Nyruth; not cast. DDQ E2·01:24:26 DDQ E2·01:24:31
- Hunter's Mark — She says she has Hunter's Mark and Brennan explains that it is a power you put on someone to deal more damage when you strike them; not cast. DDQ E2·01:49:38 DDQ E2·01:49:43
- Druidcraft — Brennan describes a bit of her druidcraft as breathing life back into the rotting herbs. DDQ E2·01:43:58
- Cure Wounds — Bob tells her she has Cure Wounds when she wonders whether she could help Wallace, and says to read her healing; not cast. DDQ E2·00:49:51 DDQ E2·00:49:56 DDQ E2·00:50:01
- Cure Wounds on Troyánn — Heals Troyánn a d8 plus four per casting (the call to cure wounds is captioned as Monét but answers Princess's question to Twyla); Brennan recommends lower-level slots and she heals 6, 11 and 7. DDQ E3·02:27:36 DDQ E3·02:28:00 DDQ E3·02:28:33 DDQ E3·02:28:23 DDQ E3·02:29:20
- Hunter's Mark, cast — Casts it as a bonus action on Zaria Hex at 90 feet range: every hit adds one d6; Zaria's attempt to Counterspell it is out of range. DDQ E4·00:13:21 DDQ E4·00:16:57 DDQ E4·00:18:54
- Cure Wounds, last slot — A first-level, touch range spell; her one remaining slot heals Troyánn d8 plus four. DDQ E4·01:30:43 DDQ E4·01:31:37
Items
- Longbow — Carries a longbow. DDQ E1·00:29:15 DDQ E1·00:29:17
- Seed of the All-Blossom — Brennan has her write down the Seed of the All-Blossom in her equipment after Alvin gives it to her. DDQ E1·00:36:16 DDQ E1·00:37:13
- Playing cards — Brennan says she may just have some Uno cards; Nyruth sees a soldier's set of playing cards and wants the memories attached. She will not trade her memories. DDQ E2·01:01:57 DDQ E2·01:02:06 DDQ E2·01:07:31 DDQ E2·01:11:50
- Gear listed for trade — Says she has fae armor, a longbow, two short swords, playing cards and medals of valor; the cards and the medals she will trade, but not the armor, longbow or swords. She suggests the Seed of the All Blossom too, then says she needs it. DDQ E2·01:02:27 DDQ E2·01:05:59 DDQ E2·01:06:10
- Longbow attacks plus 10 — Her sheet gives two strikes with the longbow, her best weapon; Brennan says she is adding plus 10 to her longbow attacks, and the damage dice take a plus five. DDQ E2·00:25:37 DDQ E2·00:25:51 DDQ E2·00:26:45
- Playing cards glow — The Will-o'-Wisps enter her deck of cards, which glows as bright as the sun and feels warm. DDQ E3·00:53:35 DDQ E3·00:53:53
- Magical longbow — Norelle Blaze's treasures include a hunter's bow and a Bow of the Seelie, both plus one magical longbows; Twyla and Troyánn both have bows, and Brennan says every player has gained a weapon with plus one to attack and damage, including their bows. Which bow she takes is not said. DDQ E3·01:07:00 DDQ E3·01:07:33 DDQ E3·01:10:02
- Ring of Invisibility — Among Norelle Blaze's treasures she claims the Ring of Invisibility; attacking or casting ends the invisibility, and anything she wears or carries goes invisible with her. DDQ E3·01:08:37 DDQ E3·01:08:44 DDQ E3·01:10:02 DDQ E3·01:28:11
- Longbow, plus 11 — Brennan says her longbow attacks are plus 11 each time, a ranged attack for her strongest weapon. DDQ E4·00:18:32 DDQ E4·00:18:44 DDQ E4·01:53:32 DDQ E4·01:55:14
- Seed planted — lost: opens the last seed with Druidcraft and plants it, and the All Blossom grows; her playing cards shimmer and the Will O'Wisps pull them into the air. DDQ E4·02:15:28 DDQ E4·02:17:19 DDQ E4·02:17:50 DDQ E4·02:21:07
By episode
DDQ E1: Queens on a Quest
- Fey ranger and soldier, butterfly wings folded in public, longbow, 4'11" — 00:29:24, 00:30:56
- Wants to avenge her people; her family is gone — 00:30:00; to Gargrim: "To avenge my people!" — 01:57:40
- Plans to "dance and prance" while walking and to fly when she must protect the team — 00:30:28, 00:30:40
- Believed she had invisibility; she has Disguise Self and Pass Without Trace instead — 00:41:49, 00:41:45
- Receives the Seed of the All-Blossom from the dying Alvin; spits out the seed after putting it in her mouth — 00:36:16, 00:37:04
- Drinks flower water while others drink grog — 00:48:12, 01:00:54
- Arcana 13 (DC 10): identifies Wraith Clasps — 01:14:25, 01:14:41
- Initiative 22 — 01:30:33; summons a beast (a Cat Tree, called Buddy Bear on its card) — 01:32:21, 01:32:42
- Casts Pass Without Trace for the group; the earth whispers to her in Sylvan — 01:44:16, 01:45:38
- Natural Explorer keeps the party from being slowed on difficult terrain; she flies ahead to scout — 01:46:16, 01:46:56
- Insight 7 (3 plus 4) — 01:54:15
