End of A Starstruck Odyssey — contains spoilers. Only what is said in play or shown on stat cards; italic = derived from spoken rolls; — = never stated. Source: A Starstruck Odyssey wiki (fan project), every value links to its moment on the site.
FULL SHEET
Norman "The Skipper" Takamori
Skills
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Saving throws
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Features
Ace Pilot — Character feature on the card. SOE1 00:05:28
Evasive Maneuvers — Used before initiative. SOE1 00:14:55
Defiant — Zac adds a d4 to a roll with Defiant. SOE1 01:31:32
Slippery Pilot — Bonus-action dash while piloting. SOE1 00:19:38
Skip: a different being in Norman's body — The Skip card reads under new management: a being from cryogenic slumber now runs Norman's body; Zac plays it as Skip. SOE2 00:27:41, SOE2 00:20:04
Skills Exploit — Zac reads out a skills exploit (Operative): predict a humanoid's behavior within 30 feet, a Wisdom (Perception) check contested by Dexterity. SOE3 01:36:03
Guerrilla Style — Disengage and dash into the room. SOE4 00:35:51
Cunning Action — Moves up to 120 feet carrying Zortch. SOE5 00:19:25
Brain slug revealed — Skip tells the crew he is a cerebro-slug, not Norman. SOE6 00:27:26
Supreme Accuracy — Second feature on the card; Lethality Practice kit: Assassinate, Priming Attack. SOE8 00:03:56, SOE8 00:03:48
Bad Feeling — Moves up to his speed before initiative is determined. SOE9 00:06:00
Starship Charge — Pilot manoeuvre. SOE9 00:37:58
Colonian Turn — Pilot manoeuvre (power die, long ship move). SOE9 01:44:51
Leaves Norman's body — Skip vomits his slug out of Norman to try to take over a Guernican Art Squad man; the slug gets in but cannot take control; Norman wakes on the ground. SOE11 01:53:02, SOE11 01:54:40
Back in Norman's body — Skip jumps back into Norman with Bad Feeling. SOE12 00:05:44, SOE12 00:06:22
Uncanny Dodge — Zac calls for Uncanny Dodge against spell damage; Brennan rules it does not apply to a spell. SOE13 01:09:38
Consume Mind and Body Thief — Consume Mind (3d6 vs Intelligence, stuns) and Body Thief (contested Intelligence on an incapacitated target). SOE15 01:32:02
Slug rides Handy Annie's hand — Skip ejects from Norman's body and is carried by the android's hand; Norman wakes. SOE15 01:31:45, SOE15 01:32:35
Takes guard Slim's body — Body Thief contest 13 vs 13 takes a sleeping guard. SOE16 00:27:36
Returns to Norman's body — The guard host dies; the slug returns to Norman Takamori. SOE16 01:39:07
Cunning Avoidance and Dependable Pilot — Cunning Avoidance: once per round a Dex check replaces AC; Dependable Pilot takes the maximum on a Dex check. SOE17 00:32:19
Leaves Norman for Loose Duke — Skip spits himself out of Norman's body and wins control of Loose Duke's body (18 vs Prilbus). SOE18 01:16:50, SOE18 01:55:07
Back in Norman's throat — Loose Duke spits the slug into Skipper's throat; Skipper (Norman) hands his wings to Gunnie. SOE18 02:54:42, SOE18 02:55:10
Spells
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Items
Vibro-rapier — Weapon. SOE4 00:46:17
Jet pack — Fly speed 40, runs on power cells. SOE5 00:04:21
Gun boots — Bought for 300 credits. SOE7 00:46:56
Krystal dagger — Used with advantage. SOE8 00:09:26
Sheriff's hat and badge — Kept from the Sheriff. SOE8 01:14:57
Blaster pistol +1 — Infused by Gunnie: plus one to attack and damage. SOE13 00:30:31
Guns and crystal dagger handed over — Handed over at the guard station. SOE15 00:19:20
Jet pack — lost: given to Barry ("This was Hog's. Treat it well.") SOE16 02:07:51
Cryo cell blaster — Sneak attack with it. SOE18 00:39:42