End of Escape from the Bloodkeep — contains spoilers. Only what is said in play or shown on stat cards; italic = derived from spoken rolls; — = never stated. Source: Fantasy High wiki (fan project), every value links to its moment on the site.
FULL SHEET
Sokhbarr the Boglord
Skills
Animal Handling +8
Arcana +1
Athletics +5
Medicine +8
Nature +6
Perception +3
Survival +8
Saving throws
wis +3
Features
Animal companion J'er'em'ih — Sokhbarr's scream beast; he helps it give birth and later rides it. BK E1 00:17:04
Speak with insects — Sokhbarr: "I can talk to bugs, actually." BK E1 01:53:41
Advantage on saves vs greater celestials — Trapp recalls it on the Wisdom save against Kasara; Brennan: "You do, and Kasara is a greater celestial. You have advantage on your saves." BK E2 00:22:47, BK E2 00:22:59
Coordinated Attack — Brennan: "On your turn, you also have Coordinated Attack with J'er'em'ih." BK E2 01:58:05
Two-weapon fighting — Brennan: "you have two weapon fighting", offering a bonus-action grapple. BK E4 01:58:07
Favored Enemy tracking — Trapp: "I can use a survival check to get advantage on tracking favored enemies." BK E4 01:55:46
Bonus-action Dash — Trapp: "since I am fleet of foot, I can also use my bonus action, a dash is a bonus action." BK E6 00:25:38
Spells
Animal Friendship — Trapp casts it on the Lava Mog: a beast of Intelligence 4 or higher is unaffected, otherwise it makes a Wisdom save or is charmed. BK E2 00:41:47
Conjure Animals — Sokhbarr places the conjured animals as close to Kasara as he can; Brennan: range 60 feet (four goblin wargs). BK E2 01:14:25
Healing Spirit — Cast as a bonus action at 2nd level on himself and J'er'em'ih: a spectral toad restoring 1d6. BK E2 01:15:28
Beast Sense — Trapp: "cast Beast Sense, which lets me see what the bats see?" BK E3 01:42:48
Ensnaring Strike — Cast as a 3rd-level spell on Bulric. BK E4 00:13:41
Items
Two axes — Trapp: "Big, strong, two big old axes." BK E1 00:14:21
Bandolier of potions — Trapp: "I have a bandolier of potions that's just sort of on me at all times just constantly mixing shit up." BK E4 00:07:55
Potion of heroism (or villainy) — Wrapped in ground beef and fed to J'er'em'ih. BK E4 00:08:09
Potion of Gaseous Form — Sokhbarr drinks it to float back up to the ship. BK E4 02:17:32
The last crown — Sokhbarr wins the crown from Galfast on the second contested grapple. BK E4 01:58:29
The last crown (put down) — lost: Sokhbarr throws the crown on the ground in the crater. BK E5 00:44:20
Potion of Greater Healing — Trapp administers one to Leiland ("4d4 plus 4"). BK E5 00:34:36
Potion of Greater Healing (two more) — Trapp: "I've got two more potions of greater healing." BK E5 01:02:47
Potion of Clairvoyance — Trapp: "I have a Potion of Clairvoyance. Which can let you see a place now that you have seen before." BK E5 01:11:46
Potion of Clairvoyance (given away) — lost: Sokhbarr takes it from his bandolier and gives it to Efink. BK E5 01:14:10
Berserker potion — Brennan: "plus 12 because of your berserker potion thing." BK E6 01:13:35
Mystery potion — Trapp: "I have a potion that I brewed up and I have no idea what it does, it's a mystery potion." BK E6 00:21:33
Mystery potion (drunk) — lost: home-brewed; he drinks it ("Well, this might be the end of the line, so drink up, boys!"). BK E6 00:21:43