End of Shriek Week — contains spoilers. Only what is said in play or shown on stat cards; italic = derived from spoken rolls; — = never stated. Source: Shriek Week wiki (fan project), every value links to its moment on the site.
FULL SHEET
Terry Talbo
Skills
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Saving throws
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Features
Major: Business — Major Business 4. SWE1 00:03:44
Minor: Drama — Minor Drama 2; Drama Club, his play As I Like It. SWE1 00:03:44, SWE3 02:02:35
Business check — Terry calls Business his strongest and rolls four dice for it (nine, six, two, three). SWE2 00:30:15, SWE2 00:30:21
Wolf nose — Terry sniffs out rooms and people, rolled as physical checks. SWE2 00:20:27
Golden eye — A golden eye gets into Terry's right pupil in the basement. SWE2 01:43:45
Golden eye spreads — More of the eye is golden than before. SWE3 00:13:13
Golden eye turns touch to gold — Things that touch the golden eye turn to gold: Seven's vanity against it, and a sapling touched later. SWE3 01:16:24, SWE3 01:31:23
Golden eye removed — Teddy Prime takes the golden eye back; the right eye is normal again. SWE4 00:09:30
Favour from Teddy Prime — A favour Terry can cash in wherever he needs it. SWE4 00:09:15