End of Shriek Week — contains spoilers. Only what is said in play or shown on stat cards; italic = derived from spoken rolls; — = never stated. Source: Shriek Week wiki (fan project), every value links to its moment on the site.
FULL SHEET
Megan Mirror
Skills
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Saving throws
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Features
Major: Psychology — Major Psychology 4. SWE1 00:07:21
Ghost — Megan floats down through her chair when she drinks. SWE1 00:19:38, SWE1 00:19:48
Psychology check — Megan rolls four dice for Psychology on Teddy: one, three, four, nine. SWE2 01:19:29, SWE2 01:19:50
Psychology check: after the killing — She rolls to be a psychologist for Tuti: two, one, five, seven. SWE2 01:26:18, SWE2 01:26:25
Ghost: walks through a door — She walks through a door as it is broken down. SWE2 01:37:14
Fermentation check — Megan says her Fermentation is only a two and rolls two fours for the IPA. SWE2 00:58:23, SWE2 00:58:48
Ghost: blocked by the green door — She collides with a door ghosts cannot pass, and later is told the dorm doors have protection. SWE3 00:12:04, SWE3 01:13:47
Kevin's tattoo — A cursed photo leaves a tattoo of Kevin's tasteful nude on her right bicep, permanently. SWE3 00:21:48, SWE3 00:21:55
Psychology check: Tuti's feelings — Gabe calls a psychology check; she rolls one, three, six, nine. SWE4 00:35:52, SWE4 00:36:02
Spells
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Items
Fermentation Nation letterman jacket — Mothman gives Megan a letterman jacket for the clothing swap. SWE2 01:51:43