- Tells the party "I dare you to step into the circle" — 01:59:29
DDQ E2: Welcome to the Underworld
- Goes in the middle of the marching order "Just because" and says she is waiting for "Something bad to happen so that I can save us." — 00:07:40, 00:08:03
- Tells the dead man "I'm not dead, baby." and bluffs Deception 13 + 3 = 16 — 00:12:23, 00:13:12
- Initiative 15 + 14 = 29, acts first — 00:24:09, 00:24:28
- Longbow: three attacks (27, 20, 19) and two kills; Brennan describes "a storm of ... gemstone arrows" shredding the undead — 00:26:00, 00:26:22, 00:28:34
- Disguises herself for jokes: as a pool of water, then as the tip of Gertrude's ponytail — 01:10:13, 01:21:01
- Refuses to give up her memories of her soldier friends: "I can't go with what I'm supposed to be doing, so no." — 01:12:57
- Natural 20 on the second initiative (34 with her +14) — 01:21:30, 01:21:56
- Has seen the red storm clouds once before; on the red lightning says "This is Zaria." — 02:14:22, 02:14:54
- As a Gloom Stalker Ranger she sees in Gertrude's darkness and can lead her friends — 01:22:01, 01:22:46
- Casts Pass Without Trace at the cost of her last powerful spell, then rolls a 1 — 01:28:35, 01:29:25
- Helps Gertrude's Herbalism check by reviving the kit's leaves with druidcraft — 01:43:58
- Reckons "That's 28 souls a year." — 01:48:41
- Carries playing cards ("Uno" cards per Brennan), medals of valor, fae armor, longbow, two short swords and the Seed of the All-Blossom — 01:02:06, 01:06:10, 01:02:27
- Nyruth reads her as a soldier and wants the "memories attached to them of long nights of camaraderie" — 01:11:50
DDQ E3: The Time Has Come
- Proposes disguising herself as Thanara or Shalila: "I can change myself into an airplane if I want to." — 00:11:28
- Votes against her own plan: "I'm going to vote against myself. I vote bazaar too." — 00:19:33
- Plays her cards on the ground: "Should we play cards, ladies?" — 00:53:27; the Will-o'-Wisps enter the deck — 00:53:53
- Names her loss: "Everybody's gone, right?" — 00:48:18; afterwards "Now my people are with me." — 00:55:16
- Insight with advantage 9 and 8, +4 = 13 — 00:52:53, 00:53:01, 00:53:04
- Recognises the Rope Trick: "It's a Rope Trick!" — 01:02:57
- Receives the Ring of Invisibility: "Oh, there it is! May I please have it?" — 01:08:44
- Her makeup comes off under the Wraith Clasp: "I put mine on, and all my makeup just comes off." — 01:14:51
- Asks the DM whether invisibility can carry her sisters: "Can I carry my sisters?" — 01:28:17; Brennan says no, but Pass Without Trace remains — 01:28:20
- Asks about opening the Seed with Druidcraft; Brennan: "it's about your timing" — 01:28:47, 01:29:11
- Turns into an umbrella to cross the waterfall — 01:58:17, 01:58:29
- Proposes to carry the key invisibly and tries to lift Princess: Strength roll 15 + 1 = 16 against a stated DC 20; result not stated — 02:00:20, 02:00:39, 02:01:53
- Meets Titania: "I'm alive! I'm here to save our people." — 02:04:16
- Summons a beast and Buddy Bear, the cat tree creature, knocks the key off the table — 02:06:30, 02:07:23, 02:07:29
- Tells Thanara: "I come here to ask you to restore the dead to life." — 02:36:29
DDQ E4: In the Heart of Death
- Her first-turn features: "On your first turn of combat, your movement increases by 10." and an extra attack — 00:11:28, 00:11:34
- Hovers "33 1/2 feet" up — 00:15:51
- Hunter's Mark on Zaria: "Zaria Hex killed all your people." (Alaska) — 00:13:31; three attacks, all hit, 49 damage — 00:19:33, 00:21:53
- Zaria's lightning: Dexterity save, "A four."; 28 damage leaves her at 16; "I'm fine." — 00:52:05, 00:52:29, 00:52:57
- Summons Buddy Bear: "I'm summoning your big Cat Tree ass, and I'm gonna have you shove this bitch into the abyss." — 00:54:01
- Describes the shove: "I love you so much, Buddy Bear." — 00:58:38
- Cure Wounds on Troyánn: "Sis, I got you." — 01:31:53
- Sends Buddy Bear against Keena and later gives him the help action; her longbow, advantage: 3, then 4, then a natural 20 and 19 damage — 01:35:21, 01:54:20, 01:55:27, 01:56:29
- Wish at the throne: "I came in here telling you that I was gonna ask you to restore the dead to life, of the Fae people" — 02:08:50
- Second arrow at Morgan: "You ready, bitch? 'Cause I'm about to get you." — 01:57:10
- Opens the seed with Druidcraft: "I can open the seed." — 02:15:13; plants it: "Ladies, we did it." — 02:17:46; the line "I plant it, there's this beautiful light" — 02:17:50 is Jujubee's description as Twyla (the transcript labels it Brennan)